Every time I start the server, steam_appid.txt ends up with the ^@ in
it... even if I've edited the file with nano to remove those extra
characters. Any ideas as to why that would be happening? Does it pull
the appid from a different config file somewhere?
Thanks.
Shane Arnold wrote:
Have you tried removing the file altogether and creating a new
one/trying again? What happens if you use another editor? You can't just
delete the ^@ as they are a part of the file encoding, so if you don't
change the encoding format they will just return after you save it ;)
On 21/02/2010
Yes, I have tried removing the file completely. Also, after I edit the
file to remove the extra characters, if I cat the file, it looks
correct. As soon as I run the server and cat the file again, it once
again has the ^...@. Seems pretty strange.
Shane Arnold wrote:
Have you tried removing
Try making it read only.
:END
Typed and sent from my mobile.
Sorry for the delayed reply an the typos.
# For urgent response, please email supp...@netaccess.ca or call 905-524-2001
and press 1.
On 2010-02-20, at 5:54 PM, Aaron A. Maricic pennsta...@gmail.com
wrote:
Yes, I have tried
Thanks for getting back to me, Shane, and for taking up valuable drinking
time to do so.
-verify_all doesn't seem to check the steam_appid.txt file. It's not
replacing it when I delete it. I'll fix it up manually. I normally use nano
for edits, but there are a couple of rogue Windows users around
Validation rejections occur when the versions are mismatched between
client and server. Delete your steam.inf and steam_appid.txt and run a
verify_all to fix. Having ^@ just means you saved it with the wrong
encoding. All file edits for Linux server should be done preferably with
a text editor
And conserves == preserves, Friday afternoon, pub, typing on a Windows
Mobile phone. Grammatical correctness, spelling, context: Shane cares
not for these things.
On 29/01/2010 6:05 PM, Shane Arnold wrote:
Validation rejections occur when the versions are mismatched between
client and server.
Hi guys,
None of my L4D2 servers are getting any traffic and I'm seeing the following
error:
RejectConnection: [various IPs go here] - STEAM validation rejected
I can't find any information on what could be causing this apart from a
problem with steam_appid.txt. Mine is currently set at 550,
I am having the exact same problem. My steam_appid.txt has the following
in it:
550^@
Seems a bit strange with the ^@ ... should that be there?
Thanks.
David Banham wrote:
Hi guys,
None of my L4D2 servers are getting any traffic and I'm seeing the following
error:
RejectConnection:
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