Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-02-20 Thread Aaron A. Maricic
Every time I start the server, steam_appid.txt ends up with the ^@ in it... even if I've edited the file with nano to remove those extra characters. Any ideas as to why that would be happening? Does it pull the appid from a different config file somewhere? Thanks. Shane Arnold wrote:

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-02-20 Thread Shane Arnold
Have you tried removing the file altogether and creating a new one/trying again? What happens if you use another editor? You can't just delete the ^@ as they are a part of the file encoding, so if you don't change the encoding format they will just return after you save it ;) On 21/02/2010

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-02-20 Thread Aaron A. Maricic
Yes, I have tried removing the file completely. Also, after I edit the file to remove the extra characters, if I cat the file, it looks correct. As soon as I run the server and cat the file again, it once again has the ^...@. Seems pretty strange. Shane Arnold wrote: Have you tried removing

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-02-20 Thread Allan Button
Try making it read only. :END Typed and sent from my mobile. Sorry for the delayed reply an the typos. # For urgent response, please email supp...@netaccess.ca or call 905-524-2001 and press 1. On 2010-02-20, at 5:54 PM, Aaron A. Maricic pennsta...@gmail.com wrote: Yes, I have tried

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-01-31 Thread David Banham
Thanks for getting back to me, Shane, and for taking up valuable drinking time to do so. -verify_all doesn't seem to check the steam_appid.txt file. It's not replacing it when I delete it. I'll fix it up manually. I normally use nano for edits, but there are a couple of rogue Windows users around

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-01-29 Thread Shane Arnold
Validation rejections occur when the versions are mismatched between client and server. Delete your steam.inf and steam_appid.txt and run a verify_all to fix. Having ^@ just means you saved it with the wrong encoding. All file edits for Linux server should be done preferably with a text editor

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-01-29 Thread Shane Arnold
And conserves == preserves, Friday afternoon, pub, typing on a Windows Mobile phone. Grammatical correctness, spelling, context: Shane cares not for these things. On 29/01/2010 6:05 PM, Shane Arnold wrote: Validation rejections occur when the versions are mismatched between client and server.

[hlds_linux] L4D2 - STEAM validation rejected

2010-01-28 Thread David Banham
Hi guys, None of my L4D2 servers are getting any traffic and I'm seeing the following error: RejectConnection: [various IPs go here] - STEAM validation rejected I can't find any information on what could be causing this apart from a problem with steam_appid.txt. Mine is currently set at 550,

Re: [hlds_linux] L4D2 - STEAM validation rejected

2010-01-28 Thread Aaron A. Maricic
I am having the exact same problem. My steam_appid.txt has the following in it: 550^@ Seems a bit strange with the ^@ ... should that be there? Thanks. David Banham wrote: Hi guys, None of my L4D2 servers are getting any traffic and I'm seeing the following error: RejectConnection: