Re: [hlds_linux] A few more TF2 quickplay answers

2011-07-12 Thread doc
have said 24 slot servers just fail after any type of >> roll or map change as sometimes half the server can leave in just a few >> minutes and then it just dies off. I noticed this a lot when we tried our >> servers with only 24 slots. >> > >> >> Date: Tue, 12

Re: [hlds_linux] A few more TF2 quickplay answers

2011-07-12 Thread Ryan Morrison
his a lot when we tried our > servers with only 24 slots. > > > >> Date: Tue, 12 Jul 2011 01:32:19 +0300 > >> From: i...@ics-base.net > >> To: hlds_linux@list.valvesoftware.com > >> Subject: Re: [hlds_linux] A few more TF2 quickplay answers > >> > >

Re: [hlds_linux] A few more TF2 quickplay answers

2011-07-12 Thread doc
t;> From: i...@ics-base.net >> To: hlds_linux@list.valvesoftware.com >> Subject: Re: [hlds_linux] A few more TF2 quickplay answers >> >> I see a slight problem in one thing. While the custom map is on, any >> custom map, unless your server is extremely popular at any

Re: [hlds_linux] A few more TF2 quickplay answers

2011-07-11 Thread Sir Jake
in just a few minutes and then it just dies off. I noticed this a lot when we tried our servers with only 24 slots. > Date: Tue, 12 Jul 2011 01:32:19 +0300 > From: i...@ics-base.net > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] A few more TF2 quickplay answers

Re: [hlds_linux] A few more TF2 quickplay answers

2011-07-11 Thread ics
I see a slight problem in one thing. While the custom map is on, any custom map, unless your server is extremely popular at any time of the day, it will lead to drop of players aka lack of players. Not everyone wants to play custom maps or download a new one because they still have slow connect

[hlds_linux] A few more TF2 quickplay answers

2011-07-11 Thread Fletcher Dunn
Just a few more answers to commonly-asked quickplay questions: All of the quickplay deal-breakers are tested on the client at the moment of quickplay searching. You can flip them on and off and start/stop receiving quickplay traffic. The reputation system is an input to the quickplay scoring s