ration (Cc2iscooL)
>
>
> --
>
> Message: 1
> Date: Wed, 25 Mar 2009 11:56:58 -0500
> From: Cc2iscooL
> Subject: Re: [hlds_linux] Ban duration and expiration
> To: Half-Life dedicated Linux server mailing list
>
> Message-ID:
>
&g
Yeah, Sourcebans has dynamic bans.
On Wed, Mar 25, 2009 at 9:03 AM, Eric Riemers wrote:
>
> Doesn't sourcebans include such a functionality?
>
> On Wed, 25 Mar 2009 09:03:32 -0400, Carl wrote:
> > Hate to thread necro, but has anyone found a solution to temp bans not
> > expiring on time? Id r
Doesn't sourcebans include such a functionality?
On Wed, 25 Mar 2009 09:03:32 -0400, Carl wrote:
> Hate to thread necro, but has anyone found a solution to temp bans not
> expiring on time? Id really prefer to not have to write my own ban
> system.
>
> David A. Parker wrote:
>> I have those l
Hate to thread necro, but has anyone found a solution to temp bans not
expiring on time? Id really prefer to not have to write my own ban system.
David A. Parker wrote:
> I have those lines in my config as well. What I'd like to figure out is
> whether there is a way to make a "5 minute" ban
I have those lines in my config as well. What I'd like to figure out is
whether there is a way to make a "5 minute" ban actually expire after
5 minutes, and not last until the map changes.
- Dave
Mikael Pedersen wrote:
> On Mon, 29 Dec 2008 03:11:05 -0600, you wrote:
>
>> If you want t
On Mon, 29 Dec 2008 03:11:05 -0600, you wrote:
>If you want the bans to stick you have to re-exec the ban files each
>mapchange...sometimes. It seems to depend. I'm not sure what exactly it
>depends on, but give it a shot.
>
>Add to server.cfg:
>
>exec banned_user.cfg
>exec banned_ip.cfg
I alread
If you want the bans to stick you have to re-exec the ban files each
mapchange...sometimes. It seems to depend. I'm not sure what exactly it
depends on, but give it a shot.
Add to server.cfg:
exec banned_user.cfg
exec banned_ip.cfg
On Sat, Dec 27, 2008 at 5:41 AM, Mikael Pedersen wrote:
> On F
Perhaps if they try to re-join the 5 minutes restarts?
2008/12/27 Mikael Pedersen
> On Fri, 26 Dec 2008 19:08:49 -0500, you wrote:
>
> >Thanks for the replies. My assumption was that it expired when the map
> changed but I wasn't able to find clear proof of this in my logs (the banned
> players
On Fri, 26 Dec 2008 19:08:49 -0500, you wrote:
>Thanks for the replies. My assumption was that it expired when the map
>changed but I wasn't able to find clear proof of this in my logs (the banned
>players mostly gave up trying to reconnect for at least a day). So it seems
>that the "banned f
t like the cake). Is this true?
- Dave
- Original Message -
From: Richard Eid
Date: Friday, December 26, 2008 7:05 pm
Subject: Re: [hlds_linux] Ban duration and expiration
To: Half-Life dedicated Linux server mailing list
> I ran into this. I believe either the map needs to
I ran into this. I believe either the map needs to change, or the exec
banned.cfg command needs to be executed. I'll check my notes when I get
back home, but I think one or the other needs to take place. Of course, on
a map change, the server.cfg is executed, which a lot of people keep those
exe
Bans expire on mapchange, usually.
On Fri, Dec 26, 2008 at 5:46 PM, David Parker wrote:
> Hello,
>
> When someone is kicked by a vote on one of our L4D servers, these lines
> show up on the console and in the logs:
>
> Vote succeeded "Kick USERNAME"
> Banid: "USERNAME<19><>" was banned "for 5.00
Hello,
When someone is kicked by a vote on one of our L4D servers, these lines show up
on the console and in the logs:
Vote succeeded "Kick USERNAME"
Banid: "USERNAME<19><>" was banned "for 5.00 minutes" by "Console"
"USERNAME<19>" disconnected (reason "Kicked by Console :
You have been voted o
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