I'm also running 200hz on a 4.x machine. It seemed to give the best
performance for CPU tradeoff. I tested 100, 200, 500 and 1000. 1000 just
ate way too much CPU and made it difficult to run more than 1 server on
a dual 2.8 xeon. Just my experiences with hz on FBSD.
-Andy
Do you run with a stock ke
Actually if u check the CVS tree you will see RELENG_5_4 is already
a valid tag and as 5 is a STABLE branch it is technically possible to have
5.4-STABLE although I know where ur coming from :)
Steve / K
- Original Message -
From: "Eric Humphries" <[EMAIL PROTECTED]>
On 4/25/05, [EMAIL P
> 5.4-RELEASE doesn't exist yet, how could you possibly have 5.4-STABLE?
> Either you're running 5.4-RC3, or you're running 5.3-STABLE.
Not true:
FreeBSD atomic.burghcom.com 5.4-STABLE FreeBSD 5.4-STABLE #0: Tue Apr 5
10:27:20 EDT 2005 [EMAIL PROTECTED]:/usr/obj/usr/src/sys/ATOMIC
i386
*def
On 4/25/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> updates. I've got 5.4-STABLE on newer, non-gaming servers.
5.4-RELEASE doesn't exist yet, how could you possibly have 5.4-STABLE?
Either you're running 5.4-RC3, or you're running 5.3-STABLE.
Personally I've had great luck with freebsd and
Do you run with a stock kernel if so then that would easily
explain the difference. The newer linux's have a kernel HZ of 1000
where as FBSD has 100 this can easily be changed. 4.X requires a
kernel recompile 5.X can be set it on boot. Some people go with
1000 HZ be we found that a number of server
> Do you want to quantify "better luck"?
>
> Steve / K
Since you asked
I'm running 4.11-STABLE on dual Athlon platform. I've not wanted to
disrupt long time existing customers to upgrade, because after my
experience from 3.x to 4.x, I start with a clean slate on full version
updates. I've
Do you want to quantify "better luck"?
Steve / K
- Original Message -
From: <[EMAIL PROTECTED]>
It seems Linux is more the choice of operating systems for game servers.
Hm, but that statement might start some holy wars over OS's so I'll just
stop now :)
I run both FreeBSD with Linux emu
> It seems Linux is more the choice of operating systems for game servers.
> Hm, but that statement might start some holy wars over OS's so I'll just
> stop now :)
I run both FreeBSD with Linux emulation and native Linux as a platform for
gaming. Both have their good and bad points.
I can run any
Seems strange your having problems we have over 50 CS:S servers here
all running on FreeBSD ( mixture of 5.2.1 and 5.1 ) and have not had any
issues reported.
Ahh saying that I just remembered we're running a custom linux kernel
patch that I knocked up to prevent server crashes with large rcon
req
Hello,
> My guess I that this has to do with the fact that you're
> running 5.4 and using amd64 code. Amd64 has had some stability
> bugs in the 5.x branch, have you tried this w/5.3?
Yes, we have tried 5.3 in the past and achieved the same results.
Just to bring things up to speed, we removed l
Actually your wrong there reza there are a lot more fixes for stability in
5.4 than 5.3 and its currently recommended to run the latest stable branch
or 5.4 over 5.3 for AMD64.
Also there is no mention of running AMD64 so the entire question may
be mute.
Steve / K
- Original Message -
Fr
il 21, 2005 12:54 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] CS:S on FreeBSD 5
Hi all,
Now, to dig up an old subject from a couple of months ago, and in light
of
recent srcds releases, I am wondering if people have had the time to
find if
they've had more success with runnin
I've run only on Freebsd for the past 2-3 years now and have had some
different results overall. I has issues getting the 64bit version
working with the motherboard I had and several other nightmares that are
entirely another story. I'm currently running a quad Xeon and an AMD
2600 both running f
Hi all,
Now, to dig up an old subject from a couple of months ago, and in light of
recent srcds releases, I am wondering if people have had the time to find if
they've had more success with running srcds on FreeBSD 5.
For the last two months, we've been running a 64-player public server on
Linux,
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