"What is the behaviour when all members of a steam group leave a reserved
server and public players are on it?"
The matchmaking gets more public people in the server until its full, and
the match is played until the last level is over.
On Wed, Jul 8, 2009 at 10:40 AM, Mike Zimmermann wrote:
> W
Welcome to the wonderful world that is known as Valve "figure it out
yourself" documentation. I do agree though that L4D does need a much better
server lobbying system. It's almost like they were halfway into it and
decided to have the lobby idea instead of the classic direct-connect method.
I rea
Thanks for all the replies. The search key as MIke Zimmermann describes
initially seemed to do what I wanted, but after playing on the server, I
continued to see public people initiate games that shouldn't have done
(unless they guessed the key). Perhaps I did something wrong.
However, the desig
cated Linux server mailing list
> Subject: Re: [hlds_linux] L4D dedicated server: reserved for
> group and public
>
> If you use only a search key and no steamgroup exclusive, it will act
> exactly as you wish. The server will only be used by lobby
> leaders who have
> the correc
If you use only a search key and no steamgroup exclusive, it will act
exactly as you wish. The server will only be used by lobby leaders who have
the correct search key set, no "pub" lobbies will join it. Also, once you do
start a game and say someone leaves, the server is now open to anyone. So
th
People have asked for an easier way to deal with Steam group servers in
the past, but so far Valve has not implemented anything.
http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg49008.html
http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg49130.html
A list of Stea
The way I have my server set is I have sv_steamgroup_excluse set to a group,
so anyone in the group can start a lobby from it. The leader does
ms_force_dedicated_server IPADDRESS. I have been using this with only slight
issues for 3-4 months. The only problem I have found is that sometimes it
won
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Matt,
I do the same thing with my servers that you want to do by making use of the
sv_search_key, and *not* sv_steamgroup_exclusive (using the two of them together
resulted in not being able to use the lobby to connect to my servers at all).
All you
Hi All,
There seems to be a lot of misleading/confusing information on forums and
3rd party support sites regarding dedicated server setup for L4D
Here's what I want my dedicated server to do:
1) not be used unless the lobby leader is in a specific steam group
AND
2) be automatically fou
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