We're looking into some solutions for this.
-Eric
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Friday, February 29, 2008 11:44 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated
Eric - That is
We've fixed the problem with 24 player servers not being listed properly in
the Custom tab by the Master Servers. Sorry about that.
Servers with increased player limits are being listed as Custom servers because
the stated systems specs for TF2 clients are designed around a maximum of 24
Eric Smith wrote:
The new value is 3, and this is the default value for TF2 (unless you
override it in your server.cfg). This behavior is what everyone is used
to for TF2:
3 = spectate only your team, first-person or chase-cam
After Thursday's update I found that almost every custom
If you have .mdmp files from the server crashes, please email them to
me. We're looking into the problems.
Thanks.
-Eric
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of P. Bhandal
Sent: Friday, February 15, 2008 1:02 AM
To: [EMAIL PROTECTED]
Subject:
I think we've found the cause of the mp_forcecamera 1 crash. We're
working on a fix.
Thanks for the help.
-Eric
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve S.
Sent: Friday, February 15, 2008 10:32 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds]
The first three values mirror the behavior in Counter-Strike Source and
other Valve games:
0 = spectate all players, all modes
1 = spectate only your team, and only first-person
2 = no spectating when you die
The new value is 3, and this is the default value for TF2
We fixed the problem with SourceTV taking up a real slot on the server,
but there is a bug with this if you set tv_enable from a .cfg or script
file. To be able to run with SourceTV and have it not take up a player
slot, you need to have +tv_enable 1 on your command line rather than
setting it
I have a linux dedicated server, it's crashing every 10 or 15 mins with or
without plugins. on reg and custom maps.
My server runs fine ... win2003, mani, sourcemod, plr, stripper...
but i see messages like this:
Player Lbs left the game (ERROR! Reliable snaphsot overflow.)
-Original
]
To: [EMAIL PROTECTED]
Cc: hlds_linux@list.valvesoftware.com
Sent: Thursday, February 14, 2008 7:00:56 PM
Subject: [hlds_linux] RE: [hlds] Team Fortress 2/Dedicated Server Updated
I
have
a
linux
dedicated
server,
it's
crashing
every
10
or
15
mins
with
or
without
plugins.
on
reg
and
custom
maps
: [hlds_linux] RE: [hlds] Team Fortress 2/Dedicated Server
Updated
--
[ Picked text/plain from multipart/alternative ]
Mine's acting up now, too. I thought it'd be source mod but it's not...
I'm getting a seg fault at random in srcds_run around line 386, I do
believe -- I couldn't capture it though
: Steve S. [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Cc: hlds_linux@list.valvesoftware.com
Sent: Thursday, February 14, 2008 7:00:56 PM
Subject: [hlds_linux] RE: [hlds] Team Fortress 2/Dedicated Server
Updated
I
have
a
linux
dedicated
server,
it's
crashing
every
10
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