As ics stated (and i did in the past) all my regular servers died, all
regulars are gone. I only have non standard game servers that are still
running fine since people search for that (saxton, modded, jump, mge, etc)
the rest is simply dead. Regulars have tried and tried to get something up
and ru
On 06/02/2015 00:07, Gordon Reynolds wrote:
I'd hate to see this thread de-railed from it's original topic of Quickplay
and how it relates to Community Servers. While the change to trading is a
big one, it was more of a change to bring TF2 in line with all other Steam
trading-supported games.
I
er mailing list
Subject: Re: [hlds_linux] Rethinking the community quickplay ban
I'd hate to see this thread de-railed from it's original topic of Quickplay
and how it relates to Community Servers. While the change to trading is a
big one, it was more of a change to bring TF2 in line
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Gordon
> Reynolds
> Sent: Thursday, February 05, 2015 4:37 PM
> To: Paul Lewis; Half-Life dedicated Linux server mailing list
>
riginal Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Gordon
Reynolds
Sent: Thursday, February 05, 2015 4:37 PM
To: Paul Lewis; Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Rethinking the commun
Yes, I meant to imply that this change was a start to "fixing" abusive
Community Servers without shutting the whole thing down. Not a great start
but at least it's something.
I don't know how one would ensure that you never end up on one of the
"Premium Features" servers though. For every check yo
Disabling the HTML MOTD on Quickplay clients is already done.
On 5 February 2015 at 21:26, Gordon Reynolds
wrote:
> I believe the change is going to stay in place because TF2 is just not a
> high priority any longer. By ensuring the vast majority of players end up
> on Valve servers they don't h
Basically i went from 4x24 slot full servers to maybe 1 full server
daily due to this quickplay change. Even the regulars disappeared.
It may be soon too late to revert the change that has done irreversible
damage.
-ics
Tim Anderson kirjoitti:
To the TF2 team,
It has now been over a year s
I believe the change is going to stay in place because TF2 is just not a
high priority any longer. By ensuring the vast majority of players end up
on Valve servers they don't have to worry about abusive servers mucking up
the experience (of getting people into the game and hooked into the
Mannconom
To the TF2 team,
It has now been over a year since the decision to essentially ban community
servers from quickplay by defaulting to official ones. Here are some facts
of what has happened since then.
- Player gain dropped 4% from the year before.
- UGC highlander teams dropped 17%
- Highly reduc
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