[hlds_linux] freeplay status?

2011-11-20 Thread Eric Riemers
Valve, Maybe handy to put in the status command besides: account : logged in map : pl_goldrush at: 0 x, 0 y, 0 z replay : recording players : 25 (27 max) Things like that (account logged in) for freeplay, that if you have a wrong map or crits disabled that it would show: Account: logged

Re: [hlds_linux] freeplay status?

2011-11-20 Thread ics
Registered servers aren't made for freeplay (matchmaking) specifically. It's just there to show if server is registered or not. Like for halloween where players could see immediately if gifts drop or not on a particular server. Perhaps there will be similair benefits in the future that require

Re: [hlds_linux] freeplay status?

2011-11-20 Thread Giovanni Harting
Sure, I agree, but the things he suggest (the current status of your registered server for matchmaking) isn't wrong, or? I find it would be a improvement. Am 20.11.2011 14:34, schrieb ics: Registered servers aren't made for freeplay (matchmaking) specifically. It's just there to show if

Re: [hlds_linux] freeplay status?

2011-11-20 Thread Ronny Schedel
://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 -Ursprüngliche Nachricht- From: Giovanni Harting Sent: Sunday, November 20, 2011 3:49 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] freeplay status? Sure, I agree, but the things he suggest (the current