So to make a very long story very short...
I did a clean install of OP4, installed amx, and it worked. At this
point I had one server with metamod/amx that works, one that doesn't.
Now it's just a simple job to compare A to B to find out what is different.
Eventually I found the
Yeah let us know please - I'm sure my goldsrc peers are subscribed to
the list but this sounds like something we should try to address. I do
want to confirm you're not running retail MM though and you're running
MM from AM. Not saying it's the magic bullet but Alfred changed the
toolchain (GCC
I'll set it up and post the error - it causes the linux server to crash
on startup. I vaguely recall the windows server does not crash, but
neither does metamod work. I have liblist.gam set correctly, but no
metamod functions work. I'll get back to you with more details...
When I initially
> Metamod appears to not work with the latest update, not sure if there will be
> any metamod updates for the new server binary or not.
Can you describe this in more detail? are you running metamod-am? If
you can give me STR I can try to help further.
Kyle.
On Mon, Nov 16, 2020 at 6:04 PM Ook
It works well enough running the windows version with wine on a linux
box, I've not been highly motivated to look into it further. Metamod
appears to not work with the latest update, not sure if there will be
any metamod updates for the new server binary or not. And there is no
steam installed
mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] hlds update? Could not establish connection to Steam
servers.
Sorry I haven't looked at this list in a while (hopefully you already found the
answer!)... Windows uses the steamclient that's installed
Sorry I haven't looked at this list in a while (hopefully you already
found the answer!)... Windows uses the steamclient that's installed,
whereas on Linux it uses the steamclient that's shipped with the game
(Windows does too - if Steam is not installed). So if the game has an
old version of
Well, as stupid as it sounds, I am able to get this to work by running
the Windows version of hlds with wine on Linux. I am stumped as to why,
with identical configs. the linux version gives the message "Could not
establish connection to Steam servers.", while the Winbloze version
running with
I've been running my OP4 servers for years. Bloody years. And for the
last few days, my players are messaging me, saying the my servers are no
longer on the server list. I look at console, and when I start server I get:
Could not establish connection to Steam servers.
I've changed nothing.
A new version of the HLDS Update Tool has been released. The tool should
automatically self-update the next time you run it. (Linux users may need to
re-run the tool after it self-updates to complete the installation operation
that was intended when launching the tool.)
Changes:
* Added
Wonderful! Thanks for the updates to this. Much appreciated.
-Andrew
On Thu, Apr 12, 2012 at 4:43 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
A new version of the HLDS Update Tool has been released. The tool should
automatically self-update the next time you run it. (Linux users may
April 2012 22:51
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HLDS Update Tool released
Wonderful! Thanks for the updates to this. Much appreciated.
-Andrew
On Thu, Apr 12, 2012 at 4:43 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
A new version
at once
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of wave
Sent: 12 April 2012 22:51
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HLDS Update Tool released
Wonderful
Checking for updates has never felt better.
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Sorry, forgot to say thanks. Thanks :)
On 13 April 2012 03:45, Nomaan Ahmad n0man@gmail.com wrote:
Checking for updates has never felt better.
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Is it also possible for you to fix the Steam.cfg-bug? I have a list of
preferred content server ID's but the tool sometimes doesnt care about that.
Would be great to get it working so we can prevent downloading from the US when
the server is located in DK.
- Chris
Sent from my iPhone 4
On
Ever since earlier today, I can't seem to successfully doing anything in the
HLDS Update Tool.
Seems to coincide with latest Source update, but I'm having the issue updating
GoldSrc games now too.
Trying to update TF2: (Source/OrangeBox engine)
Failed to connect to any
Please disregard. That was an old message stuck in an out-bound message queue.
The symptom has long since been resolved.
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Richard Eid wrote:
101 isn't a real value for cl_cmdrate and cl_updaterate. 100 is the maximum
value for these CVars. I'm not sure what you mean by 'orbital value', but
there isn't, and has never been, any reason to set this above 100. Most
GoldSource server admins out there don't even
Datum: Thu, 23 Oct 2008 16:39:04 -0400
Von: Richard Eid [EMAIL PROTECTED]
An: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?
101 isn't a real value for cl_cmdrate and cl_updaterate
Some players complain about bad ping. I saw that the cl_updaterate will
be forced to 20 if they chose a higher value than the server's
sv_maxupdaterate.
example
server: sv_maxupdaterate 100
player: cl_cmdrate 101
Results in forcing player to cl_cmdrate 20
Is there any way to avoid this but
101 isn't a real value for cl_cmdrate and cl_updaterate. 100 is the maximum
value for these CVars. I'm not sure what you mean by 'orbital value', but
there isn't, and has never been, any reason to set this above 100. Most
GoldSource server admins out there don't even change the sv_maxupdaterate
Set it to 100. Anything above 100 makes it reset to 20.
On Thu, Oct 23, 2008 at 9:27 PM, Marcel [EMAIL PROTECTED] wrote:
Some players complain about bad ping. I saw that the cl_updaterate will
be forced to 20 if they chose a higher value than the server's
sv_maxupdaterate.
example
server:
2008/10/23 Wiktor Deresz [EMAIL PROTECTED]
Set it to 100. Anything above 100 makes it reset to 20.
On Thu, Oct 23, 2008 at 9:27 PM, Marcel [EMAIL PROTECTED] wrote:
Some players complain about bad ping. I saw that the cl_updaterate will
be forced to 20 if they chose a higher value than the
Hi
Sometimes the download exits in the middle of a download, but still
produces an exitcode of 0.
Could you please change it to a non 0 value of the exitcode. I wrap the
steam application in a script and would like to make it more automatic.
Now I need to monitor it to see that the update have
Still dods linux is version : 1.0.0.7/7 3140 secure - 3 updated servers
shows the same !
Peter
- Original Message -
From: Jason Ruymen [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Sent: Wednesday, June 27, 2007 11:14 PM
Subject: [hlds_linux] Source Engine
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
When trying to update the server (./steam update) I get errors that I can't
update due to segmentation fault. the server itself runs fine.
I've redownloaded the hldsupdatetool.bin, and although this
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Linux Server Engine' version 0
ContentServer rejected client's protocol version
what's going on? :o
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, it worked for me...
- Original Message -
From: Byron Carceller [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, September 24, 2003 5:25 PM
Subject: [hlds_linux] hlds update error
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Linux Server Engine
delete your ClientRegistry.blob file and run steam again with
username/password
- Original Message -
From: Byron Carceller [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, September 24, 2003 6:25 PM
Subject: [hlds_linux] hlds update error
Checking bootstrapper version
myserver:/srv/game/hlds_l # ./hlds_run -game valve -autoupdate
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Linux Server Engine' version 0
AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] hlds update
myserver:/srv/game/hlds_l # ./hlds_run -game valve -autoupdate
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating
i already tried this...
same error.. :((
-Ursprungliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Auftrag von Adam
Hobbs
Gesendet: Saturday, September 20, 2003 19:30
An: [EMAIL PROTECTED]
Betreff: RE: [hlds_linux] hlds update
try a ./steam -update first, then run
Make the file executable and then run it...
for an example:
chmod a+x file.bin
./file.bin
Nima Sadeghi wrote:
[ Converted text/html to text/plain ]
lo. im having some problems with updating my linux cs server to 1.5. for i
have found the cs update as a tar.gz file but i cant find the halflife
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