It's for the tournament hud, lets you see the ubercharge of your medic, hp
of all your teammates, etc.
On Fri, Aug 31, 2012 at 10:12 AM, Rudy Bleeker wrote:
> Thanks Andrew :-)
>
> I have no idea what that is, I've never used tournament mode or
> spectating much on my server, but I'll google it.
Thanks Andrew :-)
I have no idea what that is, I've never used tournament mode or
spectating much on my server, but I'll google it.
Thanks again for the answer.
On Fri, Aug 31, 2012 at 3:42 PM, Andrew DeMerse wrote:
> I believe it is for the tournament spectator HUD.
> On Aug 31, 2012 5:41 AM,
Thats more then possible.
2012/8/31 Andrew DeMerse
> I believe it is for the tournament spectator HUD.
> On Aug 31, 2012 5:41 AM, "Rudy Bleeker" wrote:
>
> > Did I say it disturbed me? :-)
> > I'm merely curious about it. I always thought tournament mode was
> > there for competative matches, i
I believe it is for the tournament spectator HUD.
On Aug 31, 2012 5:41 AM, "Rudy Bleeker" wrote:
> Did I say it disturbed me? :-)
> I'm merely curious about it. I always thought tournament mode was
> there for competative matches, it enables you to set class
> restrictions. Since MvM is neither c
Did I say it disturbed me? :-)
I'm merely curious about it. I always thought tournament mode was
there for competative matches, it enables you to set class
restrictions. Since MvM is neither competative nor in need of class
restrictions, I was wondering why an MvM server automatically turns on
tour
Same here, but why doest it disturbs you?
2012/8/31 Rudy Bleeker
> Hi all,
>
> I've noticed that when I'm starting a TF2 server in MvM mode, it
> automatically sets the cvar mp_tournament to 1 as soon as someone
> connects to the server. I was wondering if anyone else had noticed
> this and if
Hi all,
I've noticed that when I'm starting a TF2 server in MvM mode, it
automatically sets the cvar mp_tournament to 1 as soon as someone
connects to the server. I was wondering if anyone else had noticed
this and if anyone knows why this is. Setting mp_tournament back to 0
on the console leaves
7 matches
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