comms audio recording?
Have a look at my script again. It DOES take care of files still being
written.
I am using fuser to accomplish this. If the demo file isn't finished, it
will still have a process owning it, which fuser can detect. My script
only move the files without any owner, thus le
Oh sorry, my mistake.
Sent from my iPhone
On 3 Feb 2009, at 08:35, Mikael Pedersen wrote:
> Have a look at my script again. It DOES take care of files still being
> written.
> I am using fuser to accomplish this. If the demo file isn't finished,
> it will still have a process owning it, which f
Have a look at my script again. It DOES take care of files still being
written.
I am using fuser to accomplish this. If the demo file isn't finished,
it will still have a process owning it, which fuser can detect. My
script only move the files without any owner, thus leaving the
unfinished
g list
> Subject: Re: [hlds_linux] voice comms audio recording?
>
> On Mon, 2 Feb 2009 12:18:38 -1000, you wrote:
>
>
>> Yeah I got those in there. Now I need to make a bash script to compress
>>
>
>
>> files and move them to a web directory If I
dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
On Mon, 2 Feb 2009 12:18:38 -1000, you wrote:
>Yeah I got those in there. Now I need to make a bash script to compress
>files and move them to a web directory If I only knew bash :/
I think I ca
On Mon, 2 Feb 2009 12:18:38 -1000, you wrote:
>Yeah I got those in there. Now I need to make a bash script to compress
>files and move them to a web directory If I only knew bash :/
I think I can help you there. I made exactly that kind of script,
which is executed regularly by a cronjob. I
Pedersen
Sent: Monday, February 02, 2009 11:48 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
You just forgot two rather important settings:
tv_password "YourSuperDuperSecretPasswordHere"
(in case you only want to record to a fi
You just forgot two rather important settings:
tv_password "YourSuperDuperSecretPasswordHere"
(in case you only want to record to a file and not provide live access
to SourceTV)
tv_autorecord 1 // Automatically record every match. Takes effect
after a mapchange.
Mikael
On Mon, 2 Feb 2009 15:0
linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, February 02, 2009 11:07 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
Sure, why not?
2009/2/2 Rick Payton
> Would the sourcetv configs from tf2 work w
f Of Coldorak
> Sent: Monday, February 02, 2009 10:23 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] voice comms audio recording?
>
> I have SourceTV on my TF2 servers, with autorecord and all the players
> voices are recorded in the .dem f
ent: Monday, February 02, 2009 10:23 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] voice comms audio recording?
>
> I have SourceTV on my TF2 servers, with autorecord and all the players
> voices are recorded in the .dem files I can paste my
mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
I have SourceTV on my TF2 servers, with autorecord and all the players voices
are recorded in the .dem files I can paste my sourcetv config if you want.
Cold
2009/2/2 Rick Payton
> Yeah I looked at that. It's not so
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
> Sent: Monday, February 02, 2009 9:00 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] voice comms audio recording?
>
> In that case I suggest you try the SM Mic Spammer plugin, i
nnaName!
> Sent: Monday, February 02, 2009 9:00 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] voice comms audio recording?
>
> In that case I suggest you try the SM Mic Spammer plugin, it works like a
> charm! But will only stop HLSS and HLDJ,
ginal Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Monday, February 02, 2009 9:00 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
In that case I suggest you
sage-
> > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
> > > Sent: Sunday, February 01, 2009 9:56 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject:
hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
> > Sent: Sunday, February 01, 2009 9:56 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] voice comms audio recording
, February 01, 2009 9:56 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] voice comms audio recording?
>
> record demos
>
> 2009/2/2 Rick Payton
>
> > I know this may not be possible but I need to ask anyways. I'm looking
> >
guys :D
-mauirixxx
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: Sunday, February 01, 2009 9:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
I would love to hear from anyone who can work out how to get access to the
voice streams using MetaMod:Source or SourceMod, would help immensly for my
hlss plugin.
On Mon, Feb 2, 2009 at 8:04 PM, Nephyrin Zey wrote:
> TF2 uses speex. Get some MM:S goin.
> Somewhere deep in the code you should be
TF2 uses speex. Get some MM:S goin.
Somewhere deep in the code you should be able to intercept the
streams... just don't cross them.
- Neph
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftwa
documented I think.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Lee |
> RTL-Servers
> Sent: Monday, February 02, 2009 12:03 AM
> To: Half-Life dedicated Linux server mailing li
Sent: Monday, February 02, 2009 12:03 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
Hello,
Srctv records ingame voice ?
Cant see it being too much effort to sperate the voice stream.
-Lee
Hello,
Srctv records ingame voice ?
Cant see it being too much effort to sperate the voice stream.
-Lee
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Sent: Sunday, February 01, 2009 11:53 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] voice comms audio recording?
Nope. Best you can do is take a source tv with autorecord and
transmitall and voice relay turned on. That'll get you gameplay and
voice... But not
record demos
2009/2/2 Rick Payton
> I know this may not be possible but I need to ask anyways. I'm looking
> for something to record the voice coms - server side - for later review.
> I have the text chat covered, between HLstatsX CE and bl4nk/Nephyrin
> chat logger, it's covered very well.
>
>
Nope. Best you can do is take a source tv with autorecord and
transmitall and voice relay turned on. That'll get you gameplay and
voice... But not in realtime.
On 2/2/09, Rick Payton wrote:
> I know this may not be possible but I need to ask anyways. I'm looking
> for something to record the voic
I know this may not be possible but I need to ask anyways. I'm looking
for something to record the voice coms - server side - for later review.
I have the text chat covered, between HLstatsX CE and bl4nk/Nephyrin
chat logger, it's covered very well.
I know with today's hardware capturing the vo
28 matches
Mail list logo