If it helps isolating ...
I am running 64-bit Debian (v8, "Jessie").
I have 3 TF2 instances on the same IP
address (different token's each), and
they are NOT experiencing this issue.
> Re: [hlds_linux] you did well
> Fletcher Dunn Fri, 07 Feb 2014 18:52:12 -0800
>
> W
> > A short-term workaround might be to use an older steamclient.so.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
> > Sent: Friday, February 07, 2014
To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> We use the same folder for all our servers, including the ones with one ip
> per map so I don't think that is the issue.
>
>
> On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin
> wrote:
>
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
Sent: Friday, February 07, 2014 6:47 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
We use the same folder for all our servers, including the ones with one ip per
map so I don't think that is the is
; > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma <
> > to...@valvesoftware.com
> > > >
> > > > > wrote:
> > > > > >> We've fixed an issue on the Steam servers that was preventing
> game
> > > > > server
the Steam servers that was preventing game
> > > > servers using login tokens from successfully retrying their
> connection
> > to
> > > > Steam after losing connection.
> > > > >>
> > > > >> -Or
e've fixed an issue on the Steam servers that was preventing game
> > > servers using login tokens from successfully retrying their connection
> to
> > > Steam after losing connection.
> > > >>
> > > >> -Original Message-
> > > >&
; > >>
> > > >> -Original Message-
> > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> > > >> Sent: Friday, February 07, 2014
Original Message-
> > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> > >> Sent: Friday, February 07, 2014 3:11 PM
> > >> To: Half-Life dedicated Linux server mail
---Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> > > Sent: Friday, February 07, 2014 3:04 PM
> > > To: Half-Life dedicated Linux server mailing list
> > >
cKay
> >> Sent: Friday, February 07, 2014 3:11 PM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] you did well
> >>
> >> I am definitely not reusing any tokens. Several of my servers are no
> longer logged into Steam (not
Friday, February 07, 2014 3:04 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] you did well
> >
> > I can confirm this as well. It's funny, this is what I see when using
> the 'status' command on one of my servers (a
t; Sent: Friday, February 07, 2014 3:11 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] you did well
>>
>> I am definitely not reusing any tokens. Several of my servers are no longer
>> logged into Steam (not even anonymously). Restartin
On Behalf Of Doctor McKay
> Sent: Friday, February 07, 2014 3:11 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I am definitely not reusing any tokens. Several of my servers are no longer
> logged into Steam (not even anonymously).
-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
Sent: Friday, February 07, 2014 3:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
I am definitely not reusing any tokens. Several of my servers are no longer
logged into Steam (not even anonymously). Restarting them
Had one mixup and accidentally reused a token for one server, however
other servers still experienced dropped connections to the backend. So
this is not the only issue.
On Sat, Feb 8, 2014 at 12:14 AM, Rudy Bleeker wrote:
> On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker wrote:
>> I'm running 2 in
Experiencing issues with servers not being able to login here as well.
Needs a few restarts before it logins properly.
On Fri, Feb 7, 2014 at 6:14 PM, Rudy Bleeker wrote:
> On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker wrote:
> > I'm running 2 instances on the same machine, both are as vanill
No crashes from my 2 Ubuntu servers, PvP and MvM.
On Fri, Feb 7, 2014 at 2:59 PM, Rudy Bleeker wrote:
> I noticed a client crash earlier that occured when using the new "Show
> Servers" search system. TF2 crashed every time I used it, weather I
> was searching for official Valve servers, commun
On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker wrote:
> I'm running 2 instances on the same machine, both are as vanilla as
> can be, one is PvP and has no connection to the backend, the other is
> an MvM server which has no problems. I just played 2 MvM maps on it
> and had access to my loadout th
ssage-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> Sent: Friday, February 07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
>
havior.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> Sent: Friday, February 07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you
07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I can confirm this as well. It's funny, this is what I see when using the
> 'status' command on one of my servers (a vanilla TF2 server):
>
> steamid
: Friday, February 07, 2014 3:04 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
I can confirm this as well. It's funny, this is what I see when using the
'status' command on one of my servers (a vanilla TF2 server):
steamid : not lo
I can confirm this as well. It's funny, this is what I see when using
the 'status' command on one of my servers (a vanilla TF2 server):
steamid : not logged in
account : logged in
So I'm not even assigned an anonymous SteamID, which I suppose is
normal when the server has lost connection to the b
I noticed a client crash earlier that occured when using the new "Show
Servers" search system. TF2 crashed every time I used it, weather I
was searching for official Valve servers, community servers or just
set everything to "don't care". I've been in contact with Eric about
this though and he said
Yep. Can confirm issues with connecting to the steam backend. Item
server not reachable for most of the post-patch time.
On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin wrote:
> I also have issues with authentication, but on server side. Almost all my
> servers (16 of 18) cannot establish connection
I also have issues with authentication, but on server side. Almost all my
servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
become active, no items loadout, no quickplay participating. There is a
couple of servers that can authenticate well, but even them sometimes loose
th
Only the usual crashes every now and then. Haven't noticed any
significant changes in reliability with this update.
On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair wrote:
> I am NOT seeing that on any of my TF2 servers.
> All Linux-based (Debian 8.x) in my case.
>
>
> On Fri, Feb 7, 2014 at 2:36 PM
No problems on my end.
Sincerely,
Aaron
On Feb 7, 2014 4:36 PM, "Patrick" wrote:
> Releasing an update, that crashes every server. Well done.
>
>
>
> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
> game
>
> L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
> joined team "Red"
>
> L 02/07/201
I am NOT seeing that on any of my TF2 servers.
All Linux-based (Debian 8.x) in my case.
On Fri, Feb 7, 2014 at 2:36 PM, Patrick wrote:
> Releasing an update, that crashes every server. Well done.
>
>
>
> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
> game
>
> L 02/07/2014 - 23:29:01:
Releasing an update, that crashes every server. Well done.
L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
game
L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
joined team "Red"
L 02/07/2014 - 23:29:07: "Chuckee_Kun<12>"
disconnected (reason "Your client has failed to authorize in time.
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