Hi!
I am quite new to HLDS and was wondering if you could give me some hints
on my problem..
I have, lets say 3 system Users on /home/user1, /home/user2 and
/home/user3. Each of them should be able to run a HLDS with it's own
maps, configurations etc.
What i was wondering about is if i have
You can use the same binaries for multiple instances. What I would do is
install HLDS in a directory the users don't have access to, and specify
the config file from each users home directory, that is, if you think they
need access to config files...
On Friday, July 22, 2005 11:47 am, Daniel
rsync it from a master distribution, verses an update.
On 7/22/05, Daniel Grapatin [EMAIL PROTECTED] wrote:
ok.. but it remains my problem with the gaming content (custom maps).
The users should have their own map directories to install custom maps.
[EMAIL PROTECTED] schrieb:
You can use
FWIW: rsync on an IDE is not a good idea, IDE disks don't support
disconnected writes, only disconnected reads are supported, which is
a significant performance bottleneck when you write to disk..
Just write a bash/perl script to install -c them.
for i in . do { install -c .. } ... etc
At
You could symlink the directories for the bulk of stuff, like I used to for
maps and portions of HLDS that are very large, but in the end it just becomes
an irritation.
HDD space isn't expensive, even a 40GB disk in your server won't have any
trouble handling serving up a few MB of map files
Rsync on ide is fine if you know what you are doing, naturally better
solutions also, but no reason why not.
Personally I go for a combination of lndir, rsync with exceptions.
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