I am doing excactly that. But nobody reacts, because the most of them do
not understand what a config is.
Carl schrieb:
> If you're users are that dim, why don't you have an announcement that
> comes up every so often to make sure that cvar is set correctly. I know
> you can query the client f
If you're users are that dim, why don't you have an announcement that
comes up every so often to make sure that cvar is set correctly. I know
you can query the client for the value, and only have to tell those
users. Do server admins REALLY need access to that variable? It is cl_
after all.
Yes, it's the same, no need to restrict it. I don't know why Valve added the
restrictions. These CVars manages your connection, if you have a poor
connection, you have to adjust, if you have a better one, you have to
adjust. But some abusive servers force the rates to 60/60 or 100/100 and you
IMO, cl_interp_ratio/sv_min_client_interp_ratio/sv_max_client_interp_ratio
could be removed.
VALVe could just add sv_min_client_interp and sv_max_client_interp to set
the interp limits.
Since they added back cl_interp, cl_interp_ratio is like useless now. It is
just limiting the lower value of the
Its the same like rate cmdrate updaterate. If you use these cvars it has
impact on the gameplay. That is why you can restrict them. Even the
cl_interp value was forceable when it was calculated
cl_interp_ratio/cl_updaterate. With giving cl_interp free, this isnt
possible anymore.
Ronny Schedel
cant u use
sv_client_min_interp_ratio "0"
sv_client_max_interp_ratio "1"
2009/6/15 Ulrich Block :
> Since it is again possible to adjust your cl_interp, how can I force max
> and minimum values server side?
> If i force the sv_client_min_interp_ratio and max_updaterate, I can
> force a minimal cl
There is no reason to restrict it, you can't use it to cheat.
> Since it is again possible to adjust your cl_interp, how can I force max
> and minimum values server side?
> If i force the sv_client_min_interp_ratio and max_updaterate, I can
> force a minimal cl_interp value. But a maximal?
> Bef
On 15.06.2009 15:25, Nightbox wrote:
> I tried a bit using cl_interp 1 and i saw that i have a delay firing a
> rocket.
>
> After that i put cl_interp 0 and was better.
>
> This is what cl_interp 0/1 is doing ?
Its setting time for prediction if one packet lost. by default its 0.1
(100ms) valuve b
I tried a bit using cl_interp 1 and i saw that i have a delay firing a
rocket.
After that i put cl_interp 0 and was better.
This is what cl_interp 0/1 is doing ?
2009/6/15 Ulrich Block
> Than Valve should wake up and include that. Giving cl_interp free
> without giving admins the ability to fo
Than Valve should wake up and include that. Giving cl_interp free
without giving admins the ability to force the value was not the best
idea
AnAkIn . schrieb:
> There is no way to do that.
>
> 2009/6/15 Ulrich Block
>
>
>> Since it is again possible to adjust your cl_interp, how can I f
There is no way to do that.
2009/6/15 Ulrich Block
> Since it is again possible to adjust your cl_interp, how can I force max
> and minimum values server side?
> If i force the sv_client_min_interp_ratio and max_updaterate, I can
> force a minimal cl_interp value. But a maximal?
> Before the cha
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