[IAEP] Migrating to the Media Lab

2012-01-13 Thread Bernie Innocenti
Hello everyone, as anticipated long ago, the FSF is loosing its rack at GNAPS, so we'll be relocating sunjammer and treehouse to a new server room at the Media Lab. The absolute deadline to move out is Feb 29, but it would be safest to complete the migration sooner than that, possibly by mid Febru

Re: [IAEP] [Sugar-devel] Sugarized Sound Speed

2012-01-13 Thread Walter Bender
On Fri, Jan 13, 2012 at 7:10 PM, wrote: > Yes > > As predicted, Measure's stereo input on the XO-1.5 worked and the biggest > problem was the triggering > http://www.youtube.com/watch?v=l3vKVTW1LQA Cool > > Tony > > >> On Sat, Jan 7, 2012 at 5:26 AM, Dominik Granada wrote: >> > Hi, >> > >> >

Re: [IAEP] [Sugar-devel] Sugarized Sound Speed

2012-01-13 Thread forster
Yes As predicted, Measure's stereo input on the XO-1.5 worked and the biggest problem was the triggering http://www.youtube.com/watch?v=l3vKVTW1LQA Tony > On Sat, Jan 7, 2012 at 5:26 AM, Dominik Granada wrote: > > Hi, > > > > did anyone try to repeat Ch. Stoll sound wave measurement > > http:

Re: [IAEP] Fixing activities documentation for the new UI

2012-01-13 Thread Walter Bender
On Fri, Jan 13, 2012 at 2:49 PM, Pablo Flores wrote: > Yesterday we discussed with Sridhar Dhanapalan and other OLPC-Australia team > people the impact of updating the Sugar version on their deployment. One of > the unforeseen impacts comes to the documentation they have made for > training their

[IAEP] Fixing activities documentation for the new UI

2012-01-13 Thread Pablo Flores
Yesterday we discussed with Sridhar Dhanapalan and other OLPC-Australia team people the impact of updating the Sugar version on their deployment. One of the unforeseen impacts comes to the documentation they have made for training their teachers, as it has plenty of screenshots and videos that got

Re: [IAEP] something to aspire to...

2012-01-13 Thread forster
Game programming languages such as Game Maker handle collisions fairly well. Unfortunately Game Maker is only available for Windows and Mac. The sample "Superball" at http://www.rupert.id.au/schoolgamemaker/samples3/ simulates inclined planes and Newton's Cradle fairly well though I did nee

Re: [IAEP] something to aspire to...

2012-01-13 Thread Alan Kay
Many years ago, Takashi Yamamiya did this in Etoys using the open source system ODE ... You can get lots of nice effects, etc. But most of the physics plugins -- like ODE -- are quite opaque as to what they are doing and how. They tend to deify Newton's laws away from their scientific and math

Re: [IAEP] something to aspire to...

2012-01-13 Thread Andres Aguirre
it will be great that the physics plugin could interact with the turtle, I mean that if I define a polygon in some place of the screen and then I ask the turtle to move, the turtle could interact with the object depending on the physics properties of that object (density, friction, etc). With butiá