On 26 Jun 2014, at 06:03, Nancy Zou nancy@csr.com wrote:
Dear Gunnar other friends:
I have read the blog
http://qt-project.org/doc/qt-5/qtquick-visualcanvas-scenegraph-renderer.html
I have a few questions about section performance:
1 Make sure the texture atlas is used. The Image
On 25 Jun 2014, at 21:10, John Weeks j...@wavemetrics.com wrote:
We use QFileDialog::getOpenFileName() to get the native file dialog on
Macintosh. If you hit Escape, the dialog closes (as it should).
If I call QDialog::reject() or even if I use this code:
- Original Message -
From: Wiebe Cazemier wi...@halfgaar.net
To: interest@qt-project.org
Sent: Wednesday, 25 June, 2014 2:31:49 PM
Subject: [Interest] QJsonObject::value() - Undefined or Null upon
non-existing key
Hi,
The docs for QJsonObject::operator[] say [1]:
The
Dear Gunnar other friends:
About atlas texture:
I print the atlas size in my system, QSG: texture atlas dimensions: 1024 x 1024
I use qml image item to load a jpeg image with size of 640*640, but I find it
isn't the atlas texture.
If a smaller image like 200*200, it can be the atlas
On Wednesday 25 Jun 2014 13:27:23 Amey Patil wrote:
Thank you sir for your instant reply..
No, my openGL version is 2.1, I don't understand, I have nvidia graphics
card..
Thanks for pointing out the problem, wat solution will you suggest??
Which card? nVidia card is not magic. They have
On 26 Jun 2014, at 11:36, Nancy Zou nancy@csr.com wrote:
Dear Gunnar other friends:
About atlas texture:
I print the atlas size in my system, QSG: texture atlas dimensions: 1024 x
1024
I use qml image item to load a jpeg image with size of 640*640, but I find
it isn't the atlas
I get it. Thank you.
-Original Message-
From: Gunnar Sletta [mailto:gunnar.sle...@jolla.com]
Sent: Thursday, June 26, 2014 6:20 PM
To: Nancy Zou
Cc: Gunnar Sletta; Interest@qt-project.org
Subject: Re: [Interest] qml performance with Qt5.2
On 26 Jun 2014, at 11:36, Nancy Zou
I am trying to capture some debug information to eventually add to a log in my
application but my stacktrace doesn't contain the actual names of the functions
that are being call (at least that I can see). How can I get a stack trace
that is more meaningful or easier to read?
main.cpp
I built it as a debug build.
Nate
On 06/26/2014 10:17 AM, Sandeep wrote:
Is there a way to get what I want (ie. QTimer calling
processFiveWayButton() and that function calling upButtonClicked())?
Thanks!
I guess you might be using a RELEASE build, and usually RELEASE builds would
strip
Hi guys,
I have one simple question:
Is it possible to make connection with new syntax (using QMetaMethod) if object
has two or more signals with the same name but with different argument’s type?
For example, QComboBox::currentIndexChanged... There are two signals with int
and QString...
Or
Em qui 26 jun 2014, às 14:29:15, Rogers Nate escreveu:
I built it as a debug build.
You need one extra flag:
QMAKE_LFLAGS_APP += -Wl,-rdynamic
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
igor.mironc...@gmail.com schreef op 26-6-2014 18:43:
Hi guys,
I have one simple question:
Is it possible to make connection with new syntax (using QMetaMethod)
if object has two or more signals with the same name but with
different argument's type?
For example,
Em qui 26 jun 2014, às 18:43:54, igor.mironc...@gmail.com escreveu:
Hi guys,
I have one simple question:
Is it possible to make connection with new syntax (using QMetaMethod) if
object has two or more signals with the same name but with different
argument’s type?
If I ignore the
Em qui 26 jun 2014, às 08:45:34, Thiago Macieira escreveu:
Em qui 26 jun 2014, às 14:29:15, Rogers Nate escreveu:
I built it as a debug build.
You need one extra flag:
QMAKE_LFLAGS_APP += -Wl,-rdynamic
Sorry, without the -Wl,. This is a GCC flag:
QMAKE_LFLAGS_APP += -rdynamic
--
Thanks guys for your answers. I found what I was seeking.
And what about parentheses and QMetaMethod that I wanted to concretize what
I mean under new syntax of connection.
As new connect method is:
QMetaObject::Connection QObject::connect(const QObject * sender, const
QMetaMethod signal,
Wow, this question is already more than a year old. I wasn't aware that this
new connection syntax is already that old. So it was about time that I started
to use it, and even updated some old code to use it. :-)
Guido
André Somers an...@familiesomers.nl wrote:
igor.mironc...@gmail.com
On Jun 25, 2014, at 11:03 PM, Rutledge Shawn shawn.rutle...@digia.com wrote:
Thanks Shawn.
That sounds like a bug.
Perhaps I will build a sample application and file a bug.
What do you mean about the modal state, the window is active but you can’t
interact with anything in it? Or it’s
Em qui 26 jun 2014, às 19:11:31, Guido Seifert escreveu:
Wow, this question is already more than a year old. I wasn't aware that this
new connection syntax is already that old. So it was about time that I
started to use it, and even updated some old code to use it. :-)
I wrote the initial
Em qui 26 jun 2014, às 20:04:11, igor.mironc...@gmail.com escreveu:
Thanks guys for your answers. I found what I was seeking.
And what about parentheses and QMetaMethod that I wanted to concretize what
I mean under new syntax of connection.
As new connect method is:
Ah, that's why he wrote so many blog posts about the new syntax. Helped me
quite a lot
to get started. Nevertheless: Good job, both of you. I really like the new
syntax. :-)
Guido
On Thu, 26 Jun 2014 11:00:59 -0700
Thiago Macieira thiago.macie...@intel.com wrote:
Olivier polished the
Hi,
since there was no reply yet, I've uploaded the example to bitbucket.
A simple git import from qtcreator with following URL should make it very
simple to test it:
Clone URL:
https://railwayco...@bitbucket.org/railwaycoder/qml_cpp_signal_slots.git
Please try with Qt5.2 and Qt5.3. If you get
igor.mironc...@gmail.com schreef op 26.06.2014 22:05:
I'm sorry. But what blog posts are you talking about?
The blog you find here: http://woboq.com/blog/
André
___
Interest mailing list
Interest@qt-project.org
Very good blog. Thanks for the link.
-Original Message-
From: an...@familiesomers.nl
Sent: Thursday, June 26, 2014 9:17 PM
To: interest@qt-project.org
Subject: Re: [Interest] QObject::connect
igor.mironc...@gmail.com schreef op 26.06.2014 22:05:
I'm sorry. But what blog posts are you
Works great, thanks Thiago!!
On 06/26/2014 12:11 PM, Thiago Macieira wrote:
Em qui 26 jun 2014, às 08:45:34, Thiago Macieira escreveu:
Em qui 26 jun 2014, às 14:29:15, Rogers Nate escreveu:
I built it as a debug build.
You need one extra flag:
QMAKE_LFLAGS_APP += -Wl,-rdynamic
Sorry,
Hello Sir,Ma'am,
I have a Qt project of a rotating cube using shaders. I want to add the
light effect to it.
How do I combine the two shader files into one mainWindow?
also these fragment and vertex files are in .frag and .vs while, the one
which I have are in .glsl (both). Is it a problem?
Em qui 26 jun 2014, às 19:50:28, Rogers Nate escreveu:
Works great, thanks Thiago!!
On 06/26/2014 12:11 PM, Thiago Macieira wrote:
Em qui 26 jun 2014, às 08:45:34, Thiago Macieira escreveu:
Em qui 26 jun 2014, às 14:29:15, Rogers Nate escreveu:
I built it as a debug build.
You need
In the documents I read about Connecting to QML Signals. Connect QML signals to
C++ slot still using old syntax. Is it possible to connect QML signals to C++
slot using new syntax? The problem is QML item type is dynamic so cannot get
its signals pointers.
Thank you.
Best regards,
Cheng Liang
Em sex 27 jun 2014, às 02:41:05, 程梁 escreveu:
In the documents I read about Connecting to QML Signals. Connect QML signals
to C++ slot still using old syntax. Is it possible to connect QML signals
to C++ slot using new syntax? The problem is QML item type is dynamic so
cannot get its signals
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