://itunes.apple.com/us/app/bluu/id916926135?mt=8
https://itunes.apple.com/us/app/bluu/id916926135?mt=8
Cheers
Brian Dentino
lapwinglabs.com http://lapwinglabs.com/
On Nov 12, 2014, at 7:06 AM, lloyd konneker boo...@nc.rr.com wrote:
Does there exist a 'Share Dialog' for Qt? The dialog on the mobile
Has anyone had any success using QQuickItem::grabToImage on iOS? I'm using it
successfully on OSX and android, and it works perfectly fine in the iOS
simulator (iOS 7 and 8), but when I run on an iOS device, the images come up
empty. I've tried on both an iPad 2 and an iPhone 5s (both running
,
Append) defined on a list property that's also a default property.
The backing store is usually owned by the object the property belongs
to, which is the most convenient solution, as it must remain valid as
long as the property can be accessed.
On 13.10.2014 03:33, Brian Dentino wrote:
I'm
Hi,
I'm trying to do some introspection of generic QObject-derived classes where I
essentially iterate over all the properties and serialize their values into a
hashmap or json-like tree structure. I'm using the QMetaObject class to get the
names of all properties and their values as
I'm working on a qml plugin in which I register a QObject-derived type for use
within qml. I've set the default property on this item to be a
QQmlListProperty(other qobject derived type), and I've setup a READ function
for this property. For some reason the qml engine will not load my
Another interesting project out there is QmlWeb. Haven't looked too much into
it yet but at first glance it seems like it could be promising, at least for
relatively simple Qml-based apps.
http://akreuzkamp.de/2013/07/10/webapps-written-in-qml-not-far-from-reality-anymore/
On Sep 25, 2014, at
There are a number of ways you could implement a workaround for this; here's
one. Modify the QIOSScreen::updateProperties() function as follows. Basically,
landscape/portrait detection seems to work fine, but the UIScreen bounds
width/height get flipped between iOS7 and iOS8. This just checks
I am trying to write a QML plugin that will work on both iOS and Android. The
iOS implementation requires a mix of C++ Objective C on the backend, while
the Android implementation requires some C++ Java. I struggled yesterday with
figuring out the best way to deploy this Java alongside an
I'm running into a really strange issue that I've hit a dead end with.
I'm working on a Qt iOS app, and was able to run it fine within the simulator
until one day it just started crashing a few seconds after starting. The call
stack I get when debugging this crash is pretty much all greek to
You might also try experimenting with OpacityMask, if you can afford to be a
little flexible with your item hierarchy
import QtQuick 2.2
import QtGraphicalEffects 1.0
Item {
id: root
width: 360
height: 360
Rectangle {
id: background
anchors.fill: parent
Hi,
Apologies if this is not the right thread for these kinds of questions, but I
am having no luck getting even the simplest example of a Qml ColorAnimation to
work on iOS. I'm wondering if anyone else can reproduce this.
I'm using Qt 5.3.0 release, iOS 7.1 and have tested on iPhone 5s as
Hi all,
I'm having a hard time getting to the root of a warning I see when I run an
application I'm building for Windows 7 (compiled via msvc2013 x64
toolchain).
I have an external dll I am linking to, which exposes a QObject subclass
that has some signals:
class
Hi all,
I recently tried compiling Qt 5.3.0-alpha for iOS and ran into a number of
build errors related to ATSFont declarations:
https://gist.github.com/bdentino/9592695
It looked like all of these errors were caused by attempting to compile
code only processed when the HAVE_ATS macro is
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