Re: [Interest] Build qt 5.14.2 from scratch; enable win32-bluetooth-support

2020-09-18 Thread Colin Worth
. no Qt Sensors: sensorfw ... no Qt Quick Controls 2: Styles . Default Fusion Imagine Material Universal Qt Quick Templates 2: Hover support .. yes ... On Thu, Sep 17, 2020 at 6:33 AM Colin Worth wrote: >

Re: [Interest] Interest Digest, Vol 108, Issue 17

2020-09-18 Thread Colin Worth
"summary": [ { "section": "Qt Bluetooth", "entries": [ "bluez", "bluez_le", "linux_crypto_api", "native-win32-bluetooth",

Re: [Interest] Interest Digest, Vol 108, Issue 17

2020-09-18 Thread Colin Worth
t-project.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Interest digest..." > Today's Topics: > >1. Re: Build qt 5.14.2 from scratch; enable > win32-bluetooth-support (Colin Worth) >2. Re: Build

Re: [Interest] Build qt 5.14.2 from scratch; enable win32-bluetooth-support

2020-09-17 Thread Colin Worth
I installed VS2019 and will retry. I also have an error during perl init_repository (using ActivePerl): repository not found: ‘GitHub.com/qt/qtquick3d-assimp.git' is not found. On Sep 15, 2020, at 10:48 AM, Thiago Macieira wrote: > > On Tuesday, 15 September 2020 06:16:42 PDT

Re: [Interest] Build qt 5.14.2 from scratch; enable win32-bluetooth-support

2020-09-15 Thread Colin Worth
x27;: parameter pack must be expanded in this context jom: C:\Qt\Qt5.14.2\qtbase\qmake\Makefile [qmake_pch.obj] Error 2 On Tue, Sep 15, 2020 at 6:16 AM Colin Worth wrote: > Trying to follow the instructions here: > https://doc.qt.io/qt-5/windows-building.html to build qt5.14.2 from > sou

[Interest] Build qt 5.14.2 from scratch; enable win32-bluetooth-support

2020-09-15 Thread Colin Worth
Trying to follow the instructions here: https://doc.qt.io/qt-5/windows-building.html to build qt5.14.2 from source for windows msvc2017, but running into build errors. Cloned the sources from git, checked out 5.14.2, and ran perl init-repository.

Re: [Interest] Licensing

2019-10-07 Thread Colin Worth
Thanks Giuseppe, Jerome, and Uwe. All of this makes sense to me. I will have to talk to our software and management people and decide what our best route is. Incidentally, we will also need FDA certification for this product. This is all a bit preliminary. The product is still in development. I’

[Interest] Licensing

2019-10-05 Thread Colin Worth
be determined on a case-by-case basis with the QT company. Thanks very much. Colin Worth BrainCo, Inc. ___ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest

[Interest] Efficient 2D animation in qml

2019-08-10 Thread Colin Worth
I need to render ~10 custom small 2D shapes to the screen as part of a UI written in QML, and then update them quickly.  The shapes represent data values coming in from 10 sensors at a high data rate (~1000 hz). The refresh rate on the screen can be lower (20-60 hz). The shapes need to change color

[Interest] Window Flicker When Scene3D is Destroyed

2019-07-03 Thread Colin Worth
I have two cases where I’m using a Scene3D to render some OpenGL content in my App. In the first case, I put a Scene3D in a Component loaded by a StackView. The problem is that whenever the view is popped, the app window flickers. I solved the issue by moving the Scene3D into main.qml where it

Re: [Interest] Connect to signal QProcess::finished on MSVC 2017

2019-05-15 Thread Colin Worth
Thanks, Konstantin, that worked well (I used the template form of the ::connect call). Giuseppe, there is a qt bug filed here: https://bugreports.qt.io/browse/QTBUG-61667 But the problem seems to be that MSVC 2017 does not support a new feature of

Re: [Interest] Solidworks and QML

2019-03-29 Thread Colin Worth
tools that support glTF 2. > > Hope this helps, > Mike > >> On 29 Mar 2019, at 15:45, Colin Worth wrote: >> >> Looking for help from someone who’s worked with 3D meshes in Qt qml. I am >> trying to move a 3D object created in solid works into a Qt qml app.

[Interest] Solidworks and QML

2019-03-29 Thread Colin Worth
Looking for help from someone who’s worked with 3D meshes in Qt qml. I am trying to move a 3D object created in solid works into a Qt qml app. The object has six motion-inputs, ie numbers, for six transforms that animate the object’s sub-parts. Right now I'm importing a Solidworks VRML file into

Re: [Interest] Interest Digest, Vol 88, Issue 25

2019-01-20 Thread Colin Worth
The web view engine displays and runs the views provided by the server for sign_in and sign_up. Is there a more low-level way to do this with XHR and Qt? I could do everything with API requests, but then I have to make my own views in Qt. I think I’ve found a workaround which is to have the se

Re: [Interest] Qt iOS / App Groups / NSUserDefaults initWithSuiteName / Not persisting (Nuno Santos)

2018-11-15 Thread Colin Worth
Hi Nuno, You are missing a line, something like: [defaults setValue:object forKey:key] in setSharedKey. > > From: Nuno Santos > Subject: [Interest] Qt iOS / App Groups / NSUserDefaults initWithSuiteName / > Not persisting > Date: November 14, 2018 at 7:24:06 AM AST > To: "interest@qt-pr

Re: [Interest] Compiling 5.11.2 on a Pi 3B

2018-11-08 Thread Colin Worth
I cross-compiled latest Qt 5.10.1 for Raspberry Pi 3B on linux a few months ago. Disabled es2 configure (-no-eglfs -no-egl). Stretch supports an experimental version of OpenGL for the pi, so platform plugin libxcb is okay. This is a good starting point: https://www.raspberrypi.org/forums/viewto

Re: [Interest] update on building Qt/Linux with clang?

2018-11-05 Thread Colin Worth
There is a warning in the OS X part of the build instructions (OS X builds with clang) not to do a parallel build (-J > 1) due to competing dependencies. > On Nov 5, 2018, at 2:32 PM, interest-requ...@qt-project.org wrote: > > Send Interest mailing list submissions to > interest@qt-projec