[Interest] Qt 5.3.2 with msvc2017

2018-09-22 Thread Russell, Matthew
Hi, Has anyone been able to build Qt 5.3.2 with MSVC 2017? I'm running into a weird error that I think is related to how I set up my mkspecs/win32-msvc2017 file. The error during the build that happens right away is: Creating qmake... execute: File or path is not found (make) execute: File or

Re: [Interest] Qt 5.3.2 with msvc2017

2018-09-23 Thread Russell, Matthew
o Macieira [thiago.macie...@intel.com] Sent: September 23, 2018 1:12 AM To: interest@qt-project.org Subject: Re: [Interest] Qt 5.3.2 with msvc2017 On Saturday, 22 September 2018 17:42:42 PDT Russell, Matthew wrote: > Hi, > > Has anyone been able to build Qt 5.3.2 with MSVC 2017? I'm r

[Interest] Qt3D Reading from a Compute Shader

2017-03-01 Thread Russell, Matthew
Hi, Is it possible with QML to read a buffer operated on by a compute shader? If I understood this message properly, http://lists.qt-project.org/pipermail/interest/2016-November/025167.html , then this wasn't possible in 5.8, but might be available in 5.9. Specifically, I'm showing point data

Re: [Interest] Qt3D Reading from a Compute Shader

2017-03-02 Thread Russell, Matthew
9. Have a look at the buffercapture example (qt5/qt3d/tests/manual/buffercapture-qml). Let me know if you have any trouble. On miƩrcoles, 1 de marzo de 2017 22:09:15 (CET) Russell, Matthew wrote: > Hi, > > Is it possible with QML to read a buffer operated on by a compute shader?

Re: [Interest] Qt3D Reading from a Compute Shader

2017-03-03 Thread Russell, Matthew
Have a look at the buffercapture example (qt5/qt3d/tests/manual/buffercapture-qml). Let me know if you have any trouble. On miƩrcoles, 1 de marzo de 2017 22:09:15 (CET) Russell, Matthew wrote: > Hi, > > Is it possible with QML to read a buffer operated on by a compute shade

[Interest] Qt3D and SceneGraph, flickering

2017-03-15 Thread Russell, Matthew
With Qt 5.8.0 on a Windows Surface, I'm experiencing flickering in my app that has both a SceneGraph (modelled after the Squircle example) and Qt3D renderer (RenderSettings, with a viewport, with a RenderSurfaceSelector) in a QQuickView The flicking only seems to occur when the QML and SceneGrap

[Interest] Qt Simulator

2017-04-02 Thread Russell, Matthew
Hi, How can I simulate/emulate gestures with Qt? I worry that the answer is obvious, but I've spent a while now trying to figure out how to use Qt Simulator or Qt Emulator to absolutely no avail. I don't even see options for it in QtCreator. Ultimately all I want to do is test some pinch gest

[Interest] SceneGraph clearing buffers

2017-04-06 Thread Russell, Matthew
Hi Is there a way to have a scene graph (called on beforeRendering) clear the buffers of a Scene3d on top of it? i.e. I have a scene graph under my QML (similar to the Squircle example) where I call glClearColor, and a Scene3d with a RenderSurfaceSelector. glClearColor clears the scene graphs

[Interest] Q_GADGET vs Q_OBJECT

2017-04-13 Thread Russell, Matthew
Why can my Q_GADGET be read perfectly in QML (JS) but not my Q_OBJECT? I created a class, registered it (Q_DECLARE_METATYPE), and then push instances of it into a QVariantMap. If the object is a Q_GADGET my JS can read it perfectly, but when I switch it to a Q_OBJECT, the objects are blank. I

Re: [Interest] Q_GADGET vs Q_OBJECT

2017-04-17 Thread Russell, Matthew
ter, and a Q_GADGET is always passed by value. That means Q_GADGET is only suitable for smallish self-contained classes, because it will always be copied. > On 13 Apr 2017, at 20:31, Russell, Matthew wrote: > > Why can my Q_GADGET be read perfectly in QML (JS) but not my Q_OBJECT? >

[Interest] ListView not showing data until interacted with.

2017-04-25 Thread Russell, Matthew
Hi, My QML `ListView` doesn't show my data until I perturb it with the mouse (e.g. just drag it up and down.) After this the view shows the model without issue. Is there way to kick this `ListView` into working? I'm using Qt 5.8 on Linux 14.04. My model is a subclass of `QAbstractListModel`

[Interest] QQuickWindow::sceneGraphInvalidated not invoked

2017-09-03 Thread Russell, Matthew
Hi, Is there anything that could prevent QQuickWindow::sceneGraphInvalidated from being invoked? I've integrated the "Scene Graph - Rendering FBOs in a thread" ( http://doc.qt.io/qt-5/qtquick-scenegraph-textureinthread-example.html ) example into my code.. It's hard to post code samples, but

[Interest] QQuickWindow::sceneGraphInvalidated not invoked

2017-09-03 Thread Russell, Matthew
(not able to reply to my previous message, hopefully subject matching will work.) I re-read the description of the order of the signals in the comments on this bug report : https://bugreports.qt.io/browse/QTBUG-42620 My problem turned out to be that I had my renderers owned by some QObjects in

[Interest] Memory Error when in background

2017-09-14 Thread Russell, Matthew
I've encountered the weirdness issue with my Qt 5.9.1 app. When launched, it seems to be fine until I check the memory usage with Task Manager, at which point, the memory footprint slowly increases from ~100 MiB to a few gigs and my computer shuts it down or crashes. I do not see this behaviou