Re: [Interest] Qt: Quick: Failed to create OpenGL context

2022-10-04 Thread Alexander Dyagilev
Hello, I was thinking about it, but it seems there is a better solution: auto isOK = QOpenGLContext().create(); Btw, did not test on users yet... xD ANGLE - I was getting weird bugs on it. E.g. |clip| property sometimes just did not work which was ruining the entire UI in my app... I tried b

Re: [Interest] Qt: Quick: Failed to create OpenGL context

2022-09-21 Thread Roland Hughes via Interest
On 9/20/22 05:00, Thiago Macieira wrote: On Monday, 19 September 2022 01:58:15 PDT Alexander Dyagilev wrote: The only way I can see now is to check if the previous start of my app was successful. If not - use desktop mode instead. But this will require user to try to start our app again. He c

Re: [Interest] Qt: Quick: Failed to create OpenGL context

2022-09-19 Thread Thiago Macieira
On Monday, 19 September 2022 01:58:15 PDT Alexander Dyagilev wrote: > We use Qt 5.12.12 and we were getting lot of various issues regarding > OpenGL (crashes, hangs, white screen showing nothing etc.) so we decided > to switch to software mode (QT_OPENGL=software). That's the sad state of OpenGL d

[Interest] Qt: Quick: Failed to create OpenGL context

2022-09-19 Thread Alexander Dyagilev
Hello, We use Qt 5.12.12 and we were getting lot of various issues regarding OpenGL (crashes, hangs, white screen showing nothing etc.) so we decided to switch to software mode (QT_OPENGL=software). But now we're getting these reports from some users: Switching back to  QT_OPENGL=desktop or