Re: [JAVA2D] Perspective transform and the Java 5.0 OpenGL pipeline

2005-09-06 Thread Emmanuel Pietriga
Chris Campbell wrote: Hi Emmanuel, The short answer is no, unfortunately. In a future release we hope to have better interoperability between Java2D and JOGL, and this is something we can take into consideration. Another possibility would be to add support for PerspectiveTransform in core Java

Re: [JAVA2D] Perspective transform and the Java 5.0 OpenGL pipeline

2005-09-06 Thread Chris Campbell
Hi Emmanuel, The short answer is no, unfortunately. In a future release we hope to have better interoperability between Java2D and JOGL, and this is something we can take into consideration. Another possibility would be to add support for PerspectiveTransform in core Java2D, at which point we c

[JAVA2D] Perspective transform and the Java 5.0 OpenGL pipeline

2005-09-05 Thread Emmanuel Pietriga
Hello, I am wondering if there is any way to achieve non-affine transformations such as a perspective transforms when using Java 5.0's new OpenGL rendering pipeline, even if it means doing low-level operations such as tampering with the transformation matrix directly? I know of JAI's Perspective