Re: [JAVA2D] bad match with OpenGL pipeline init

2007-10-18 Thread Chris Campbell
Hi Derek, First, are you using the proprietary ATI drivers, or the open source ones? It might help to include the output of "glxinfo". Second, that ATI chipset is a bit old and we haven't had much luck getting good performance for the OpenGL-based pipeline on GPUs from that era (meaning pre-Rad

[JAVA2D] bad match with OpenGL pipeline init

2007-10-17 Thread java2d
Hi, I'm trying to test speed of the OpenGL accelerated Java2D drawing ops (to compare to JAI and direct memory manipulation), but when I try to allocate a VolatileImage to draw on, I get a message that the OpenGL pipeline failed to initialize. I'm trying to allocate a 2000x3000 pix ARGB imag