>>> what i want is a function like
>>>
>>> void moveWherePointed(Transform t1,float moveAmt)
>>>
>>> that updates t1's translation values from its rotational matix. Am I
>>> missing something somewhere. Does such a thing exist ?
first of all, you should look for a matrix algebra tutorial
I don't think you'll find any built-in physics in Java3D (actually I'm
pretty sure of that). Some guys in this list are working in topics related
to that (like particles). Some URLs I found really useful to start:
- http://www.d6.com/users/checker/dynamics.htm
Chris Hecker's home page: a bunch
We've updated the Java 3D FAQ to make things easier to find.
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq/
Please consult this list and the web site before asking questions on the
mailing list.
If there is a
don't think I can help you out with your particular problem, but I can give you
words of encouragement and say that we are running on an o2 v6.5 1.2.2 and
1.3.1 beta and have not experienced any problems at all. We did all of our
development on win98/nt and have made no changes to accomodate irix
Hi,
I thought I had it all figured out, but it turns out that I don't. The
picking used in PickObject doesn't seem to work very well in our scenario.
Picture a bunch of planes tiled on the surface of a sphere (each plane
being a separate Shape3D). I need to click on those planes. I can't seem
to
first of all you should check a good search engine - i think there are quite
a few people engaged in both VR and J3D. perhaps someone has already written
an interface for your device. i have also seen that some VR equipment
manufacturers have begun to offer a Java interface for their hardware, so
Hi all,
does anybody kno whether an applet can read anything from a file or it is
always thrown a security exception?
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thank you for your recomendations
eric
-Original Message-
From: Osborne, Richard N
[mailto:[EMAIL PROTECTED]]
Sent: Wednesday, March 01, 2000 6:00 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Graphical tool
3D Studio MAX is one of the best ($2999 commercial). Rhino 3D is also a
great
Hello Christoph,
Thank you Christoph and all other guys who replied me
You're all right. I forgot to set scheduling bounds for the behavior
CW> I would think that you forgot to set correct scheduling bounds for your behavior.
CW> Cheers, Christoph
Im rhythmus bleiben,
Alex
Hello, I'm begining in the world of Java 3D and a i have a few
questions:
I'm going to develop an application to simulate a robot so i will need
Java 3D in order to represent it, and I will also need AWT/Swing
components for the interface. I'm writting here to ask what tool can I
use to do this wo
As far as I know, Nichimen Graphics' Mirai is supposed to be one of the most
powerful modelers. Check it out. I am not sure if it can directly export to
Java3D scenes, but it can definitely export to VRML file formats, which can be
easily imported in Java3D.
"Osborne, Richard N" wrote:
> 3D Stud
Did you set the scheduling bounds of your behavior once you created it?
if not call the myElementBehavior.setSchedulingBounds(...);
Hope this helps,
Chris.
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Go to
Start->Programs->Java Plug-in Control Panel
It's kind of quite difficult (though still possible) to run Java
Plug-in control panel from command promt - see the Target field in the
properties of Java Plug-in shortcut and u'll understand what i mean.
If u didn't mean the ControlPanel, but ra
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