Chu,
my other post partially answers your question. I'd just like to add some
more clarification.
I have a 133 Mhz Pentium, and due to a bad choice of graphics cards it's
limited to software-only rendering. I can only achieve frame rates of 1 to
2 frames per second! I'm telling you this so you k
Hello Chu,
If I understand your intent correctly, you're going to far more effort than
necessary.
The Java3D engine is continually updating the canvas, especially when you
change something, so there's no need to explicitly ask for an update.
If you want to change the position of something, remo
Just a add on question to my last question...
I'm writing an app that simulates some kind of path generation and velocity
control...
>From my opinion the easiest way to do it is to regenerate the whole branch
group constantly, about 5-10 times per second and constantly redraw the
canvas to simul
Hi Veasna,
The brachgraph create in utility Box (in v1.2) is
Group (Box)
|
TG
/ | \
Body Top bottom
Attach is a simple example that clone Box/Cone
modify from HelloUniverse. It didn't show the problem.
It seems that your code detach TG from Group
before calling
I'm very new at Java3d..
What's the way to go about updating branchgroups and redrawing canvas?
I've a couple of sliders that sets the position of couple of objects in 3d
and user need to click redraw button to redraw the canvas3d.
This is my attempt, I've very little concept of Locale and Simp
Hello Java 3D Team:
I am hoping someone out there or the Java 3D Team can help me with the following
problem:
I am using JDK 1.3 and Java 3D 1.2 to implement a Java 3D program. When I try to
clone a Box primitive node, I got the following exception:
Exception occurred during event dispatching:
Hi Sameer,
Bug 4387382 -
ArrayIndexOutOfBoundsException when GeometryStripArray unIndexify
is submitted for the first two problems for investigation
which both throws Exception in the same place:
For the last problem, this bug
4340598 - Morph did not work after setGeometryArrays() in
Has the 1.2.1beta1 been released officially?
I had a quick look on the site but didn't see it.
Regards
Young.
::
Young Ly
Liquid Edge Games
http://www.roboforge.com
::
=
Hello-
I'm trying to figure out if there is a way to write Compressed Geometry to
an OutputStream instead of a RandomAccessFile.
If anyone is interested, here is the code I am using:
//-
public static void Write(String filename, GeometryInfo geomInfo) throws
java.lang.Exception
{
Title: RE: [JAVA3D] Running J3D Application, not applet
Mark,
Bunning it by
g:\jdk1.3\jre\bin\java.exe AppRoot
worked!
Thanks bery much.
Bob Gray
-Original Message-
From: Mark Ferneau [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, November 08, 2000 5:15 PM
To: [EMAIL PROTECTED]
Su
Bob,
You'll also have to ensure that j3d.dll and j3daudio.dll are in the
location where your java.exe is found. Java3D is not simply a set of jar
files. It needs access to native machine functions and therefore the DLLs
must be properly placed.
I'm not sure if any additional registry settings
Title: RE: [JAVA3D] program installation - Step by step instructions
I wrote an applet. Then I added a
class to write to a file. I don't want to mess with security issues, so I
thought I'd just run it as an application. But I am getting the following
error:
G:\BOBSTUFF\3dProject\nch2>java A
Hi,
i cannot believe I am the only one who uses Visual Age for Java with
Java3D, am I? If so then maybe I should write how to import the classes
for the java-faq *lol* - I will gladly do this after my diploma is
finished. Because now I cannot remember 100% sure how I did it (I partly
included the
-- =_NextPart_001_01C049BB.4A02C482
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
What are the details of the sphereAppearance you created?=A0 Did you
enable lighting?=A0 If so, did you put a light in the scene?=A0 Colors =
from
lighting ar
Title: RE: [JAVA3D] program installation - Step by step instructions
(Sorry for the Subject
mis-label in previous note)
The problem turned out
to be the direction of the DirectionalLight I added to track with my
ViewPlatform. I move the light to the view platform location and
then set the li
Bob,
Double check that you have lights and that they are properly lighting
the sphere in question (ie make sure the light's influencing bounds are
big enough). Of course this also depends on what kind of an appearance
you've given the sphere.
- John Wright
Starfire Research
> Bob Gray wrote:
>
Title: RE: [JAVA3D] program installation - Step by step instructions
I am using the Sphere util. class to create spheres.
Sphere S1 = new Sphere(sphereRadius);
S1.setCapability(Sphere.ENABLE_APPEARANCE_MODIFY);
S1.setAppearance(sphereAppearance);
TG1.addChild(S1);
BG.ad
The star object I referred to, has the extension ".star" . But the object
itself , "3010.star" happens to render stars (in the sky). Does anyone know
an object with java3d-loader that renders these stars?
greetings, bart
-Original Message-
From: J. Lee Dixon [mailto:[EMAIL PROTECTED]]
Se
Hi everybody !
1) Do I have to use the updataData method if I use the setCoordinate,
setCoordinates, setColor, setColors, ... methods ?
2) use by reference:
It is possible that several GeometryArray objects share a single
reference array.
I suppose that the updateData method must be called for e
I' ve just a question about how setValidVertexCount( ) works in
IndexedGeometryArray class.
The documentation says:
Sets the valid vertex count for this GeometryArray object. This count specifies the
number of vertices actually used in
rendering or other operations such as picking and collisi
How to specify rotation pivot about a cylinder?
Suppose I wanted to rotate the cylinder about its pivot point.
I am trying to make a robot arm.
_
Do You Yahoo!?
Get your free @yahoo.com address at http://mail.yahoo.com
==
Codes attached.
Hi,
I am using Java3d 1.2 and JDK 1.3
I am trying to use byReference flag of GeometryArray.
I have a couple of problems to report:
- If I comment the line itsArray.setNormalRef3f (...) in GeometryHelper
class,
I get an exception.
The main method is in IndexTest.java
- If I use
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