Hi Doug
> >The RenderingAttributes DepthBufferWriteable, DepthBufferEnable still
> >don't have any effect in more complex scenes (don't know why! Guess some
> >state sorting problem, as in OpenGL this is only a two-liner)
> >
>
> Have you reported this bug before?
Hmm now that you mention it. I'
Hi all,
"Daniel Selman" wrote:
> ... ZoneAlarm on my Windows boxes. ZoneAlarm is a fantastic
> piece of software, not because it stops things from getting IN
> (the routers do that), ...
In my config, ZoneAlarm even seems to succesfully block incoming
traffic (including ping, if I want), [hopef
Hi:
Previously I posted the email at the bottom.
Thanks to Daniel Selman who asked a question that ultimately lead to the
solution of the problem ... the problem was caused by setting the line width to
0.16. The setLineWidth(float) really takes pixels, not actual measurement uni
David Grace wrote:
> Hi all,
>
> - Is it a 3D API for J2ME?
From what is on the site, yes. Specifically, it is only for ME decides
- mobile phones, pagers and maybe up to PDA-class devices. Their
emphasis is on small memory foot-print rather than comprehesive coverage
of all programming possibil
Scott,
Also check out my particle system code in the J3D.ORG CVS repository. Plenty
of BY_REF stuff in there...
Sincerely,
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Be
Mona,
Did you set high per-vertex alpha transparency? Did you set a
TransparencyAttributes with high transparency on the Shape3D?
Sincerely,
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMA
Hi:
I've placed a LineStripArray into my canvas and set the color to white
with black background. The white line is so light that I can barely see it!
Does anyone know what I am doing wrong and/or how to fix this problem?
thanks,
Mona
==
Hello,
I read the API Specification (method lookAt) but I CAN'T traduce the
term frustum, Can anybody tellme what does it mean?
What does vector3d (frustum) is for?
thanks!
===
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Hello,
I read the API Specification but I can traduce the term frustum, Can anybody tellme
what does it mean?
What does vector3d (frustum) is for?
thanks!
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in
>
>Hi all,
>
>- Is it a 3D API for J2ME?
This is one way to look at it.
>- Any idea of what kind of applications this API will be aimed at?
>
I think they are targetting any application that has 3D requirements.
That is all I know so far.
Doug.
>David.
>
>
>-Original Message-
>From:
Okay, first let me say that I feel the pain that you
are going through - and you remind me on a weekly
basis. :^)
I assume that your installer was somehow pointing to
our installer files directly. And, it sounds like
you understand that they can move because of legal
issues with license and expo
Hi Justin,
I too am flabbergasted that Sun hasn't completed the install method for
java. At JavaOne I went nuts at the Webstart people as to when they
think their solution will be implemented. But they promised me that
signed JVM's and Java3D (and only Java3D) will 'definitely' be
implemented wit
Hi all,
- Is it a 3D API for J2ME?
- Any idea of what kind of applications this API will be aimed at?
David.
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]] On Behalf Of Doug Twilleager
Sent: Friday, May 10, 2002 7:54 AM
To: [EMAIL PROTECTED]
Subject
We are aware of the JSR. I sent them some comments when it
was first filed, and have since been invited to join the
expert group. It should be a fun JSR.
Doug Twilleager
Java 3D Team
Sun Microsystems
>Subject: [JAVA3D] New mini-3D API JSR
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>Content-tra
>
>The RenderingAttributes DepthBufferWriteable, DepthBufferEnable still
>don't have any effect in more complex scenes (don't know why! Guess some
>state sorting problem, as in OpenGL this is only a two-liner)
>
Have you reported this bug before?
>Camera movements and at the same time setModelTr
Been spending some time digging through the JSRs recently, and low and
behold, JSR 184 has just appeared (6 May).
"This proposed JSR will provide a scalable, small-footprint, interactive
3D API for use on mobile devices."
Run by Nokia, with noone from Sun involved from what I can tell. Lots of
Hi Justin:
I just wanted to thank you for holding back the profanity and expressing
your upset in a thoughtful manner ... I mean it.
Sincerely,
Mona
==
Mona Wong-Barnum
National Center for Microscopy and Imaging Research
U
What graphics card are you running on? Do you have the
example program you can send us?
Doug.
>Subject: Re: [JAVA3D] Reflection Mapping: it's beautiful, but...
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>Delivered-to: [EMAIL PROTECTED]
>
>
>
>> -Original Message-
>> From: Doug Twilleage
Dave,
I feel your pain. I regularly invest a fair bit of time installing patches,
checking configuration, logs etc. to make sure I'm running a tight ship...
So far, so good - I hope!
I run a small home network with LINUX and Windows 2000 machines. I sit
behind a Cisco router and a Linysys box (b
>
> No kidding! Easy installation is the MOST important feature in getting
> people to adopt your software. (and this is a nightmare for those of us
> trying to promote Java).
>
Yeh, I'm sick of trying to explain to my clients why they need to patch
their SGIs to use our app even though the insta
No kidding! Easy installation is the MOST important feature in getting
people to adopt your software. (and this is a nightmare for those of us
trying to promote Java).
- John Wright
Starfire Research
Justin Couch wrote:
>
> Ok, now I'm pissed. It seems someone at Sun has decided they don't like
Dave, without a doubt many of us feel the same. Very slick and nice
utilities like "WeatherBug" will hork up your system if you install
them. I basically won't try ANYTHING until I've heard good things about
it AND I've tested it on one of my test machines. Nothing goes on my
main machines unti
Linux rules! :)
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Marcelo Scotti
Sent: Thursday, May 09, 2002 3:22 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Off-topic: Virus proliferation
Dave (et alter),
for removing unwanted software
I agree 100% Justin. At this point in time I hope we all push for
widespread adoption of Java 1.4 and I intend to push forward myself
promoting Java 1.4. Just yesterday the guys making SuperWaba asked me
why I wanted to use Java 1.4 rather than 1.3. {smile} Apparently I made
a convincing argumen
Dave (et alter),
for removing unwanted software, try RegCleaner form http://www.jv16.org/
I found it very useful and friendly.
Tools/Registry Cleanup/Do them all will find out 'leftovers',
To get rid of a software, go to the main interface and just choose
and delete whatever you don't want in you
Lavasoft's Ad-Aware app is good for ripping spyware off of your system.
Since I did that, I no longer get those wild scrolling banner ads.
My biggest problem is CODE-RED. My system is hit daily by people who I'm
sure have no idea it's on their system. The other day I scanned my http
server log
Title: RE: [JAVA3D] Off-topic: Virus proliferation
Yes. The elkrn (or whatever) virus's continue to hit my machines, even with firewall (which doesn't help with infected emails), and Virus scanning running 24/7. Some of these damn things actually look for anti-virus software and remove it!~
The amount of virus laden e-mails hitting my accounts has increased
dramatically over the last month. I get EXE files and PIF files 1-3 times a
day with subjects like "Here is the IE 6.0 patch you requested" or "Included
is my resume".
I am beginning to feel very besieged sitting here behind my
Ok, now I'm pissed. It seems someone at Sun has decided they don't like
people downloading software to automatically install and been a seamless
(seemless?) experience for the end users. Miraculously, overnight, the
Java3D installers have gone walkabout from Sun's site forcing my demo
installer to
Hello.
Im not receiving any message from the list :(. Can anybody send me a
mail to my personal account([EMAIL PROTECTED]) saying what can I do
solve that?
Thanks.
===
To unsubscribe, send email to [EMAIL PROTECTED] and inc
Georg Rehfeld wrote:
> After some minutes the lib/ext extensions did install, but then the
> installation stopped with (Java console):
>
> java.lang.NoClassDefFoundError: org/mozilla/javascript/ErrorReporter
AHH. Thanks. Something I _completely_ overlooked. That's Rhino, our
ECMAScript engine. I
Group:
I have a .jpg of the earth that I am texture mapping to a sphere. This is
an image off of the internet, and is of poor quality. Whenever I zoom in
closer, it is really pixelated. Is there anyway to solve this, or do I need
a higher-res image. I need this earth to be highly detailed
Hi Justin,
> ... And follow the link. ...
After some minutes the lib/ext extensions did install, but then the
installation stopped with (Java console):
java.lang.NoClassDefFoundError: org/mozilla/javascript/ErrorReporter
at org.web3d.j3d.browser.BrowserAWTPanel.(BrowserAWTPanel.java:165)
at o
A. Murat Tanyer wrote:
> Dear members;
>
> I am creating my objects (all of which are rectangular boxes) by using
> GeometryInfo class. However, in my scene the objects appear very
> strange: There are very bad shadows and the objects seem to be
> transparent. What is the reason of this? Is becaus
All Java 3D threads inherit the priority of the thread that loaded the
first Java 3D class.
To set Java 3D thread priorities explicitly, use
VirtualUniversesetJ3DThreadPriority().
Doug Twilleager
Java 3D Team
Sun Microsystems
Smith, Daniel wrote:
> Am I right to assume that the application clas
Dear members;
I am creating my objects (all of which are rectangular boxes) by using
GeometryInfo class. However, in my scene the objects appear very
strange: There are very bad shadows and the objects seem to be
transparent. What is the reason of this? Is because of generating
normals or because
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