Re: [JAVA3D] Poor quality background images

2002-12-29 Thread Robin Spark
How can display a JPEG image using the sample code? Greg Huang <[EMAIL PROTECTED]> Sent by: Discussion list for Java 3D API <[EMAIL PROTECTED]> 30/12/2002 11:59 Please respond to Discussion list for Java 3D API                 To:        [EMAIL PROTECTED]         cc:                 Subje

Re: [JAVA3D] OT: Can't build X3D M5 (missing class)

2002-12-29 Thread Michael P. McCutcheon
Cool! I'm glad that you're going to persue a model similar to Red Hat. I think that is the best way for this stuff to succeed. I know that I personally would like to buy a 'boxed' product that had manuals, etc. in it. That's why I buy RH boxed. As far as ANT being 'useless toy', believe what y

Re: [JAVA3D] Poor quality background images

2002-12-29 Thread Greg Huang
Robin:   You can try to show a 2D image by  Raster, example code:   BufferedImage bufferedImage = new BufferedImage( 128, 128, BufferedImage.TYPE_INT_RGB );ImageComponent2D imageComponent2D = new ImageComponent2D ImageComponent2D.FORMAT_RGB, bufferedImage ); m_RenderRaster = new Raster( new P

[JAVA3D] Poor quality background images

2002-12-29 Thread Robin Spark
I'm having problems with the quality of background images. My 2D background image is being displayed with a slight distortion. eg. horizontal lines are being displayed with jagged edges every centimetre or so. I'm not using geometry, and the image is not scaled. I'm using the NO_SCALE_CENTER disp

Re: [JAVA3D] is there a searchable archive ?

2002-12-29 Thread Greg Huang
check it out http://archives.java.sun.com/cgi-bin/wa?A0=java3d-interest&D=0  

[JAVA3D] is there a searchable archive ?

2002-12-29 Thread Hans Horn
Dear List,I just joined and like to know whether there's an archive of the list andhow I can search thru previous postings?H.

Re: [JAVA3D] Texture Loading - Mapping

2002-12-29 Thread John Wright
Greg, Texture loader will resize your image to make it a power of two. So that will adjust the "quality". And as you approach your image or zoom out from it the display of it will change as it gets larger or smaller (thus causing more interpretation of your original image). >From what you menti

Re: [JAVA3D] Texture Loading - Mapping - got it

2002-12-29 Thread greg baboolal
Hadn't appreciated the perspective view point, but found the TextureByReference example in the j3d demo files anyway. The imagery is still inferior but this may be to the formatting of the actual image. Cheers. __ Do you Yahoo!? Yahoo! Mail Plus -

Re: [JAVA3D] OT: Can't build X3D M5 (missing class)

2002-12-29 Thread Justin Couch
Michael P. McCutcheon wrote: I looked at the XSLTExample, and it is quite a bit more complex than the DOMtoJ3D utility, but as long as it works, that'll be great. It's a little, but not much more. You can hide most of it if you do it once. In future work we might wrap it up a bit to make it eas

Re: [JAVA3D] OT: Can't build X3D M5 (missing class)

2002-12-29 Thread Michael P. McCutcheon
Sounds great. I looked at the XSLTExample, and it is quite a bit more complex than the DOMtoJ3D utility, but as long as it works, that'll be great. I hope that you make a pre-compiled download of M6 without the installer. I personally like the simpler downloads that just have all of the pre-comp

[JAVA3D] Texture Loading - Mapping

2002-12-29 Thread greg baboolal
Hello, I created a flat (pooltable) image which I then split into two parts, one being the base cloth with pockets and the second being the cushions and side rails. I then create two QuadArrays of arbitary but identical size and attach the two sperate images respectively as textures ( also settin