Hi folks
Ive written a sub class to BranchGroup (Bar) and subclassed it again (called Foo here)
and Overridden the cloneNode method as required by the documentation in both classes
however I still get this message.
java.lang.RuntimeException cloneNode must be defined in subclass
The code reci
you
> try to slam a couple of these into a video card with only 16 Meg.
>
> - John Wright
> Starfire Research
>
> Adrian Meekings wrote:
> >
> > Thanks everyone for your help.
> > Dave Yasel,
> > Im not mip-mapping
> > My animation is around one fr
ce and reduced memory demands.
> For additional performance, we created a separate thread to pre-load the
texture images, overlapping compute and I/O.
>
> Hope this helps.
>
> -- David Schachter
> Synthes
Hi folks
Ive Had it with Texture loader.
Can anyone offer answers to the following.
Im trying to load in an 1024 x 1024 JPEG images, lots of them, one at a time though.
Im using them to animate a Texture.
The Problem I get is the usual :
java.lang.OutOfMemoryError
<< no stack trace available>> ;
3D only does view frustum culling, no occlusion culling. You can
solve
> the problem by building a spatial tree like an oct tree using the bounds
of
> the shapes and then using a switch node to turn off hidden shapes.
>
> Dave Yazel
>
> - Original Message -
> From: Adr
Hello all
It appears to me that all Shape3Ds in the view volume are sent to the video card for
rendering regardless of wether or not they are hidden behind other shape3Ds(?) The
videocards Z buffer then decides wether or not the objects should be rendered (??).
I found this apparant behavior b
Hello again
as a "work-around" to my last question on this...
What would be the main reasons for a behavior NOT to be re-enabled using
setEnable(True);
Kind Regards
Adrian
===
To unsubscribe, send email to [EMAIL PROTECTED
Hi Thomas,
Could you please send this vrml97.jar file to me please. [EMAIL PROTECTED]
I cant understand why this is not available from sun. Ive just ordered the book "3D
User Interfaces with Java 3D" and the examples require this jar file to run. Why isnt
it included in the j3dutils.jar where i
Hi folks.
I have a curious problem re re-starting a behavior. Its the old story of "it used to
work and now it doesnt and I dont know what I did to make it stop working" problem.
I have a play/pause button which is supposed to do what it says to a behavior. the
code is:
private void pauseP
Hi everyone
Ive noticed that a lot of people have posted various different versions of the
question in the past but I cant find a suitable answer for my particular problem.
My actual project wont run at all now. It just crashes NT with a message generated
before the blue screen of death.
An
for me. I didn't have
> to alter any of the code at:
>
>
http://java.sun.com/products/java-media/jmf/2.1.1/solutions/DemoJMFJ3D.html
>
> Just dropped JMF in my workspace and it was really quite nice.
>
> Adrian
>
>
>
>
>
> Ad
Hi folks
Is anyone able to tell me if animation of textures to create a Movie on a 3D serface
is fiesable?
Before you say JMF ive been there and its proving difficult.
I now have untill monday to produce a passable "movie" using a series of JPEGs (ok the
time thing is not your problem I know).
God bless you all.
- Original Message -
From: "Victor Rodriguez" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 12, 2001 10:15 AM
Subject: [JAVA3D] OFF TOPIC: Terrorist attacks
> Fellow subscribers,
>
> I just wanted to take a minute to express my sorrow and regr
t its appearance values are.
>
> You might want to look at TextureImage.java which you'll find in the
Java3D
> demos directory called TextureTest.
>
>
> - Original Message -
> From: Adrian Meekings <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sen
EL,
> Texture.RGBA,image.getWidth(), image.getHeight());
>
> with this one:
> Texture texture = loader.getTexture();
>
>
> - Original Message -
> From: Adrian Meekings <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, September 06, 2001
Hi folks.
The following code will not place a texture (that I can see anyway onto an object)
Appearance appearance = (Appearance)shape3D.getAppearance();
TextureLoader loader = new TextureLoader(directoryString,applet); //applet is the
applet used for this program
ImageComponent2D image = loa
exporters used by Amapi are C%*7&*&P
Amapi user group confirm that no material info is exported.
Why I do not know but eovia wont be getting my $$ as a consequence.
Cheers
A
- Original Message -
From: "Brad Schrick" <[EMAIL PROTECTED]>
To: "Adrian Meeki
on for displaying it ({laugh} It's a feature not a
> bug!).
>
> - John Wright
> Starfire Research
>
> Adrian Meekings wrote:
> >
> > Sorry to harp on. Ive done some further research and found that the
Starfire
> > Research 3ds loader when loading the Amapi
Thankyou
Cheers
A
- Original Message -
From: "Joachim Diepstraten" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 23, 2001 7:31 PM
Subject: Re: [JAVA3D] Altering imported Shape3D
> Hi Adrian
>
> > I need to alter the appearance object of Shape3D objects imported usin
an Amapi issue and not j3d i'll drop this here and
> move on.
>
> Know any free renderers (or trial products that do export colour info)
>
> Thanks for your help
> - Original Message -
> From: "John Wright" <[EMAIL PROTECTED]>
> To: "Adrian
Hello again
I need to alter the appearance object of Shape3D objects imported using
a 3ds Java Loader.(no I still cant get Amapi to work. see next email if you like)
Quick question. Is this possible? I found the same Question archived but no answer to
it. I ask because although I can get hold o
t;[EMAIL PROTECTED]>
To: "Adrian Meekings" <[EMAIL PROTECTED]>
Sent: Thursday, August 23, 2001 12:24 AM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
> Adrian,
>
> I loaded your sphere into 3D Studio Max. It clearly had no color
> associated with it.
clear on exactly what
Im applying to the object?
Kind Regards
A
- Original Message -
From: "Adrian Meekings" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 11, 2001 1:31 PM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
>
ID = 11 Length: 9Color Value (r,g,b) =
> 127,127,127
> and then down further:
> Face Array Chunk ChunkID = 4120 Length: 1715
> Number of Faces: 120
> Mesh Mat Group Chunk ChunkID = 4130 Length: 261
> Applying Mat Name: Material #32 <- i
Hello again
Im interested in hearing about presenting Movies such as MPEGs on walls of a j3d room
that Im building. Is this possible or do I have to do something like use an Alpha to
animate a series of "jpeg textures"?
Ive looked under the archives using mpeg, Movie, Animation etc but I eithe
Hello all
Im having dificulty seeing a simple sphere that Im loading using Starfire Research 3ds
loader (as a test) I placed ambient lighting within the scene
but still no luck. Can anyone please tell me what Im doing wrong?
The information to screen appears to inform me that the loader is work
e ".mov"ies
> from the VRML / Java3d animations ... with the Java JMF
> ( Java Media Framework ... video & streaming objects ).
>
> Adrian Meekings wrote:
>
> > Hello folks
> >
> > Does anybody recognise the error message generated by forte when trying
to e
m the VRML / Java3d animations ... with the Java JMF
> ( Java Media Framework ... video & streaming objects ).
>
> Adrian Meekings wrote:
>
> > Hello folks
> >
> > Does anybody recognise the error message generated by forte when trying
to execute code containing NCS
rml97.VRML?
I'll take a look tonight when I get back to Forte. Generally I just
use JBuilder (runs faster) and in it the definition of .jar files doesn't
require directory specific locations. I don't have a sopy here, but do have
one at home.
-Or
A3D] can't find
ncsa.j3d.loaders.vrml97.VRML?
Make sure you unpack the portfolio.jar from the portfolio.jar
that you download from the website - yeah, caught me by surprise too
:)
> -Original Message- >
From: Adrian Meekings [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, Au
Hi folks.
Im sure this is going to be embarrasing but I need an answer.
I cant get any of the "texture" examples to run in the Suns getting started with the
java tutorial"
I have created a class using the code found in one of these examples for my own
project however I get the same error everyt
Works!! Thankyou very much
This was very helpful
Cheers
Adrian
- Original Message -
From: "Joachim Diepstraten" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 31, 2001 7:21 PM
Subject: Re: [JAVA3D] Accessing individual Shape3D nodes in a Box
> Hi Adrian
>
> > public cla
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