[JAVA3D] Some utility code

2000-12-07 Thread Bobby Martin
on to everyone to use the code in the code as attached here as you see fit. I do not take any responsibility for its correctness or fitness for any purpose. (I think it's fine, but no lawsuits for me, thank you.) Feel free to put the code on j3d.org if you like. Bo

[JAVA3D] Fwd: Re: RE GARble-solution

2000-11-16 Thread Bobby Martin
I got a request from, er, a complete stranger to forward this. I can only assume that he means to the Java3D group, so here it is. Original Message Follows From: "LumenShroom" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Subject: Re: RE GARble-solution Date: Fri, 17 Nov 2000 01:49:54 -00

[JAVA3D] DirectX Garbled Output/Performance Comparison

2000-11-13 Thread Bobby Martin
I'm posting this for a friend. Please cc [EMAIL PROTECTED] on any replies. Thanks. Hardware : p3 733 Matrox G400 256 MB RAM Win98 and win2k are run on the same hardware in both tests. 16 bit color depth for all tests. 1024x768 resolution. Mouse shadows disabled for win2k. I've upgraded the

Re: [JAVA3D] Tutorial Java3D

2000-11-06 Thread Bobby Martin
Intente ir a http://world.altavista.com y a http://www.j3d.org/tutorials que entra como el URL. En general, si usted desea traducir una paginación a partir de un lenguaje a otro (o apenas traducir el texto), intento world.altavista.com Espero que la ayuda. Original Message Follows From:

Re: [JAVA3D] program installation - Step by step instructions

2000-11-01 Thread Bobby Martin
Don't run the JRE installation, just copy it onto the target machine. Also put in a batch file that runs the "java.exe" you copied in for the JVM. Here are step-by-step instructions: 1) Create a new directory somewhere on your PC. 2) Create a new directory \JRE 3) Copy all of the contents of

Re: [JAVA3D] Fwd: Re: Fwd: Re: [JAVA3D] View Rotation

2000-09-26 Thread Bobby Martin
Sorry, I hadn't actually read any of the code ;) Some of the folks on the list have been posting things that implied that they thought that orbiting could be implemented with a simple rotation, and I was letting people know of a situation that could give that appearance. I'm sorry that I added t

Re: [JAVA3D] Fwd: Re: Fwd: Re: [JAVA3D] View Rotation

2000-09-26 Thread Bobby Martin
Eric Reiss: I have modified your code. I hope the attached files don't get confused since they have the same names. I believe what you wanted was the Orbit behavior, not the rotate. You seem a little confused about the difference. If you attach a rotate to an object, it will rotate. If you att

Re: [JAVA3D] Update of swing object during Behavior.processStimulus()

2000-09-26 Thread Bobby Martin
Not recommended to multi-thread a Swing application!?! Maybe you're thinking about changing Swing components in threads other than the event-loop thread. You shouldn't do this, see the paragraph below describing how to handle that situation. You definitely can (and for many applications, certai

Re: [JAVA3D] Fade-out of transparency textured polygons

2000-09-20 Thread Bobby Martin
Just to be clear (I hate to keep adding to this thread, but here I go): I am running an ATI Rage 128 chip on a Win98 system in 16 bit mode (with hardware acceleration), and the demo works properly (purple text) on my system. Of course, I am on Win98 instead of NT. Bobby Original Message F

Re: [JAVA3D] Fade-out of transparency textured polygons

2000-09-20 Thread Bobby Martin
On the other hand, it looks purple on my Rage 128. The ATI Rage 128 drivers seem fine. I've never gotten hardware acceleration to work at all with Rage Pro, but I don't really care since I have one that works now ;) Bobby Original Message Follows From: John Wright <[EMAIL PROTECTED]> Su

Re: [JAVA3D] FPS

2000-09-16 Thread Bobby Martin
I'm going to throw in a dissenting vote here - I use an ATI Rage 128 card and it runs fine. I haven't tried DirectX on it, but OpenGL performs really well. Unfortunately, there does seem to be some dissension on this. I've seen other folks who I'm sure know what they're talking about (such as J

Re: [JAVA3D] ATI Rage 128 PRO on Win2000

2000-09-06 Thread Bobby Martin
I've worked on Win98 and Win95, and my experiences with ATI have been different. For the ATI Rage Pro, like you, I had no hardware acceleration (as you said _very_ slow). However, with the Rage 128, I've had excellent hardware acceleration on windowed OpenGL, and certainly no errors in rendering

Re: [JAVA3D] Terrible frame rates

2000-08-17 Thread Bobby Martin
points do I get? Hope this helps. ;) -Lee J. Lee Dixon Software Engineer SAIC - Celebration, FL [EMAIL PROTECTED] -Original Message- From: Bobby Martin [mailto:[EMAIL PROTECTED]] Sent: Thursday, August 17, 2000 11:55 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Terrible frame rates I put

[JAVA3D] Terrible frame rates

2000-08-17 Thread Bobby Martin
I put up some questions here a couple of weeks ago about terrible frame rates I'm getting. Many people seem to have hardware acceleration up and going with no problems. Since this demo has failed to run at acceptable speeds on so many different PCs, I'd like to get someone who's sure that they h

Re: [JAVA3D] flipping geometry

2000-08-16 Thread Bobby Martin
I did a quick calculation on it, and what you want to do to fix normals after flipping the x coordinate's sign is to flip the sign of the y and z part of the normal, but not the x part of the normal. If the normal before flipping the x coord sign on your geometry is: (1,2,3) then the normal after

[JAVA3D] Hardware acceleration

2000-08-04 Thread Bobby Martin
I'm working on a proof of concept for a video game I'm writing, and I'd like to be sure that Java3D can do the job. My difficulty is in getting a system set up that does hardware acceleration, so I can see what performance is like on such a system. I've read in one of the faqs on j3d.org that mo

Re: [JAVA3D] Triangle not rendering

2000-07-28 Thread Bobby Martin
To quickly test to see if it is the normals, try altering the appearance for your pyramid like this: Appearance ap = ... PolygonAttributes pa = new PolygonAttributes(); pa.setCullFace(PolygonAttributes.CULL_NONE); ap.setPolygonAttributes(pa); If the polygon now sh

Re: [JAVA3D] Representing an axis with Transform3D

2000-07-28 Thread Bobby Martin
e result. In case of the axis this is >probably the value to be set. You can >to this by calling transform3D.set(new Vector3d()). (I >haven't tried it out, so no it >might not work !) > >Niklas Actually, if you want to preserve your existing

Re: [JAVA3D] documents com.utilities

2000-07-27 Thread Bobby Martin
class file to viewable source when I drop it no the EMACS window. Thanks again Bobby Martin Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmai

Re: [JAVA3D] documents com.utilities

2000-07-26 Thread Bobby Martin
lable? If so, where can I find it, please? Also, is there a web site showing the archives for this list? Again, if so, where? Thanks, Bobby Martin Terence said: Hello all, Where can I find documents for the com.utilities?? Thanks Te