Re: [JAVA3D] Java 1.5 beta and java3d

2004-04-27 Thread James Black
You may need to compile with the source=1.5 " Work like you don't need the money, love like you've never been hurt, and dance like no one is watching." --- Satchel Paige > -Original Message- > From: Discussion list for Java 3D API [mailto:JAVA3D- > [EMAIL PROTECTED] On Behal

Re: [JAVA3D] Finding Java3D Work

2004-03-22 Thread James Black
Java3D is used in their game (see link): http://www.roboforge.net/info/faq.htm Does anybody know another example? Law and Order 1 & 2, available in Wal-Mart, was done using Java3D. -- "Love is mutual self-giving that ends in self-recovery." Fulton Sheen James Black[E

Re: [JAVA3D] Need Help: Mac OSX Platform

2004-03-20 Thread James G. Stallings II
Justin Couch wrote: James G. Stallings II wrote: Have Java3D installed and at least mostly operational. As test code I have XJ3D in place, and I can get the XJ3D browser to run and show me a VRML file, but it complains much about not being able to find certain cursor resources etc. Interesting

[JAVA3D] Need Help: Mac OSX Platform

2004-03-17 Thread James G. Stallings II
it in /System/Library/Java) I think I have XJ3D in the same folder. Any advisements would be greatly appreciated. Be Well, James === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message

Re: [JAVA3D] Writing 2D content on top of a Canvas3D

2004-01-25 Thread James Goldwater
dow coords, and wrote an inverse function. But that may not be appropriate in your application. (Mail me offlist for the code if you want). I look forward to being contradicted! James. Mark McKay wrote: What is the best way to write static 2D data to a Canvas3D? For example, if I wanted to draw a

[JAVA3D] j3d.org OverlayBase descendent

2003-11-05 Thread James Goldwater
d be very gratefully received, Thanks in advance, James. -- James Goldwater IT Consultant Tel: 020 8949 7927 Mobile: 0789 9955265 === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message &quo

[JAVA3D] Native DLL exception

2003-08-27 Thread James Sheridan
Hi All,I have recently been getting the following native exception - has anyoneseen it before and if so do you have any idea what causes it?   It occursrandomly from what I have observed and I see it about every second day butsometimes more.Thanks in advance -James

[JAVA3D] Temporarily Dead?

2003-08-03 Thread James Sheridan
ards Kelvin and Mark you have done an awesome job and I'm sure we will carry on without you, so your support will always be welcomed as it has been - I only wish you were getting some compensation for it. James. === To unsubs

[JAVA3D] Transparency Question (Modulation and Ordering)

2003-07-22 Thread James Sheridan
ansparency sorting on? If there are only a small number of transparent objects which remain relativly static is it best to just use ordered groups? Regards - James === To unsubscribe, send email to [EMAIL PROTECTED] and incl

Re: [JAVA3D] Is Java3D dead?

2003-06-25 Thread James Black
Justin Couch wrote: I would be. From what I've seen publically, nobody at Sun is working on J3D any more. Kelvin, I believe is taking bug reports, but not doing any bug fixes. Mark Hood is floating around but no idea what he's doing these days, and that's it. There's nobody left. DougT isn't worki

Re: [JAVA3D] Is Java3D dead?

2003-06-25 Thread James Black
kindy huang wrote: The situation is always that big company or orgs tell us what is good, like they told us how good Java3D is, blah, blah... when they developed it. And we, developers have to follow the trends, then they said, "oh, this is not good any longer", we then face choices and don't know

Re: [JAVA3D] Is Java3D dead?

2003-06-25 Thread James Black
á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison) wrote: But the speed obsession also works against Java-based anything, since the (partial) myth of Java being slow will keep developers using C or C++. There are a couple of points that were brought up at JavaOne on this. 1. We need more java-based games to show

Re: [JAVA3D] Java 3D, GL4Java, JOGL, GLUT

2003-06-24 Thread James Black
Alessandro Borges wrote: I will be very happy if the future is Java3D & JOGL, and not Java3D vs JOGL. I am guessing that they may build Java3D on JOGL and DirectX bindings, so that they don't have too many people maintaining the Open GL bindings. They don't compete as they have different domains

Re: [JAVA3D] Java 3D, GL4Java, JOGL, GLUT

2003-06-23 Thread James Black
John Wright wrote: I certainly don't oppose JOGL at all. I consider it a potentially valuable alternative to Java 3D. What is baffling is why Sun would drop development of Java 3D. They are pushing on with Java3D for mobile devices. It seems they are moving some resources where they feel they w

Re: [JAVA3D] Java 3D, GL4Java, JOGL, GLUT

2003-06-23 Thread James Black
Alessandro Borges wrote: I see few advantages to have a Java OpenGL binding : * Why a OpenGL game developer go to Java if he/she can still use his old fellow C/C++ ?? Well, if I write something in VC++ and then try to run it on Linux, it will fail. If I write it in java I get the platform ind

Re: [JAVA3D] Java 3D, GL4Java, JOGL, GLUT

2003-06-20 Thread James Black
á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison) wrote: I thought Gl4Java did have GLUT libraries? But I notice that the reference to them on the GL4Java docs page (http://gl4java.sourceforge.net/docs/overview/benefits.html) no longer works. jogl is the project that took over. The JOGL home page (http://copa.p

Re: [JAVA3D] AW: [JAVA3D] Stress testing and 'buildGA' cost.

2003-06-19 Thread James Black
Florin Herinean wrote: You know that I've played with GL4java, which is pretty much like jogl. My experience was terrible. Apart from good performance, the lack of a high level API stopped me to continue in that direction. Of course, if java3d will be dropped, then I'll have to go over to jogl, bu

Re: [JAVA3D] New Java Community Site - Java 3D

2003-06-16 Thread James Black
Kevin Glass wrote: Thanks James, finally some positive news :) From what I've learnt it seems the right thing to do. For fast paced action games with high graphics requirement then jogl seems to be your best bet.. Anything else, Java3D is a far more logical move.. That being said, we do _

Re: [JAVA3D] New Java Community Site - Java 3D

2003-06-16 Thread James Black
Kevin Glass wrote: Just been looking at the new java community site over at www.java.net, which apart from being a poor shade of the former www.javagaming.org, doesn't actually seem to mention Java3D as a project at all? Is this because Java 3D isn't going to be an open project, or is Java 3D not

Re: [JAVA3D] Java3D applet error

2003-01-06 Thread James Black
Jennifer Mc Gann wrote: > Hi everyone, > Thanks for the response. I have tried to run it with > just the applet tag but no joy there either! The > program can also run as an application and that is why > there is an 'exit' button on this. Maybe this is > affecting running it as an applet. I am pos

[JAVA3D] some more on sound (3D Sound Driver/Engines)

2002-11-07 Thread James Sheridan
f speakers and their positioning and then just map the sound channel for each speaker to the different channels on our sound card? or will a different approach be taken? Regards James Hi, Sheridan. This is a complex subject... As far as I know, Java3D use JavaSound as main resource, and has some

[JAVA3D] 3D Sound Driver/Engines

2002-11-05 Thread James Sheridan
re or hardware? and if software what algorithms were used? With fingers crossed I'm more specifically trying to write an 8 channel driver for a hammerfall card if anyone has one? Regards (and hopefully thanks in advance) James Sheridan [EMAIL PROTECTED] Australian National

[JAVA3D] curved ray intersection problem

2002-09-06 Thread James Zhang
is to find the coordinates of these points Computer Graphics Gems does not have such an algorithm. Can anybody give me a help or some hints to do it? Thanks in advance. James. http://www.CoreLab.com === To unsubscribe

Re: [JAVA3D] Painting objects after transformations

2002-06-20 Thread James
Sir: I am not sure that you are correctly diagnosing the problem. Probably, it is simply taking a long time to render each frame. If you have a high frame rate and motion /change from frame to frame that is small, then animation will appear smooth. If a lot is changing between frames, then animat

Re: [JAVA3D] Any progress on the JRE 1.4 repaint problems with javaw?

2002-05-28 Thread James
FYI, I would like to point out that JDK 1.4.0 came with a whole bunch of regression test failures. What I understand is that the main purpose of 1.4.1 will be to fix the regression problems. There are numerous severe Swing bugs that were newly introduced in 1.4.0 and it does not seem too surpri

Re: [JAVA3D] 3d ellipsoids

2002-02-24 Thread James Robertson
Raffi's suggestion of transforming the sphere is very slick! General comments: An ellipsoid can be defined by the equation (x/a)^2 + (y/b)^2 + (z/c)^2 = 1 The constants a, b, c give the half-widths of the ellipsoid along the principal directions. In the special case where a = b = c, this r

[JAVA3D] Trouble running J3d 1.3 beta applets

2002-02-07 Thread James Robertson
I'm having trouble with the J3D 1.3 beta on Win98. The install seemed to go OK and programs compile, but won't run. I was running J3D 1.2.1 without problems using JDK1.3.0. I installed JDK1.3.1 then installed J3D 1.3 beta. It looks like the dll's and the jar's are in the right jre directories. W

Re: [JAVA3D] ROAM and GPU Usage (off-topic)

2002-02-06 Thread James Robertson
Can the various techniques for large terrains discussed in this thread all be layered over Java3D? - Jim Robertson Kevin Duling wrote: [EMAIL PROTECTED]"> David,It looks like your method of handling terrain is similar to the tile-basedsystem described in Game Programming Gems 2. This is the

Re: [JAVA3D] Java3D for PS2?

2002-02-01 Thread James Robertson
There are some comments on JVM for PS2 at http://playstation2-linux.com/forum/forum.php?thread_id=34&forum_id=4 - Jim Robertson Joachim Diepstraten wrote: [EMAIL PROTECTED]"> Hi Mark This doesn't sound like big bucks to me.The URL is:http://www.gamasutra.com/php-bin/industry_news_displ

Re: [JAVA3D] Java3D for PS2?

2002-02-01 Thread James Robertson
Full press release at http://www.scea.com/news/press_example.asp?ReleaseID=9682 - Jim Robertson Mark Ferneau wrote: [EMAIL PROTECTED]"> An article from Gamasutra says: Sony Rolling Out Linux Dev Kits For PS2 In a bid to expand the potential uses for the Playstation 2, Sony will begi

Re: [JAVA3D] Java3D for PS2?

2002-02-01 Thread James Robertson
I checked the URL http://www.ps2linux.scea.com/ and it still says that Linux kit is available only for Japan version of PS2. - Jim Robertson John Nelson wrote: [EMAIL PROTECTED]"> I'm very interested in development platforms for Playstation as well, butmy understanding is that this is a close

Re: [JAVA3D] Java3D for PS2?

2002-02-01 Thread James Robertson
Really... was the US version of PS2 Linux released? I agree, J3D/Linux/PS2 would open up some extremely interesting possibilities. - Jim Robertson Andrew Plumb wrote: >Hi All, > >Subject asks it all. Any plans to do a solid/supported port of Java3D to the Sony >PlayStation 2? Especially now t

Re: [JAVA3D] Saving into Files

2002-01-21 Thread James Robertson
I believe Sun has produced some support classes for serializing scene graphs, even though the J3D classes themselves aren't Serializable. I haven't explored this, but I recall hearing that they're part of the "Fly Through" demo application. See... http://java.sun.com/products/java-media/3D/flyt

Re: [JAVA3D] random numbers

2002-01-11 Thread James Robertson
How about scale*(2.0*(rnd.nextFloat())-1.0) ? stuart wrote: >Hi, > >My prog requires random graph coordinates. I am creating a Random sequence >and then pulling them off the sequence using nextFloat(). Does anyone know >how to randomise the sign (positive or negative)? > >Thanks in Advance > >St

[JAVA3D] Post your own events for a Java3D Behavior

2001-12-03 Thread James Veilleux
available on how Java3D manages AWTEvents internally.                                                                   Sincerely,                                                                       James Veilleux

Re: [JAVA3D] Gouraud Shading

2001-09-20 Thread James Robertson
Make sure that the normal at each triangle vertex is set properly. The normal at a vertex should NOT be computed as the normal to the triangle which contains the vertex. If you do that, then the color across each triangle will be uniform. Rather, the normal at a given vertex is calculated as the

Re: [JAVA3D] chess board

2001-09-12 Thread James Robertson
How about composing object from lots of black squares and white squares? João Paulo Menegatti wrote: How can I generate a texture for an object of the type chess board, using two images to compose the texture? (Image white and image black) []'s J.P.

[JAVA3D] Java 3D on Sony PS2?

2001-07-20 Thread James Robertson
What about J3D on Sony PlayStation2? Sony announced at JavaOne full Java support and running Linux by this fall. That sounds like it opens up some intriguing possibilities. Anyone know any more? - Jim Robertson "P. Flavin" wrote: > Java is great for 3d animtion on the web & in mobile devices.

[JAVA3D] Update

2001-07-12 Thread James Schatzman
Extremely sorry! I made a mistake and sent the large attachment to the wrong e-mail address. Many, many, apologies. Jim Schatzman === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message

Re: [JAVA3D] unrelated to Java3D

2001-04-09 Thread Paul James
What about using Macromedia Director to create your app? If memory serves me correctly Director lets you save a shockwave movie as straight Java. Although I've never actually tried it... Paul -Original Message- From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] Sent: Monday, April 09, 2001

Re: [JAVA3D] Calculating time.

2001-04-04 Thread Paul James
just put a call to System.currentTimeMillis() at the two points you want to time, and then take the difference.   ie.   double time1 = System.currentTimeMillis();   // do the timed process   double time2 = System.currentTimeMillis();   double timeTaken = time2 - time1;   -Original Message

Re: [JAVA3D] No J3D in path / Re: [JAVA3D] Original Posts

2001-03-28 Thread James Magee
winnt\system32 directory. Have you installed the java3d-package from sun ? hopethishelps -Juergen. James Magee schrieb: > Juergen, I am just getting started at Java3d and I haven't even got the > examples running yet, perhaps you could give me a helping hand to get me > started, I am

[JAVA3D] java.lang.UnsatisfiedLinkError

2001-03-27 Thread James Magee
I am just getting started at Java3d and I haven't even got the examples running yet, perhaps someone could give me a helping hand to get me started, I am trying to run a very simple Java3d example program but I get the following error, java.lang.UnsatisfiedLinkError: no J3D in java.library.path. T

Re: [JAVA3D] Original Posts

2001-03-27 Thread James Magee
Juergen, I am just getting started at Java3d and I haven't even got the examples running yet, perhaps you could give me a helping hand to get me started, I am trying to run a very simple Java3d example program but I get the following error, java.lang.UnsatisfiedLinkError: no J3Din java.library.pat

Re: [JAVA3D] Class problem

2001-03-26 Thread Paul James
Try   trans.rotX(Math.PI/4.0d);   instead   Paul -Original Message-From: silvano [mailto:[EMAIL PROTECTED]]Sent: Monday, March 26, 2001 3:08 PMTo: [EMAIL PROTECTED]Subject: [JAVA3D] Class problem Transform3D trans = new Transform3D();   i use this method!!   trans.a

Re: [JAVA3D] UNSUBSCRIBE

2001-02-09 Thread Reilly, James F
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Sent: 08 February 2001 14:22 To: [EMAIL PROTECTED] Subject: [JAVA3D] UNSUBSCRIBE UNSUBSCRIBE === To unsubscribe, send email to [EMAIL PROTECTED]

Re: [JAVA3D] Java3d guide

2001-02-07 Thread James Robertson
The tutorial is at http://java.sun.com/products/java-media/3D/collateral/ - Jim Robertson -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Roland Pereira Sent: Wednesday, February 07, 2001 11:47 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Jav

Re: [JAVA3D]

2001-01-18 Thread Paul James
two other values to make the point3f.   Any help?   Paul James     -Original Message-From: Andy Tay [mailto:[EMAIL PROTECTED]]Sent: mercoledì 17 gennaio 2001 20.53To: [EMAIL PROTECTED]Subject: [JAVA3D] Does anyone knows how to set all my int values to float.. Cos i try to cha

Re: [JAVA3D] Picking / general API question

2001-01-11 Thread Paul James
creen). Hope that's of some help, Regards, Paul James -Original Message- From: Rikard Elofsson [mailto:[EMAIL PROTECTED]] Sent: 11 January 2001 10:30 To: [EMAIL PROTECTED] Subject: [JAVA3D] Picking / general API question Hi all I don't quite get the API, have only worked with

Re: [JAVA3D] Sharing a 3D world

2000-12-13 Thread James Robertson
entire graph, what about NodeComponents, - textures? etc James Robertson wrote: > Why aren't the scene graph components Serializable in the first place? > Wouldn't that make life simpler? > > - Jim Robertson > > -Original Message- > From: Discussion list

Re: [JAVA3D] Sharing a 3D world

2000-12-13 Thread James Robertson
Getting avatar coordinates over the wire isn't the problem, as far as I can see. The issue is how to get the static scene (such as buildings, streets, etc) to everyone participating in the shared environment. Sure, everyone could get the same static scene content by hitting the same applet on the

Re: [JAVA3D] Sharing a 3D world

2000-12-13 Thread James Robertson
Why aren't the scene graph components Serializable in the first place? Wouldn't that make life simpler? - Jim Robertson -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Paul Byrne Sent: Wednesday, December 13, 2000 2:28 PM To: [EMAIL PROTECT

Re: [JAVA3D] libraries

2000-12-07 Thread Aubri & James Sandlin
There is j3d.org and java3d.org but nowhere to really share code except open source code web pages for all languages like programmersheaven.com That's an idea... maybe someone can start one. At 12:28 AM 12/7/00 -0700, you wrote: >I wonder if there's some website or public libraries that Java3D pr

[JAVA3D]

2000-12-06 Thread Aubri & James Sandlin
subscribe java3d-interest James Sandlin

Re: [JAVA3D] Gouraud shading problem

2000-11-22 Thread James Robertson
Hood Sent: Tuesday, November 21, 2000 9:51 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Gouraud shading problem > Date: Tue, 21 Nov 2000 17:03:45 -0600 > From: James Robertson <[EMAIL PROTECTED]> > > I'll obtain a normal by averaging the normals to the 6 triang

Re: [JAVA3D] Gouraud shading problem

2000-11-21 Thread James Robertson
mething that is commonly done? Are there more sophisticated techniques (like weighting)? Or am I completely missing the boat? Thanks, - Jim Robertson -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of James Robertson Sent: Friday, November 17, 2000 5:5

[JAVA3D] Gouraud shading problem

2000-11-17 Thread James Robertson
I'm new to shading and can't get Gouraud shading to work with a TriangleArray. I've added lighting, have set default ColoringAttributes and Material in the Appearance, and have enabled and set coordinates and normals in the geometry. I'm still getting flat shaded triangles. Other than this lack of

Re: [JAVA3D] Urgent!! Please, I need help!

2000-09-06 Thread James Robertson
Try setting PATH environment variable to include C:\jdk1.2.2\jre\bin;C:\jdk1.2.2\bin or whatever is appropriate to your environment. And set CLASSPATH to include     C:\jdk1.2.2\jre\lib\ext\j3dcore.jar;     C:\jdk1.2.2\jre\lib\ext\j3dutils.jar;     C:\jdk1.2.2\jre\lib\ext\vecmath.jar

Re: [JAVA3D] WebStart or Netscape6 deployment

2000-08-11 Thread James Robertson
Thanks everyone for information on J3D applets on Netscape6. It's working for me now. The trick (supplied by Jack Gundrum) was to place the J3D jar files in C:\Program Files\JavaSoft\Jre\1.3\lib\ext on the client. - Jim Robertson -Original Message- From: Discussion list for Java 3D API [

Re: [JAVA3D] WebStart or Netscape6 deployment

2000-08-10 Thread James Robertson
ECTED] >Subject: Re: [JAVA3D] WebStart or Netscape6 deployment >Date: Thu, 10 Aug 2000 09:51:44 -0700 > >I tried also. But I failed. I don't know why. > >Qiuli Sun > >-Original Message- >From: Discussion list for Java 3D API >[mailto:[EMAIL PROTECTED]]On Beh

[JAVA3D] WebStart or Netscape6 deployment

2000-08-09 Thread James Robertson
Has anyone successfully deployed a Java3D application via WebStart? Or a Java3D applet via Netscape6? Both of these client options support Java2. Seems like Java3D should work with either of these two client approaches, without the need for Java Plugin. I've tried both, but haven't had any success

[JAVA3D] How do I get the bounds?

2000-04-18 Thread James
x bb = new BoundingBox(); txt.getBoundingBox(bb); System.out.println(bb); The output is: Bounding Box: Lower=0.0 0.0 0.0 Upper=0.0 0.0 0.0 Any ideas? Regards, James === To unsubscribe, send email to [EMAIL PROTECTED] and include in t

[JAVA3D] GetLower always returns 0?

2000-04-16 Thread James
.0 0.0 0.0 Upper=0.0 0.0 0.0 Any ideas? Regards, James === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PR

[JAVA3D] Raster Position

2000-04-15 Thread James Schatzman
A severe limitation of the J3D Raster class is that the local coordinates are specified for the upper left-hand corner of the raster image only. There is no way to specify a different pixel in the image to correspond to the specified local position. There is no way to modify the position so as to

Re: [JAVA3D] Simple Universe

1999-11-01 Thread Larry James
Great! We can always use another Tutorial... in the mean time check out http://www.sdsc.edu/~nadeau/Courses/VR99/ It helped me out a lot. -Larry On Mon, 1 Nov 1999 07:51:44 +0800, Justin Couch <[EMAIL PROTECTED]> wrote: >Inaam Khan wrote: >> >> How can i know how to build scene graphs with

Re: [JAVA3D] Why Adobe?

1999-11-01 Thread Larry James
On Sun, 31 Oct 1999 13:57:57 -0500, The Casteels <[EMAIL PROTECTED]> wrote: >Why is the Java3D tutorial in Adobe format? And why isn't it offered in >HTML? Yea but HTML printed page layout stinks... and until there are some better solutions come up we're stuck with PDF. > >I really didn't need

Re: [JAVA3D] Java 3D running in a browser

1999-10-28 Thread Larry James
On Wed, 27 Oct 1999 19:10:15 -0400, Robert Alexander <[EMAIL PROTECTED]> wrote: >Greetings, > >-- > >NOTE: Before I begin, I should mention that I have successfully run my >J3D applet locally and f

Re: [JAVA3D] Is Java3D fully applicable over internet ?

1999-10-22 Thread Larry James
Yea, I thought the same thing when I got started. I've posted some simple install instructions on my web page. http://www.rcia.com/wulf/Java3D/ I'd suggest putting up some on any site that has Java3D content. The install is pretty simple IF you know what your doing. don't expect people who trying

Re: [JAVA3D] In case nobody else noticed

1999-10-20 Thread Larry James
Here is a streamlined intallation procedure. I tried it on two of my friends machines and it worked flawlessly. (well at least the viewing of Java3D applets not developing) http://www.rcia.com/wulf/Java3D/ BTW I gave up on Java3D for 6-12 months because the install was such a pain. mostly becau

Re: [JAVA3D] plotting a single point

1999-10-20 Thread Larry James
Try... An Introduction to Programming AR and VR Applications in Java 3D http://www.sdsc.edu/~nadeau/Courses/VR99/ by Henry Sowizral & Dave Nadeau it has some point samples in the tutorial. there is only sample code but you should get the Idea. The first sample I did was a spinning point box. ht

Re: [JAVA3D] HELP!

1999-10-01 Thread Larry James
Now I'm new to this, but In the tutorial at... http://www.sdsc.edu/~nadeau/Courses/VR99/ It goes over loading "OBJ" files into you scene. I imagine you could do the same with DXF (AutoCad) files too. I haven't tried a VRML loader yet (I'm sure there must be one). You may have to convert y

Re: [JAVA3D] not running in a browser...how can this be?

1999-09-30 Thread Larry James
ed. Kudos to Sun for Java3D. It is a great platform. Delivering it to the masses and making it more usuable may lay in not lay in their hands but ours. Larry James Wulf Design http://www.rcia.com/wulf/Java3D/ (there isn't anything there yet exept J3D sample) On Tue, 28 Sep 1999 20:50:43 -0400,

Re: [JAVA3D] how to use the htmlconverter

1999-09-29 Thread Larry James
ven't found any web pages with Java3D running on them (Imagine that!) so I tried one and have tested it on my work/home/ and a friends. hopefully I'll post a "Easy How To" soon on my site. (there really isn't anything there right now) you can give it a try if you l

[JAVA3D] Dragging an object

1999-09-28 Thread James Harrison
I want to drag an object across the screen. So I thought this would work . . . x = ((MouseEvent)event[i]).getX(); y = ((MouseEvent)event[i]).getY(); Poi

Re: [JAVA3D] Java3D on IRIX

1999-09-17 Thread James Klicman
The tardist file was tar'd incorrectly it seems. The files in the tardist begin with ../images. Untar the file manually and then point swmgr to the directory and it will install. -James Shawn Kendall wrote: > > Has anyone had trouble getting the new release to install? > Every