Re: [JAVA3D] Java3D coordinate system

2005-07-25 Thread Zak Nixon
Ok, say I do that. When I do any picking actions, for instance, picking verticies of an object They will still be in the original coordinate system, right? Would I have to transform those pick points also ? Zak - Original Message - From: "Mike Goldwater" <[EMAIL P

Re: [JAVA3D] Java3D coordinate system

2005-07-25 Thread Zak Nixon
And that would be the Transform3D of what object ? The parent node of everything I place in the scene ? Zak - Original Message - From: "Mike Goldwater" <[EMAIL PROTECTED]> To: Sent: Monday, July 25, 2005 2:46 AM Subject: Re: [JAVA3D] Java3D coordinate system > Try

[JAVA3D] Java3D coordinate system

2005-07-24 Thread Zak Nixon
In Java3D, the coordinate system is Y-up by default. Is there anyway to change this without having to change the coordinates of all my objects to that system? I need it to be Z-up instead. Thanks Zak === To unsubscribe

Re: [JAVA3D] [Norton AntiSpam] [JAVA3D] Geometry by reference

2004-11-04 Thread Zak Nixon
Don't you have to set the vertice colors as well? - Original Message - From: "Ilya Zelker" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, November 03, 2004 10:41 AM Subject: [Norton AntiSpam] [JAVA3D] Geometry by reference > Hi, > > I have a problem displaying a geometry by

Re: [JAVA3D] Injection / execution of OpenGL from within Java3D

2004-08-23 Thread Zak Nixon
Try using Xith3d. It uses OpenGL direct calls along with the scenegraph structure of Java3D. Otherwise, I dont think you can mix J3D code with OpenGL. Zak - Original Message - From: "MisterXen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 23

Re: [JAVA3D] Displaying a simple image

2004-06-12 Thread Zak Nixon
Make sure your texture coordinates are correct, and that the image has the correct dimensions. Then it wont stretch or tile. - Original Message - From: "Juan Carlos Bermudez" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, June 12, 2004 2:30 PM Subject: [JAVA3D] Displaying a

Re: [JAVA3D] java.lang.UnsatisfiedLinkError

2004-05-04 Thread Zak Nixon
Check where the Java3D *.dll files are located. You probably have them in the wrong place.   Z - Original Message - From: Naomi Greenberg To: [EMAIL PROTECTED] Sent: Tuesday, May 04, 2004 8:57 AM Subject: [JAVA3D] java.lang.UnsatisfiedLinkError I get the

Re: [JAVA3D] simulates projectile motion

2003-11-06 Thread Zak Nixon
Call sphere.doProjectileMotion() and that should do it.. - Original Message - From: "Kampon Tangwaritorn" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, November 06, 2003 11:54 AM Subject: [JAVA3D] simulates projectile motion > If I want to simulates projectile motion

Re: [JAVA3D] Status of J3D

2003-10-02 Thread Zak Nixon
Look at the Java3D forum on www.java.net and look for an answer there. I think they have not issued an offical statement, so ... People still use it (alot). Zak Nixon Davidson Technologies Inc. - Original Message - From: "David Murphy" <[EMAIL PROTECTED]> To: &

Re: [JAVA3D] add and remove a platformgeometry

2003-07-25 Thread Zak Nixon
Yes it is possible, just treat it like a BranchGroup. Zak - Original Message - From: "Ralf Bednarz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, July 25, 2003 3:33 PM Subject: [JAVA3D] add and remove a platformgeometry > hi > > isn't is p

Re: [JAVA3D] Java3D duplicating threads

2003-07-17 Thread Zak Nixon
Nevermind, all you have to do is remove the branchgraphs from your locale and they go away.   Zak - Original Message - From: Zak Nixon To: [EMAIL PROTECTED] Sent: Thursday, July 17, 2003 8:04 AM Subject: [JAVA3D] Java3D duplicating threads Whenever I

[JAVA3D] Java3D duplicating threads

2003-07-17 Thread Zak Nixon
,viewingplatform, (everything) to null. But if I create another canvas, I get another set of these threads.   Is there anyway to clean up/stop these threads ?   Thanks   Zak

Re: [JAVA3D] Creating Canvas error.

2003-07-17 Thread Zak Nixon
  Alessandro   - Original Message - From: Zak Nixon To: [EMAIL PROTECTED] Sent: Wednesday, July 16, 2003 5:39 PM Subject: [JAVA3D] Creating Canvas error. Does anyone know what this means?   java.lang.UnsatisfiedLinkError

Re: [JAVA3D] PlatformGeometry question

2003-07-17 Thread Zak Nixon
PlatformGeometry is simply geometry placed on the viewing platform, so that any operations on the viewer(ie. lookAt()), the geometry will be transformed along with the viewing platform. And I "believe" that it is in parallel projection, not perspective. Zak - Original Message -

[JAVA3D] Creating Canvas error.

2003-07-16 Thread Zak Nixon
MainData.addInternalFrame(MainData.java:105) at MainData.main(MainData.java:52)     Thanks   Zak

[JAVA3D] j3d threads

2003-07-16 Thread Zak Nixon
I open up a Canvas3D and about ~10 threads are created. Then I close the window, and these threads still hang around. Is there anyway I can get rid of those threads?   Zak

[JAVA3D] Error

2003-07-14 Thread Zak Nixon
you,   Zak

[JAVA3D] Canvas3D vs. JPanel

2003-07-10 Thread Zak Nixon
Does the Canvas3D take ALL available space from a JPanel when placed inside one?   thanks Zak

[JAVA3D] Error stack trace when opening canvas

2003-07-08 Thread Zak Nixon
javax.media.j3d.Renderer.doWork(Renderer.java:1292) at javax.media.j3d.J3dThread.run(J3dThread.java:250) Thank you, Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST&q

[JAVA3D] Viewer/Object Collision Detection

2003-07-03 Thread Zak Nixon
. Also, i have tried to make the collision detection work, but have failed.   Thanks in advance,   Zak

Re: [JAVA3D] (Important!!) Viewer/Object Collision Detection

2003-07-02 Thread Zak Nixon
I am needing viewer/object collision. My scene is just a house, and I dont want the viewer to run through walls,etc... Zak - Original Message - From: "Stephen Montgomery" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 02, 2003 4:54 PM Subject: R

[JAVA3D] (Important!!) Viewer/Object Collision Detection

2003-07-02 Thread Zak Nixon
of them use the collision detection feature. Also, i have tried to make the collision detection work, but have failed.   Thanks in advance,   Zak

[JAVA3D] test

2003-07-02 Thread Zak Nixon
:)

[JAVA3D] (Important!!) Viewer/Object Collision Detection

2003-07-02 Thread Zak Nixon
feature. Also, i have tried to make the collision detection work, but have failed.   Thanks in advance,   Zak

[JAVA3D] Fw: [JAVA3D] Viewer/Object Collision Detection

2003-07-02 Thread Zak Nixon
  - Original Message - From: Zak Nixon To: [EMAIL PROTECTED] Sent: Tuesday, July 01, 2003 8:32 PM Subject: [JAVA3D] Viewer/Object Collision Detection Is anyone using the j3d.org navigation capabilities with collision detection implemented? If so, can someone send me a working

[JAVA3D] Viewer/Object Collision Detection

2003-07-01 Thread Zak Nixon
. Also, i have tried to make the collision detection work, but have failed.   THanks in advance,   Zak

Re: [JAVA3D] Shadows

2003-07-01 Thread Zak Nixon
real-time graphics system" So no, shadows are not supported directly HOWEVER there are things you can do to create your own shadows. Read the tutorial chapter 6, that may shed some light on things (pun intended) :) -Original Message-From: Zak Nixon

[JAVA3D] Shadows

2003-06-30 Thread Zak Nixon
Can shadows be implemented in Java3D? Are they currently?   For instance, I have a sun, earth, and satellites. If the satellites pass to the "non-sunlit" portion of the earth, will they act as if their is no light source present, and color theirselves accordingly?   Thanks   Zak

Re: [JAVA3D] Rotate a Cylinder within the x,y,z axis

2003-06-20 Thread Zak Nixon
I have a method that calculates a rotation matrix that will do what you need. If you want me to send it to you , I will   Zak - Original Message - From: Γιάννης To: [EMAIL PROTECTED] Sent: Friday, June 20, 2003 12:57 PM Subject: [JAVA3D] Rotate a Cylinder

Re: [JAVA3D] *.max files

2003-06-18 Thread Zak Nixon
:( boo i dont Zak - Original Message - From: "Mojtaba" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, June 18, 2003 1:58 PM Subject: Re: [JAVA3D] *.max files > If you have the 3DStudioMax program, you can

[JAVA3D] *.max files

2003-06-18 Thread Zak Nixon
I have found some models in *.max format. can someone help me format those in *.3ds format?   Any ideas?   Zak

[JAVA3D] Bounding Box

2003-06-16 Thread Zak Nixon
Can bounding boxes be used for collision detection between two objects? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EM

Re: [JAVA3D] Switch Groups

2003-06-12 Thread Zak Nixon
Thanks, I will try it out, and let you know how it goes -Zak - Original Message - From: "Rob Nugent" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, June 12, 2003 10:19 AM Subject: Re: [JAVA3D] Switch Groups > Zak, > > Something like the f

Re: [JAVA3D] Switch Groups

2003-06-12 Thread Zak Nixon
Well, I would only like to have two canvas', one to display the content at all times and the other to display the content some times, and then other times swapping out with other content. I am looking to construct minimial number of canvas' if possible. Zak - Original Message

[JAVA3D] Switch Groups

2003-06-12 Thread Zak Nixon
sec).   Is there anyway I can keep the content being displayed in one window, and be switched in another?   Thanks   Zak    

Re: [JAVA3D] Overlays from J3d.org

2003-06-12 Thread Zak Nixon
The image in "ImageDemo.java" seems to work (sort of), I get the image in the lefthand corner, but no other labels. Zak - Original Message ----- From: "Zak Nixon" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, June 12, 2003 7:56 AM Subject: Re

Re: [JAVA3D] Overlays from J3d.org

2003-06-12 Thread Zak Nixon
I have ran the examples off j3d.org (i.e. LabelDemo) but I get no labels. Can someone that has that demo working, send me a screen shot of what it is supposed to look like? Thanks Zak - Original Message - From: "Justin Couch" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTE

[JAVA3D] Overlays from J3d.org

2003-06-11 Thread Zak Nixon
has anyone used the label overlays or somehow used the overlay lib to display simple text overlays. I dont need anything fancy.. Can someone show me some code in order to generate some overlays (very simple, just displaying a sentence in the middle of the screen.)? Thanks Zak

[JAVA3D] Pre-collision detection

2003-05-30 Thread Zak Nixon
that will determine a collision before I move the object.   Thanks   Zak

[JAVA3D] J3d Collision Detection Library

2003-05-27 Thread Zak Nixon
Has anyone used the collision detection library from j3d.org? Can someone send me a snippet of code to make the collision detection behaviors work? Also, can these be used for i.e. 2 objects colliding, and not the viewer/objects? Thanks Zak

Re: [JAVA3D] moving lines

2003-03-12 Thread Zak Nixon
By using the GeometryUpdater interface, you can change those coordinates on the fly.   Zak - Original Message - From: Ben Logan To: [EMAIL PROTECTED] Sent: Wednesday, March 12, 2003 5:36 AM Subject: [JAVA3D] moving lines I’m encountering some

[JAVA3D] Dual Monitor

2003-02-20 Thread Zak Nixon
What is the best dual monitor video card to use for J3D applications?   Thanks Zak

[JAVA3D] View Projection values

2003-02-19 Thread Zak Nixon
(top,bottom,left,right,near,far);     glPerspective(fovy,aspectRatio, near,far);     glOrtho(top,bottom,left,right,near, far);     and so on.   Thanks for the help   Zak

[JAVA3D] Single 3D point in space

2003-01-31 Thread Zak Nixon
If I want to add a single point in 3D space, is there anything else I can use to draw this rather than using an entire PointArray with one point. Thanks Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in

Re: [JAVA3D] Changing a by-ref coordinate array

2003-01-23 Thread Zak Nixon
Does the unused coordinate positions in the array have to be filled with obsolete coordinates if they are outside of the bounds of the setStripVertexCounts(...)? Zak - Original Message - From: "Sean Sylvis" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday,

[JAVA3D] Null GraphicsConfiguration

2002-12-16 Thread Zak Nixon
ith a null GraphicsConfiguration *** This will cause NullPointerException in a subsequent release ** I am using a Matrox Millennium G400 DualHead MAX, with updated drivers from their website. Can anyone help me?

Re: [JAVA3D] Null GraphicsConfiguration

2002-12-15 Thread Zak Nixon
This is the call that I am using: Canvas3D canvas3D = new Canvas3D(SimpleUniverse.getPreferredConfiguration()); (and that is the error I get...), and it returns null on a Windows XP machine, and on the same machine running Win2k, it runs fine. Zak - Original Message - From: "Z

Re: [JAVA3D] Null GraphicsConfiguration

2002-12-15 Thread Zak Nixon
I am using Java3D 1.3. This is the latest version, is it not? Any more suggestions? (Thanks Jeremy) Zak - Original Message - From: "Jeremy Booth" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 15, 2002 8:58 AM Subject: Re: [JAVA3D] Null

[JAVA3D] Null GraphicsConfiguration

2002-12-14 Thread Zak Nixon
Can anyone help me?   Thanks Zak

[JAVA3D] Model loading time

2002-12-02 Thread Zak Nixon
I would like to know how the efficiency of the Java3D model loaders are. Is there any performance gain in using VRML over *.3ds files? What are the most efficient files for Java3D loaders to handle?   Zak

Re: [JAVA3D] Torus class

2002-11-15 Thread Zak Nixon
Look at www.j3d.org. Zak - Original Message - From: "David Bourgais" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 15, 2002 6:01 PM Subject: [JAVA3D] Torus class > Hi ! > > I'm searching for a Torus class which its attributes

Re: [JAVA3D] JBuilder alternatives OT?

2002-11-13 Thread Zak Nixon
I use IBM Eclipse. It is the best IDE I can find, and the price is just right, free! - Zak - Original Message - From: "Shantz Family" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, November 13, 2002 1:44 PM Subject: [JAVA3D] JBuilder alternatives OT?

[JAVA3D] Graphics Programming Books

2002-11-01 Thread Zak Nixon
guts of it work.   Thanks   Zak

[JAVA3D] Java3D wishlist

2002-11-01 Thread Zak Nixon
on looking over the suggestions to get a "side-project" in mind to do some developing.   Thanks for your suggestions:   ` Zak   -------Zak NixonSoftware EngineerDavidson Technologies, Inc.Email: [EMAIL PROTECTED]---

[JAVA3D] TransformGroup && Transform3d efficiency

2002-10-28 Thread Zak Nixon
Group:       Are there any bugs reported on the efficiency of the TransformGroup and Transform3D classes?   Just Curious,   ~Zak   ---Zak NixonSoftware EngineerDavidson Technologies, Inc.Email: [EMAIL PROTECTED]---

[JAVA3D] Setting transform vs. adding branchgroups

2002-10-28 Thread Zak Nixon
?   Thanks..   ~Zak

[JAVA3D] Geometry-by-reference drawbacks

2002-10-22 Thread Zak Nixon
advantages/disadvantages to doing this?   thanks for any input on the matter   ~Zak   ---Zak NixonSoftware EngineerDavidson Technologies, Inc.Email: [EMAIL PROTECTED]---

[JAVA3D] Geometry by Reference Techniques

2002-10-15 Thread Zak Nixon
hope that someone can help me   Thanks for all your suggestions,   ~Zak

[JAVA3D] Texture loading

2002-10-02 Thread Zak Nixon
BlankI have a globe with a texture wrapped around it. While the creation of the globe, it takes a long time to load the texture. Is there anyway to speed up the loading of a texture. I am currently have the code at the bottom of this message.. Thanks for your help. - Zak Code below

[JAVA3D] Circular window with a canvas3d

2002-07-30 Thread Zak Nixon
Has anyone attempted to create a circular window with the canvas3d class && Swing? I dont know if it is possible, since I have never seen it. Thanks for your input, -Zak === To unsubscribe, send email to [EMAIL P

Re: [JAVA3D] Off topic, Eclipse

2002-07-23 Thread Zak Nixon
Has anyone tried using the SWT Gui components with the Canvas3D class in j3d? does anyone know how this would be affected or would it be "cake" to do? -Zak -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Artur Biesiadowski Sen

[JAVA3D] FW: [JAVA3D] Transform3D.lookAt()

2002-07-12 Thread Zak Nixon
-Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Zak Nixon Sent: Friday, July 12, 2002 8:02 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Transform3D.lookAt() Is there anyway to get the center,eye,up values out of the transform3D ? Thanks

[JAVA3D] RasterTextLable (j3d.org)

2002-07-12 Thread Zak Nixon
I have some RasterTextLabels in my universe and display fine (j3d 1.2.1_04). But i update tp j3d1.3 and no labels show up. Any suggestions? Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of

[JAVA3D] Transform3D.lookAt()

2002-07-12 Thread Zak Nixon
Is there anyway to get the center,eye,up values out of the transform3D ? Thanks, Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For ge

[JAVA3D] processStimulus : Can anyone answer?

2002-07-11 Thread Zak Nixon
-Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Zak Nixon Sent: Thursday, July 11, 2002 1:45 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] processStimulus In the processStimulus method inside a behaivor, is all operations within this method

[JAVA3D] processStimulus followup

2002-07-11 Thread Zak Nixon
Also, if I have multiple canvas', does all the canvas' get painted at the same time, after the processStimulus() method is finished? -Zak -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Zak Nixon Sent: Thursday, July 11, 2002

[JAVA3D] processStimulus

2002-07-11 Thread Zak Nixon
In the processStimulus method inside a behaivor, is all operations within this method carried out before the canvas is rendered and repainted? -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body

[JAVA3D] Updating objects and view at the same time

2002-07-11 Thread Zak Nixon
updated at the same time, without showing the side effects of performing those updates sequentially. Is there anyway to only refresh the frames after all the updates of the positions are finished? And if so, can someone give me some advice on how to do it? Thank you all, )Zak

[JAVA3D] Clipping objects within a bounded region

2002-07-10 Thread Zak Nixon
thing? Thanks Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of t

Re: [JAVA3D] Geometry

2002-07-10 Thread Zak Nixon
Of Gary L. Graf Sent: Wednesday, July 10, 2002 11:40 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Geometry Zak, I'm not totally sure of which problem you're looking at, but Mercator projections 'distort' the view only because the classic problem of how you go about proje

[JAVA3D] Geometry

2002-07-10 Thread Zak Nixon
Has anyone done any work with mercator images in Java3D (especially handing objects which are placed on these objects?) Thanks Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message

[JAVA3D] Bug?

2002-07-10 Thread Zak Nixon
works correctly. any thoughts? Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and incl

[JAVA3D] PositionPathInterpolator

2002-07-08 Thread Zak Nixon
group: I have 3000+ points that define a path. Now I need to supply a PositionPathInterpolator with knot values for these positions. How do I achieve a correct knot value for each point. Also, does anyone have an example on how to use the Interpolators? Thanks, Zak

[JAVA3D] RotationPathInterpolator

2002-07-03 Thread Zak Nixon
What is this argument mean in the class RotationPathInterpotator? >> knots - an array of knot values that specify interpolation points << Are they the coordinates of the object to be interpolated?

[JAVA3D] Painting objects after transformations

2002-06-20 Thread Zak Nixon
on of my scene. Has anyone done these types of scenes that update very frequently, but achieve smooth animation? thanks, zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "sign

[JAVA3D] Objects in mulitiple views (can i make them invisible)

2002-06-14 Thread Zak Nixon
I have an 2d overlay on 1 of my 4 views of a particular scene. Now if the viewingplatform of view 1 moves into the view of any other view, the platform geometry (2d overlay) shows up. Is there anyway to turn that to be invisible for the other views so that they can not see it? -Zak

[JAVA3D] Overlays (j3d)

2002-06-14 Thread Zak Nixon
Does anyone have any example code using the overlay package from j3d.org ? If so, can you email to me please? Thanks Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "si

[JAVA3D] Platform Geometry

2002-06-13 Thread Zak Nixon
I have some platform geometry that is added to the viewing platform. Now if i try to look at objects, the Platgeometry goes behind it. Is there anyway to make the platform geometry always be seen no matter how close the viewer is to the viewed geometry? -Zak

Re: [JAVA3D] HOW FAR I have to move my view back to view my whole scene 3D?

2002-06-13 Thread Zak Nixon
Sin (Theta) = Opposite \ Hypotenuse Cos (Theta) = Adjacent \ Hypotenuse Tangent (Theta) = Opposite\Hypotenuse -Zak -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Raul Rios Sent: Thursday, June 13, 2002 8:57 AM To: [EMAIL PROTECTED

[JAVA3D] Background nodes

2002-06-12 Thread Zak Nixon
I am getting this error when I set the background: javax.media.j3d.IllegalSharingException: Background: Immediate mode background m ay not be in scene graph How do I resolve this? -Zak === To unsubscribe, send email to

[JAVA3D] Platform Geometry

2002-06-12 Thread Zak Nixon
Does anyone have an example of platform geometry? Is the geometry placed in front of the viewer automatically? -zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff J

[JAVA3D] Order of transformations.

2002-06-10 Thread Zak Nixon
java3d interpret this? Does it scale it first, then rotate and then translate (bottom-up) or translate,rotate,scale(top-down)? Thanks for your help? -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the

[JAVA3D] Translation/Rotation/Scaling

2002-06-10 Thread Zak Nixon
Does anyone have any code that will handle complex transformations? I am trying to rotate an object in its local by x degrees. I tried the C = TInv * R * T && it doesnt work. -Zak === To unsubscribe, send email t

[JAVA3D] FW: [JAVA3D] Texturing (tiling)

2002-06-04 Thread Zak Nixon
Question: Whenever I am texturing an object, is the texture confined to the scale of 0.0 to 1.0 ? I create a texture and place it in the tile, yet the image seems compressed. Is there anyway to resolve this? -Zak === To

[JAVA3D] ImageCaptureCanvas3D ( class from j3d.org)

2002-06-03 Thread Zak Nixon
Group:     Does anyone have an example of how to use this class (ImageCaptureCanvas3D.class)? I see how it used, but I have no idea on how to write the image to a file.   Thanks. - Zak

[JAVA3D] Sphere Texturing Vs Flat Texturing

2002-05-30 Thread Zak Nixon
doesnt fit anymore. Any suggestions? Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and

[JAVA3D] Texturing (tiling)

2002-05-30 Thread Zak Nixon
image to strech to the size of the plane? (other than scaling, I want to create larger geometry). Thanks for your help! -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message

[JAVA3D] Texture

2002-05-30 Thread Zak Nixon
image to strech to the size of the plane? Thanks for your help! -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general

[JAVA3D] Texturing A QuadArray

2002-05-24 Thread Zak Nixon
I am trying to place an image on a single quad. Can anyone tell me how to do this? Thanks -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST&q

[JAVA3D] Texturing: Celestial Images (How to texture something with high detail)

2002-05-10 Thread Zak Nixon
they can point me in any direction? Thanks - Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROT

[JAVA3D] Texture Mapping (High-res earth images)

2002-05-09 Thread Zak Nixon
detailed, like seeing it from a satellite. If not, does anyone know where i can purchase these types of high-res images? Thanks -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "si

[JAVA3D] Orientation

2002-04-18 Thread Zak Nixon
Sorry no subject in the last message. -Original Message- From: zak nixon [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 18, 2002 11:51 AM To: 'Discussion list for Java 3D API' Subject: Group- I am trying something that I need some help on. I have the overall scene,

[JAVA3D]

2002-04-18 Thread Zak Nixon
enter of the scene (0.0,0.0,0.0). Thank you for your help. -Zak Nixon === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send

Re: [JAVA3D] about dxf loader

2002-04-17 Thread Zak Nixon
I am currently creating a globe with the image of the earth texture mapped to it. Is anyone doing the same? If you are, do you have a high-res picture that I can use?   Thanks Zak -Original Message-From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of

Re: [JAVA3D] Picking performance

2002-03-18 Thread Zak Nixon
opps... I have an sphere (with a globe texture on it) and am calculating the intersection points with the globe, and then calculating the latitude and longitude. The performance of picking has slowed down my system a great bit. Is there anything I can do to increase performance? Thanks Zak

[JAVA3D] Picking performance

2002-03-18 Thread Zak Nixon
I have an sphere (with a globe texture on it) and am calculating the intersection points with the globe, and then calculating the latitude and longitude. The performance of picking has slowed down my system a great bit. Is there anything I can do to increase performance? Thanks Zak

[JAVA3D] JFrame with Canvas3D

2002-03-18 Thread Zak Nixon
I am placing a Canvas3D in a JFrame. If I set the to any value, the frame shows up, but the canvas does not until I resize the frame. Does anyone know how to fix this? Thanks guys and gals Zak === To unsubscribe, send email

Re: [JAVA3D] Java3D visual development tools or IDE?

2002-03-18 Thread Zak Nixon
. Would anyone use it/help if I decide to build it? It will be a while before i start, but that is my plan. -Zak -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Zak Nixon Sent: Monday, March 18, 2002 12:14 PM To: [EMAIL PROTECTED] Subject: Re

Re: [JAVA3D] Java3D visual development tools or IDE?

2002-03-18 Thread Zak Nixon
what is this? -Ffj3.0 -Zak -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Raul Sent: Monday, March 18, 2002 11:58 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java3D visual development tools or IDE? Im using Ffj3.0 and thats running

[JAVA3D] J3dTree

2002-03-17 Thread Zak Nixon
Does anyone use this in practice? -Zak === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and

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