Markus I am also developing some games using java. Before focusing on the 3D
fun you need to focus on the game intelligence, the clients and the server, the
speed of how the client and server communicate online, etc. You could start
testing the results of the intelligence using the java 2D API.
Al
t; X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700
> Date: Wed, 14 Jun 2000 13:23:29 +0200
> From: Markus Junginger <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Development of Java3D
> To: [EMAIL PROTECTED]
>
> Hello Java3D Developers and Users,
> I'm very inte
Hello Java3D Developers and Users,
I'm very interested in the Java3D Technology. Last year i wrote a 3D Chat
with it to leran the basics of J3D. Now i'm considering to develop a
sophisticated online game based on Java and Java3D. Java isn't the fastest
choice but i think it's fast enough. The game