Re: [JAVA3D] [Fwd: [JAVA3D] OpenGL <-> Java3D]

2004-01-14 Thread Kevin
one of the features that we would like to add to Java 3D. > > Doug Twilleager > Sun Microsystems > > > Original Message ---- > > Subject: > > [JAVA3D] OpenGL <-> Java3D > >Date: > > Wed,

Re: [JAVA3D] [Fwd: [JAVA3D] OpenGL <-> Java3D]

2004-01-14 Thread Doug Twilleager
.  But it is very tricky.  Extensibility of this nature is one of the features that we would like to add to Java 3D. Doug Twilleager Sun Microsystems Original Message Subject:  [JAVA3D] OpenGL <-> Java3D Date:  W

Re: [JAVA3D] OpenGL <-> Java3D

2004-01-14 Thread Alessandro Borges
About: > ... OpenGL and Java3D cannot be mixed? It seems strange > to me since I thought > Java3D was implemented in OpenGL in low level ... please note there is a Java3D DirectX version too. To develop a application tied in both sides to Java3D and OpenGL when your client may use the DirectX ver

[JAVA3D] OpenGL <-> Java3D

2004-01-14 Thread Yohan Baillot (Contractor)
Dear all Alan, thanks for the tip. Does the Java3D team onfirm Alan statement that OpenGL and Java3D cannot be mixed? It seems strange to me since I thought Java3D was implemented in OpenGL in low level anyway (when using OpenGL distribution), therefore there should be some way to mix both, howev

Re: [JAVA3D] OpenGL <-> Java3D

2004-01-14 Thread Kevin Glass
> Yohan Baillot (Contractor) wrote: > >> >> Dear all, >> >> I am currently using OpenGL in my project to render graphics but I would >> like to use >> some of the Java3D and JMF tools as well. I have now the problem to let >> Java3D know >> what display surface created by OpenGL to use to draw. I m

Re: [JAVA3D] OpenGL <-> Java3D

2004-01-13 Thread Alan Hudson
Yohan Baillot (Contractor) wrote: Dear all, I am currently using OpenGL in my project to render graphics but I would like to use some of the Java3D and JMF tools as well. I have now the problem to let Java3D know what display surface created by OpenGL to use to draw. I must as well have a way to

[JAVA3D] OpenGL <-> Java3D

2004-01-13 Thread Yohan Baillot (Contractor)
Dear all, I am currently using OpenGL in my project to render graphics but I would like to use some of the Java3D and JMF tools as well. I have now the problem to let Java3D know what display surface created by OpenGL to use to draw. I must as well have a way to get a pixel array from JMF to cr