[JAVA3D] Stereo with Java3D Opengl, ASUS Geforce4, GLdirect

2002-11-07 Thread Robson Augusto Siscoutto
Hello people. I am using one graphics card ASUS V8420 Deluxe, java1.4.1, DirectX81.b, Java3D OpenGL and Win2000. Through GLDirect3.0 Software, I obtained stereo visualization in window. The visualization in stereo fullscreen also is possible. Any doubts between contact. Robson. ==

[JAVA3D] Stereo with Java3D under Windows NT??

2002-03-22 Thread Octavian Nasarimba
Hi all, Can someone tell me if it is possible to run a Java3D application in stereo mode under Windows NT 4.0?? I have a Matrox Millennium 400G graphic card and Eye3D-Glasses but I can not find any driver supporting Windows NT. Any help would be very much appreciated. Thanks in advance, -- __

Re: [JAVA3D] Stereo with Java3d

2000-01-17 Thread jack gundrum
Thomas, No, the trick is the way the video card supports OpenGL. It was posted here that Java3D makes "standard" OpenGL calls. One card that supports OpenGL in this way is E&S AccelGalaxy and E&S Tornado(will see soon). We bought an AccelGalaxy and it worked fine except that there were some probl

Re: [JAVA3D] Stereo with Java3d

2000-01-17 Thread Zdenek Kabelac
> > So far we are using different way to create stereo image - we are using > > two Canvas3D with views for the left & right eye - > > this is working, but it has one big problem - we can't sychronize > > buffer swapping - as we would like to see synchronized buffers swapping. > > Now when the sce

[JAVA3D] Stereo with Java3d

2000-01-14 Thread Zdenek Kabelac
Hello I'd like to ask you a few questions. As you are one of java3d leading person you probably could know some answers to them. We are using Java3d with linux (& accelerated libGL + MGA G400) We would like to use Stereo java3d posibilities with Crystal Eyes. We have many problems with this so