Re: [JAVA3D] problem with rendering

2001-03-09 Thread John Wright
Desiree, Yes, I looked at it more after I'd sent that note and had missed the change in the z coordinate. >From the pictures you sent I don't really see why it would be a clipping problem. Have you sent it into Sun as a bug? I had some geometry I hand fashioned (QuadArrays) that blinked in and

Re: [JAVA3D] problem with rendering

2001-03-09 Thread BRANDY Cyril
Do you try : PolygonAttributes pa = new PolygonAttributes(); pa.setCullFace(PolygonAttributes.CULL_NONE); Cyril -Message d'origine- De: Desiree Hilbring [mailto:[EMAIL PROTECTED]] Date: vendredi 9 mars 2001 11:54 À: [EMAIL PROTECTED] Objet: Re: [JAVA3D] problem with rendering O

Re: [JAVA3D] problem with rendering

2001-03-09 Thread Desiree Hilbring
On Thu, 8 Mar 2001, John Wright wrote: > Desiree, > > Doesn't your right side fold back onto itself? (point 3 to 4 is the > reverse of 2 to 3) (I didn't look beyond your right side) Thus you > really didn't create boxes... which of course you don't see until you > rotate them. I checked it again

Re: [JAVA3D] problem with rendering

2001-03-08 Thread John Wright
Desiree, Doesn't your right side fold back onto itself? (point 3 to 4 is the reverse of 2 to 3) (I didn't look beyond your right side) Thus you really didn't create boxes... which of course you don't see until you rotate them. As an experiment, if you still suspect a problem with normals, perhap

Re: [JAVA3D] problem with rendering

2001-03-08 Thread Desiree Hilbring
oo On Thu, 8 Mar 2001, Yazel, David J. wrote: > I don't know enough of your app to understand what "looks wrong" to you.. In > the second screenshot there are empty bands in the middle of the box.. is > that what you are re

Re: [JAVA3D] problem with rendering

2001-03-08 Thread Yazel, David J.
riginal Message- From: Desiree Hilbring [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 08, 2001 10:47 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] problem with rendering On Thu, 8 Mar 2001, Yazel, David J. wrote: > Could it be clipping? "corners of boxes disappearing" sure soun

Re: [JAVA3D] problem with rendering

2001-03-08 Thread Desiree Hilbring
o 2500.0 thanks Desiree > > Regards, > > Dave > > -Original Message- > From: Desiree Hilbring [mailto:[EMAIL PROTECTED]] > Sent: Thursday, March 08, 2001 9:54 AM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] problem with rendering > > > > Hi Desire

Re: [JAVA3D] problem with rendering

2001-03-08 Thread Yazel, David J.
Could it be clipping? "corners of boxes disappearing" sure sounds like a clipping problem. Regards, Dave -Original Message- From: Desiree Hilbring [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 08, 2001 9:54 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] problem with

Re: [JAVA3D] problem with rendering

2001-03-08 Thread Desiree Hilbring
> Hi Desiree, > I would suggest you to use TriangleStripArray. Rgds, |:0). ok, i switched to TriangleStripArrays, but it does not help, the effect is the same. Any other ideas? Thanks Desiree > > Desiree Hilbring schrieb: > > > Hi everybody, > > > > I created an object, consisting of sever

Re: [JAVA3D] problem with rendering

2001-03-08 Thread Adriano Cavalcanti Silva
Hi Desiree, I would suggest you to use TriangleStripArray. Rgds, |:0). Desiree Hilbring schrieb: > Hi everybody, > > I created an object, consisting of several smaller boxes, created by > QuadArrays. The problem arises, when I try to rotate the box, then I get > some really strange renderi

[JAVA3D] problem with rendering

2001-03-08 Thread Desiree Hilbring
Hi everybody, I created an object, consisting of several smaller boxes, created by QuadArrays. The problem arises, when I try to rotate the box, then I get some really strange rendering results. The edges of the objects are cut of or some, not all, of the smaller boxes are not displayed. I searc