Re: [JAVA3D] texture problem

2004-02-19 Thread Bassam
I would like to ask you to test rendering a  4-point quadraliteral and apply texture. See what happens ?If somebody got it right please send me  some code.   I don't think it is the graphics card because I tested the program over two different cards (NVIDIA GeForce and Rage 128 Pro)  and I g

Re: [JAVA3D] texture problem

2004-02-19 Thread Chris Ender
Hello Bassam, I recently had a problem with a texture on a rectangle polygon.   I could not solve a problem with rendered the texture color depth on my computer. However it looks well on other computers, so I think I have a problem with the graphics driver. Thank for all people who helped m

Re: [JAVA3D] texture problem

2004-02-19 Thread T.J.Hunt
From: Bassam [mailto:[EMAIL PROTECTED] > I have a 4 vertix planar polygon (not a square ,because the > base is much longer) The problem is when I apply this texture > on it ,the straight lines will be bent in a strange > way...take a look at the two pictures the texture coordinates are: > upp

Re: [JAVA3D] texture problem

2004-02-18 Thread Bassam
I think this is a rendering problem . If you guys considered the left blue strip , it goes straight by the edge. However, it should be minified as we are interpolating upwards.  I need to tell the renderer how to texture my object.   Has anybody exprienced such a thing?   Bassam =

Re: [JAVA3D] texture problem in wireframe

2002-01-21 Thread Bob Dengle
nates() methods to add them to your geometryarray -Bob Dengle >From: Arwiyanto Asrori <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: [JAVA3D] texture problem in wireframe >Date: Mon, 21 Jan 2002 19:3

[JAVA3D] texture problem in wireframe

2002-01-21 Thread Arwiyanto Asrori
Hi, I created 6 lines in java3d and made two triangles. I combined these triangle and became a square. I tried to put a texture in whole square, but the texture stay in every triangle. That's not what i want. How can i solve this problem? it would be helpful if there a simple code to make it.

Re: [JAVA3D] Texture problem for newbe

2001-09-10 Thread Adrian Meekings
TexCoordGeneration objects? beats me! Cheers A - Original Message - From: "Kevin Duling" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, September 08, 2001 8:13 AM Subject: Re: [JAVA3D] Texture problem for newbe > I just looked over your code again. Ye

Re: [JAVA3D] Texture problem for newbe

2001-09-07 Thread Kevin Duling
> Thankyou for your help > > Adrian > - Original Message - > From: "Kevin Duling" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Saturday, September 08, 2001 1:15 AM > Subject: Re: [JAVA3D] Texture problem for newbe > > > > You'

Re: [JAVA3D] Texture problem for newbe

2001-09-07 Thread Adrian Meekings
eptember 08, 2001 1:15 AM Subject: Re: [JAVA3D] Texture problem for newbe > You're not loading the variable 'texture' up with the texture you loaded in > from TextureLoader. > > Replace this line: > Texture2D texture = new Texture2D(Texture.BASE_LEV

Re: [JAVA3D] Texture problem for newbe

2001-09-07 Thread Kevin Duling
ader.getTexture(); - Original Message - From: Adrian Meekings <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, September 06, 2001 11:31 PM Subject: [JAVA3D] Texture problem for newbe > Hi folks. > > The following code will not place a texture (that I can see a

[JAVA3D] Texture problem for newbe

2001-09-06 Thread Adrian Meekings
Hi folks. The following code will not place a texture (that I can see anyway onto an object) Appearance appearance = (Appearance)shape3D.getAppearance(); TextureLoader loader = new TextureLoader(directoryString,applet); //applet is the applet used for this program ImageComponent2D image = loa