I'm attempting to start a development environment on a new
machine.
It's an Athalon based system, currently running Win98 (until I
can get NT, and hopefully Solaris for Intel afterward). I've
got the LeadTek GeForce 3D card in there. I've tried both
jdk1.2.2 and jdk 1.3. With both of them, when
Title: Texture
I am trying to learn how to use textures.
I added the following code to my appearance:
TextureLoader loader = new TextureLoader("tex01.jpg", this);
ImageComponent2D image = loader.getImage();
Texture2D tex = new Texture2D();
tex.setImage(0, image);
> From: Eric Arnold <[EMAIL PROTECTED]>
> I am writing a predator/prey simulation
> and want the animals to have semi random movement but I can't get them to
> move unless I use a PositionInterpolator - and then they just move along one
> axis. I tried adding an extra branch group and rotating it
Title: Texture
Bob,
Set
the texture using (simply):
E.g.
TextureLoader tex = new TextureLoader(
"earth.jpg", this );
app.setTexture( tex.getTexture()
);
If you
need to modify the wrapping for S,T you can store the result of tex.getTexture()
and call setBoundaryMode* before assigning t
Sivaram,
If I understood your question correctly, you would like the user to be able
to walk around the VRML file of the building you just loaded.
Java 3D, doesn't know anything about your "building", it is just a bunch of
triangles, that happen to be grouped together. I'm guessing that your
que
Ken,
There are two ways that spring to mind. The first uses a background image:
Background.setImage and you can draw the gradient using the 1.2
GraphicsContext2D methods. This method is simple but does not repined to
window resizing, so if your Canvas3D is resizable that is problematic. It
will n
Eric,
Use Transform3D.setTranslation(...)
Sincerely,
Daniel Selman
[EMAIL PROTECTED]
http://www.tornadolabs.com
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Eric Arnold
Sent: 24 December 1999 00:09
To: [EMAIL PROTECTED]
Subject: [JAV
Everybody Who know that can't run
JAVA3D program in JBuilder3.0.
But It can compiles all files completely
and can running in IE or Netscape.
follow is error message
AppAccelerator(tm) 1.2.010 for Java (JDK 1.2),
x86 version.Copyright (c) 1997-1999 Inprise Corporation. All Rights
Reserve
perhaps i wasnt making myself cleari am trying to create
a beam of light ...sayif you are in dark room and
lit a flashlight ...i am trying to create a "spotlight" and also
to see a cone.is there any way to achieve it?
Eric Arnold wrote:
> you are correct in saying that the light ori
there sure is... if I understand the Java3D representation of light you
could do it like this - Make a cone object, set the colors (ambient,
diffuse, emissive, and specular) as you wish for your light and make it
semi-transparent. This should give off some light, but if you want more
just create
i am trying to create a "spotlight" and also
> to see a cone.is there any way to achieve it?
how about a less-than-fully-transparent cone??
jeffs
--
Jeff Sonstein, M.A. http://ariadne.iz.net/
http://ariadne.iz.net/~jeffs/jeffs.asc
==
t
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