Re: [JAVA3D] ddraw.dll failure

2000-02-10 Thread Vladimir Olenin
DSD> In our app, we can load up our full application fine, but when we load up the DSD> component that does some kind of java3d stuff I get a weird error. DSD> a windows popup says this DSD> "Initialization of the dynamic link library c:\winnt\system32\ddraw.dll failed. DSD> The process is termina

[JAVA3D] Textures in Browsers, A Solution

2000-02-10 Thread Fahad Aziz
hello i was very much concerned about bringing textures in browser. but i used to receive the message that: unable to load image. i searched alot on interest group, and what i found was that this is a java3d-problem, because, trees compiles up eariler then the image to get loaded. it was suggeste

[JAVA3D] Texture in Box and Sphere

2000-02-10 Thread HAroldo Pereira
Hi I need of helps! How do I put texture in Cube and Sphere objects ? This code dont works: Sphere sp = new Sphere(); sp.setCapability(Primitive.GENERATE_TEXTURE_COORDS); Appearance app = tetra.getAppearance(); TextureLoader tex = new TextureLoader("tijolo.jpg", this); app.set

Re: [JAVA3D] MathEngine is " Windows only " : Y U C K !

2000-02-10 Thread P. Flavin
__ please __keep posts ON TOPIC : Java3d This discussion is hearby moved to the newsgroup : comp.graphics.animation closely related issues may be found at : comp.graphics.algorithms ___ ALSO ___ post and read : comp.lang.java.3d comp.lang.java.3d ge

Re: [JAVA3D] Bug in J3D 1.2alpha and beta in BranchGroup.pickClosest ?

2000-02-10 Thread Chris Wewerka
Hi Olivier, I did use geometry-based picking instead of bounds-based, and it did work (with only small performance loss, because i do have only small picking branch-groups). But i had to change some lines of code somewhere else and now i have the same problem. My deadline for my diploma is very n

Re: [JAVA3D] Updating the FAQ - that recurring browser question

2000-02-10 Thread Janet Song
Hi My applets work fine in IE 4 but it doesnt work under IE 5... why? thx -Original Message- From: Tim Bray [SMTP:[EMAIL PROTECTED]] Sent: Sunday, February 06, 2000 12:56 AM To: [EMAIL PROTECTED] Subject:Re: [JAVA3D] Updating the FAQ - that recurring browser question

Re: [JAVA3D] pick coordinates

2000-02-10 Thread Racz Istvan pm1
How can you imagine to clikk with the mouse inside of a cube? You can clikk on a surface and get the (x,y) point, but how can you clikk with a 2D "thing" inside of a 3D cube? On Thu, 10 Feb 2000, Janet Song wrote: > Hi all > > I have a cube made out of quadarray. I would like to pick anywhere in

[JAVA3D] MathEngine is " Windows only " : Y U C K ??? Why???

2000-02-10 Thread Vladimir Olenin
CD> programmer, it made a lot of sense to me. I'd love to see more discussion CD> like this. It's debate like this that moves technology forward. Ahh, i would really like as well. And moreover, i got some topics (or better say questions) to discuss. Wanna say beforehand, i greatly respect all of

[JAVA3D] True potential [was: RE: [JAVA3D] MathEngine is " Windows only " : Y U C K !]

2000-02-10 Thread Casteel, Don
I don't understand why you feel this isn't relevant? The base issues being addressed are "How to help Java3d realize it's true potential" what can be more relevant than that? I would like nothing more than to be able to accomplish what I need with 100% pure Java. What I'm really after is develo

Re: [JAVA3D] texturing an object

2000-02-10 Thread Britt Worofsky
Hi Phelim, you have to identify the Shape3D node that contains the geometry you want to map the texture to. I don't know about your original file format, but e.g. in VRML you can attach labels to single nodes and reference the equivalent nodes in Java3D. The named objects are collected in a hash

Re: [JAVA3D] Point Coordinates

2000-02-10 Thread Marina Santana
Oliver,   I have the doc, tutorials and demo. Be sure that I don't ask any question here before I search all the documentation available. I had searched the archives looking for the answer to my question, too. I didn't had the file named IntersectTest.java in the demo directory, but I had th

Re: [JAVA3D] pick coordinates

2000-02-10 Thread Janet Song
Hi... sorry i meant click on the surface of the cube and enter the z coordinate by textbox bye -Original Message- From: Racz Istvan pm1 [SMTP:[EMAIL PROTECTED]] Sent: Thursday, February 10, 2000 4:55 PM To: [EMAIL PROTECTED] Subject:Re: [JAVA3D] pick coordinates How

[JAVA3D] basics?

2000-02-10 Thread Casteel, Don
I've got a couple of "basics" issues I can't seem to figure out. I'm sure the answers are simple, and I'm going to feel stupid once someone shows me the light, but here it is: 1.) I've got an application which renders points, and antialiasing is selectable before the scenegraph is created. Everyt

Re: [JAVA3D] pick coordinates

2000-02-10 Thread Barry Walsh
Janet, Have a look at IntersectTest.java. It's located in the PickTest directory of the demos included with the 1.2B1. It demonstrates how to get the vertex coordinates of the primitive, closest vertex, etc. With that info, you can easily calculate distances. B -Original Message- From

Re: [JAVA3D] maybe new BUG ?

2000-02-10 Thread Pasi Paasiala
This problem appears also when setting the scheduling bounds more than once. java.lang.IndexOutOfBoundsException: Index: -1, Size: 0 at java.util.ArrayList.RangeCheck(ArrayList.java:490) at java.util.ArrayList.remove(ArrayList.java:372) at javax.media.j3d.BoundingLeafRetai

Re: [JAVA3D] True potential [was: RE: [JAVA3D] MathEngine is "Windows only ": Y U C K !]

2000-02-10 Thread Dr Alun Moon
"Casteel, Don" wrote: > I don't understand why you feel this isn't relevant? > > The base issues being addressed are "How to help Java3d realize it's true > potential" what can be more relevant than that? > > I would like nothing more than to be able to accomplish what I need with > 100% pure Java

Re: [JAVA3D] Once again what are the best graphic cards for j3d??

2000-02-10 Thread Bob Gray
I just bought and installed 3dfx Voodoo3 2000 card. As far as I can tell, I had no special graphics card in my PC at all. I think it was just doing OpenGL stuff at the software level. (Does that make sense? I am not a hardware person at all.) So, after plugging the card in, I got an error runn

[JAVA3D] How many triangles

2000-02-10 Thread Don Robertson
Hi, Anyone got any idea how to count the number of triangles there are in a scene? I'm not sure if each OpenGL implementation draws objects with the same number of triangles, so a count would be useful for my project. thanks Don __ Get Your Priv

[JAVA3D] how construct solid objects from array of simple geometry

2000-02-10 Thread manuel burgada
Hi guys! Somebody knows how to construct objects starting with polygons in diferents slides? Imagine that I have a lot of polygons one over the other, and I must to connect them in order to create a solid object. What I have to do is some array of geometrys objects and then make Interpolation or

Re: [JAVA3D] True potential [was: RE: [JAVA3D] MathEngine is "Windows only ": Y U C K !]

2000-02-10 Thread Roberto Speranza
- Original Message - From: "Dr Alun Moon" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: February 10, 2000 8:35 AM Subject: Re: [JAVA3D] True potential [was: RE: [JAVA3D] MathEngine is "Windows only ": Y U C K !] > "Casteel, Don" wrote: > > I don't understand why you feel this isn't r

Re: [JAVA3D] Benchmark Java3D (and FPS)

2000-02-10 Thread Sara Rosner
Try the attached file Sara - Original Message - From: ArtMotion <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, January 31, 2000 12:33 AM Subject: [JAVA3D] Benchmark Java3D (and FPS) > Is there anyway (Application) to see how fast my JDK+Java3D under Linux > is VS JDK+Java3D u

Re: [JAVA3D] Bug in Texture.setImage()?

2000-02-10 Thread Julian Scheid
on today's accelerator cards, textures must have a side length which is a power of two. future cards are planned to accept arbitrary texture sizes. (perhaps there are already chips on the market today that allow for this, i'm not sure.) for example, 256x256, 512x128 or 64x512 are sizes that the T

Re: [JAVA3D] maybe new BUG ?

2000-02-10 Thread Uma Sabada
Pasi: This could be a different problem. Are you using 2 universes? Please send us a test program. Thanks Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Thu Feb 10 07:26:05 2000 MIME-Version: 1.0 Content-Transfer-Encoding: 8bit X-Priority: 3 X-MSMail-Priority: Nor

Re: [JAVA3D] Once again what are the best graphic cards for j3d??

2000-02-10 Thread Osborne, Richard N
I own a Voodoo3 3000. Java3D will make pretty good use of the card using Direct X. But, in order to get the best performance, you would have to make calls to the 3DFX or Glide GL APIs directly. That would mean using some sort of .dll unfortunately. There some APIs available on the web that do this

[JAVA3D] package class listing

2000-02-10 Thread Hock, Gregg
Does anyone know of a way to get a listing of all the classes that exist in a particular package. We are trying to this in code during runtime. Thanks, Gregg === To unsubscribe, send email to [EMAIL PROTECTED] and include i

Re: [JAVA3D] Updating the FAQ - that recurring browser question

2000-02-10 Thread Nicolas
- Original Message - From: "Janet Song" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, February 10, 2000 8:47 AM Subject: Re: [JAVA3D] Updating the FAQ - that recurring browser question. I have also problem about running java3D in a browser. the java console send : /* java.

Re: [JAVA3D] poor performance

2000-02-10 Thread Britt Worofsky
Hi Don, thanks for answering my mail. I tried it out and eliminated nearly all setCapability()-statements from my code. The result was: nothing changed. Then I ran at the examples from Sun, which rendered fast, and looked at their code to see what is diffrent, and what can be the reason for the s

Re: [JAVA3D] Smoke

2000-02-10 Thread Dag Magne Ulvang
Doug Gehringer wrote: > > Billboards are one way to render "fuzzy particles" but there are two > alternatives which should be faster: > > 1) Large, anti-aliased points. These should be the fastest, but >there may be problems with inconsistent rendering on different >

[JAVA3D] Moving View

2000-02-10 Thread PK
Hi, Up until now, I have just been able to move objects in a scene, i.e. - spin them, rotate them around another object etc. I was wondering if it is possible to keep the object at a fixed point, and move the view position instead. There's two ways I'd like to be able to do this:

[JAVA3D] Bug in Texture.setImage()?

2000-02-10 Thread Britt Worofsky
Hi all, please help me with this problem: if I call Texture.setImage(0, imageComponent) on a live and compiled texture node (J3D 1.2beta), I get an IllegalArgumentException saying "illegal image size". I obtain the imageComponent from a TextureLoader object. If I print out the size of the ImageCo

Re: [JAVA3D] True potential [was: RE: [JAVA3D] MathEngine is "Windows only ": Y U C K !]

2000-02-10 Thread Matthew Gahan
Also agreed... Paul, Are you an official moderator for this board? If so are there others and who might they be? Just currious Also on portability lets not forget its operating systems that prevent effective portability not languages Alun, Sun do a JDK 1.2 plugin for browsers (does this

Re: [JAVA3D] Point Coordinates

2000-02-10 Thread David Hallé
Marina Santana wrote: Hi, I want to get the coordinates of the mouse pointer when I click it. What do you mean by "click it" ? Do you want the coordinates on the screen? in your 3D view? David.

[JAVA3D] Synchronizing interpolator and view transformgroup

2000-02-10 Thread David Hallé
Hi all! I've got a camera that is controlled by a behavior (say 'viewbehavior') wich wakeup criteria is a transformgroup changed transform3D. This transformgroup is controlled by an interpolator(another behavior). When my 'viewbehavior' wakes up, it takes the position of my object and change my c

Re: [JAVA3D] Once again what are the best graphic cards for j3d??

2000-02-10 Thread Olivier fillon
>I just bought and installed 3dfx Voodoo3 2000 card. > >As far as I can tell, I had no special graphics card in my >PC at all. I think it was just doing OpenGL stuff at the >software level. (Does that make sense? I am not a hardware >person at all.) > >So, after plugging the card in, I got an er

Re: [JAVA3D] Bug in Texture.setImage()?

2000-02-10 Thread Daniel Selman
Julian, I think you will find that the TextureLoader class does exactly that. Texture images are scaled to be a power of 2. Only if you apply the image directly and don't use the TextureLoader are you responsible for scaling yourself. I think this seems like a sensible compromise. Sincerely, D

Re: [JAVA3D] Textures in Browsers, A Solution

2000-02-10 Thread Vladimir Olenin
FA> BUT.. i think i found the REAL answer to this problem FA> we need to provide absolute positioning in java3d code for pictures and FA> other files. FA> for instance, in my case: FA> TextureLoader bgtex1 = new TextureLoader(new string(" FA> c:\\jbuilder3\\myprojects\\theGame\\blue.jpg"),new St