[JAVA3D] XZ Plane mouse click

2001-04-06 Thread Donald Peeke-Vout
I'm currently in the process of building a Java 3D game environment with a user interface that is similar to the Maxis game "The Sims". I'd like to have the users character walk towards any point on the Canvas3D object that is clicked, but I'm can't figure out how to implement it. Basically, the

Re: [JAVA3D] Appeal for scaling info

2001-04-06 Thread Dipl. Ing. Paul Szawlowski
Maybe you an try this: Split the rotation/translations (TG1) and the scaling(TG2) into two seperate TransformGroups. TG1 --- TG2 --- Object | --Text Brian Eppert schrieb: > How can I negate the scaling of a node by it's TransformGroup > parents? I'd like to add a Text2D at t

Re: [JAVA3D] XZ Plane mouse click

2001-04-06 Thread alvaro zabala
Hi, Donald. You must use the class PickCanvas. This class has a method setShapeLocation(x,y), where x, y are the pixel coordinate where the user made pick. After that, you must use the method pick(), or pickAll(), or pickAllSorted() and you'll get an object PickResult. From this PickResult you'll

[JAVA3D] Bug??? -- Transparent texture

2001-04-06 Thread Bo, Jianquan, myview
Hallo, Is this a bug by transparent texture with 'REPLACE' mode in Java3D? The attached vrml file was used to test the transparent texture behaviour. When the texture attribute was set to 'REPLACE' mode in my java3d program, it was rendered wrong. The six faces of the box were sorted incorrect

Re: [JAVA3D] Appeal for scaling info

2001-04-06 Thread Desiree Hilbring
Hi Brian, I am not some of theses geniuses but thinking about Text2D for some days now. Basically I had the problem that I needed to enlarge my labels, thats why I ended up scaling the Text2D anyway. Today I was thinking about adding a scale for my hole scene, except for my labels. I have BG ro

Re: [JAVA3D] Morph performance and Boned meshes...

2001-04-06 Thread Artur Biesiadowski
Leyland Needham wrote: > My other qestion is about Morphs. Is performance affected by the total amount > of morph targets in a Morph, or by the number of morph targets that are > weighted above 0.0? My old engine was optimized by skipping morph > calculations when the target was weighted at 0.0.

Re: [JAVA3D] UI Components in 3d

2001-04-06 Thread Paul Cohen
An excellent book I have been working with is "3D User Interfaces in Java3D" http://www.manning.com/Barrilleaux/index.html. -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Artur Biesiadowski Sent: Thursday, April 05, 2001 11:29 PM To: [EMAI

Re: [JAVA3D] XZ Plane mouse click

2001-04-06 Thread Paul Cohen
Hey Donald, Check out the Glymp3D game here http://www.hta-bi.bfh.ch/~swc/DemoJ3D/Glymp3D/ which has an example of this behaviour. Other demos are available at http://www.hta-bi.bfh.ch/~swc/DemoJ3D/ Gotta say I'm impressed with the quality of these students work. The methodology and presentation

Re: [JAVA3D] XZ Plane mouse click

2001-04-06 Thread Yazel, David J.
Is that project still active? I have sent query e-mails to Gregor and Christian since last July and have never received a return e-mail. I do see that their site has been updated though and it looks like they have made progress. Is this for degree work? Funny, I always expect that people doing

[JAVA3D] 3 Axis

2001-04-06 Thread silvano
- Original Message - From: Artur Biesiadowski <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, April 05, 2001 10:26 AM Subject: Re: [JAVA3D] 3 Axis > > > > Hi!! > > > > I'm working on a game in which the user needs to move an object around > > a 3D "room", allowing 6 degrees

Re: [JAVA3D] Virus problems

2001-04-06 Thread John Davies
Perhaps if everyone stopped using Microsoft email clients we wouldn't have this problem!  Please don't ban/stop attachements, they're very useful in this list. -John- Josh Richmond wrote:  Personally I think attachments are useful in this type of forum. Especially when a jpg is worth a hundred l

Re: [JAVA3D] Wireframes?

2001-04-06 Thread Yazel, David J.
Nope. I don't think there is any easy solution. 1. You would need to be calculate for every line segment whether it should be shown. If this is a hidden line removal algorthim then it will not be fun. 2. On every frame you would need to update your geometry to make the change. One way you coul

Re: [JAVA3D] XZ Plane mouse click

2001-04-06 Thread Artur Biesiadowski
"Yazel, David J." wrote: > Funny, I always expect that people doing Java3d work would participate in > the interest list, but then I see projects like this that are developed by > people you never see here. This is not obvious that this list is a good place. Some people try web forums at sun sit

[JAVA3D] JAI and Advanced Texture Mapping

2001-04-06 Thread Alex Terrazas
Hey Gang- I am interested in the potential interplay between Java3D texture mapping and the Java Advanced Imaging API (which is, by the way, very cool).  I am on the JAI Expert Panel and I can assure you that there are some really nice features--especially the networked image rendering and the pul

[JAVA3D] Reset the rotation of a MouseRotate behavior.

2001-04-06 Thread Timmy Tong
Dear all, I have a 3-axis (x,y,z) graph under a branchgroup, I added a MouseRotate to this branchgroup so that user can rotate the whole graph by their mouse. Now I want to have a button to reset the graph so that for example, the xy-plane is perpendicular to the view. How can I do it? Thank you

[JAVA3D] Decal Group

2001-04-06 Thread Sackmunky
Question: I am placing the texturedSphere and the lines on top in a Decal Group. I have set the capabilites of the texture to DECAL. The only problem is that I can see the back of the globe. Is there anyway that I can tell JAva3D just to show the lines that are visible to the viewer? Thanks

Re: [JAVA3D] Virus problems

2001-04-06 Thread Paul Cohen
Just make sure your virus scanner is up to date (and I mean up to date as these days you need to keep on top of it) and you should not have a problem. Norton picked up all the current virus attachments from this list and I use outlook, which is an incredibly useful PIM tool apart from just e

Re: [JAVA3D] JAI and Advanced Texture Mapping

2001-04-06 Thread Justin Couch
Alex Terrazas wrote: > you that there are some really nice features--especially the > networked image rendering and the pull imaging > model that can be incorporated into Java3D. Last time I looked at JAI (about 6 months ago) it still suffered from the same underlying flaws that the core Java im

Re: [JAVA3D] Virus problems

2001-04-06 Thread Justin Couch
and then look what it does to these emails. That's impossible to read - what font size are you using - 2 point? There's a really good reason why HTML mail is really annoying (apart from the fact that I can't read it in pine). Virus scanning software is useless because you still have to download t

[JAVA3D] Clarification; RenderedImage

2001-04-06 Thread Alex Terrazas
Sorry- Justin is correct.  I meant to say that access to Java3D from JAI would be through a RenderedImage and not necessarily a BufferedImage.  Sorry for the confusion. The distinction is important. Alex

Re: [JAVA3D] Virus problems

2001-04-06 Thread [EMAIL PROTECTED]
Point taken...I actually meant to mention "common sense" as well, which sort of dictates nowdays that you actually scrutinise the e-mails as well before opening attachments. Yes, Virus checkers are only as good as long as they are up to date. Fortunately Nortan, Symantec etc are usually only 2

Re: [JAVA3D] How do I move an object without interpolators?

2001-04-06 Thread Gregory X Hopkins
Hi Mike, I use something like this for simple (non-behavior) animation: public class Animator extends Applet implements ActionListener { protected int counter = 0; float z=0; Timer timer = new Timer(100,this); //10 frames per second public void actionPerformed(ActionEvent e ) { counter++; /

Re: [JAVA3D] Decal Group

2001-04-06 Thread J. Lee Dixon
Oops. The whole point of DecalGroup is to disable depth buffering for *coplanar* objects. Problem is that spheres are not planar to begin with. That's a tough one. ;) In order to use DecalGroup you would have to put each face of the sphere into it's own group, and split the lines along those f

Re: [JAVA3D] Wireframes?

2001-04-06 Thread Kyle McDonald
Thanks. I need the polygons anyway. Well I'd like to be able to turn them on and off - wireframe when rotating and dragging on screen, etc. But both the lines representing the 'edges' of the object, and the surfaces are supposed to be shown in the 'normal'

Re: [JAVA3D] Morph performance and Boned meshes...

2001-04-06 Thread Chien Yang
Leyland, The answer to your second question is j3d does skip over zero weight morph targets in it computation. - Chien Yang Java 3D Team. > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > Date: Thu, 5 Apr 2001 18:52:22 EDT > From: Leyland Needham <[EMAIL PROTECTED]> > Subject:

[JAVA3D] error

2001-04-06 Thread Luciana Meneghel
When I run my applet appear the error: Verifier error .()V: Cannot find class javax/media/j3d/Canvas3D java.lang.VerifyError: Thanks. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the messag

Re: [JAVA3D] DirectX problem??

2001-04-06 Thread Kelvin Chung
Hi Chris, The background problem should happen in OpenGL version only which which glDrawPixels() (not accelerated by most PC hardware). For directX version it is not a problem since we use BltFast() to draw the surface (unless background image is change every frame) To use Texture (instea

Re: [JAVA3D] BoundingPolytope problem

2001-04-06 Thread Kelvin Chung
Hi Vahe, From the line number, it seems you are still using Java3D v1.1.3 This bug ID 4403640 - BoundingPolytope computeVertex() throws ArrayIndexOutOfBoundsException is already fixed in v1.2.1 release. Thanks. - Kelvin --- Java 3D Team Sun Microsystems Inc. >X-Unix-From: [EMAIL

Re: [JAVA3D] com.sun....OrbitBehavior problem

2001-04-06 Thread Andrea Tartaro
> Thanks for the reply. What I would like to see is that when I select > a new center of rotation, and then use the mouse to rotate, > the view does not immediately re-center on (i.e., translate to) the > new center of rotation. > For example, consider points A and B shown in the view where A is

Re: [JAVA3D] Decal Group

2001-04-06 Thread Jenkins, Todd (HOU)
There's another method that might work but would not be very elegant. It's possible to create a second decal from your original image that would have the back-facing sections erased. This would require of course that you update this modified decal when your world or viewpoint changed. -Todd --

Re: [JAVA3D] how to use java3D in jbuiler4.0 ?

2001-04-06 Thread Brian Eppert
Use the Project Properties menu choice (under the Project Menu), click the Required Libraries tab, click Add, click New, name it "java3d", click add (almost there...), navigate to your jdk (the one where java3d is installed) select the jre/lib/ext directory and click OK, click OK, click OK, and cl

Re: [JAVA3D] DirectX problem??

2001-04-06 Thread J. Lee Dixon
Excuse my naivety here, but being a developer who's target audience will be browser users, how would I set this property? Is it literally just a system property of some sort? Do I do a setProperty("j3d.g2ddrawpixel", "false") somewhere? -Lee > -Original Message- > From: Kelvin Chung [m

[JAVA3D] cool java3d

2001-04-06 Thread Ahmed Shakil
Man this thing is amazing. so much work been done on Java3D in Europe and in schools there. I dont know what Americans are doing? Drinking bud and partying? I have met so many european students who are studying Java3D at there school. I dont know of any Java3D class in state universities. just

[JAVA3D] OpenAL

2001-04-06 Thread J. Lee Dixon
Has Sun (or anyone else) considered making an AudioDevice that uses OpenAL? Or is OpenAL too beta for such an undertaking? I would think OpenAL would be perfect for Java3D. -Lee J. Lee Dixon SAIC - Celebration, FL 321-939-7917 [EMAIL PROTECTED]AOL: LeeOrlando =

Re: [JAVA3D] DirectX problem??

2001-04-06 Thread Kelvin Chung
>MIME-Version: 1.0 >Date: Fri, 6 Apr 2001 14:56:14 -0400 >From: "J. Lee Dixon" <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] DirectX problem?? >To: [EMAIL PROTECTED] > >Excuse my naivety here, but being a developer who's target audience will >be browser users, how would I set this property? Is it li

Re: [JAVA3D] cool java3d

2001-04-06 Thread Brad Schrick
At 12:23 PM -0700 4/6/01, Ahmed Shakil wrote: >Man this thing is amazing. so much work been done on Java3D in Europe and in schools >there. I dont know what Americans are doing? Drinking bud and partying? I have met so >many european students who are studying Java3D at there school. I dont know

Re: [JAVA3D] cool java3d

2001-04-06 Thread Rookie
At 12:23 PM -0700 4/6/01, Ahmed Shakil wrote: > Man this thing is amazing. so much work been done on Java3D in Europe > and in schools there. I dont know what Americans are doing? Drinking > bud and partying? I have met so many european students who are studying > Java3D at there school. I dont k

Re: [JAVA3D] cool java3d

2001-04-06 Thread Ahmed Shakil
I am in California, stuck in the primitive world of Autodesk, who hasnt yet figured out which tool to use for developing platform independent software. Eventually the answer is Java, but some people have the habbit of learning the hardway. And thats I had my remarks about *Americans*; No Java3D

Re: [JAVA3D] Virus problems

2001-04-06 Thread Rob Posadas
I've removed [EMAIL PROTECTED] from the alias, thus disallowing him from posting any longer. If this was an innocent mistake, then that should take care of it. If he resubscribes and continue to send out viruses, I'll need to take further action. Rob Posadas Manager, 3d Graphics Software Sun

Re: [JAVA3D] Appeal for scaling info

2001-04-06 Thread Kyle Wayne Kelly
Although I did not answer your question, my ego enjoyed reading your question. I just ignored the implicit sarcasm. /** * Kyle Wayne Kelly * Computer Science Student * University of New Orleans * 504-391-3985 * http://www.cs.uno.edu/~kkelly * Glory to God! * El temor del hombre p

[JAVA3D] Creating shapes at runtime???

2001-04-06 Thread Danny Kahn
Hi-- I'm working on a 3D clickable interface, and I want to be able to create spheres dynamically when the user clicks. Java3D doesn't let you add children to live or compiled branchgroups. Is there some way around this? Right now I have to create the spheres when I initialize the program and

[JAVA3D] unrelated to Java3D

2001-04-06 Thread Ahmed Shakil
Hey folks, this question doesnt have to do anything with Java3D so far, but in future it might. My company is deciding between Flash and Java. I need some strong facts to prove that Flash is a bad decision and Java is the right tool. can someone help? I dont know Flash so I cant even talk again

Re: [JAVA3D] Creating shapes at runtime???

2001-04-06 Thread Nathan L. Goff
[EMAIL PROTECTED] writes: >Hi-- > >I'm working on a 3D clickable interface, and I want to be able to create >spheres dynamically when the user clicks. Java3D doesn't let you add >children to live or compiled branchgroups. Is there some way around >this? Right now I have to create the spheres wh

Re: [JAVA3D] unrelated to Java3D

2001-04-06 Thread Leyland Needham
Flash is supported in Macromedias Shockwave player, but Java also supports flash, flash is more like a format (although I have heard people doing some pretty extensive things in it, like making games). Its like comparing VRML to Java3D, Java3D can load and use VRML data (with the right loader), a

Re: [JAVA3D] unrelated to Java3D

2001-04-06 Thread Bill Hibbard
Hi Ahmed, > Hey folks, this question doesnt have to do anything with > Java3D so far, but in future it might. My company is > deciding between Flash and Java. I need some strong facts > to prove that Flash is a bad decision and Java is the right > tool. can someone help? I dont know Flash so I c

Re: [JAVA3D] unrelated to Java3D

2001-04-06 Thread Alvin Yue
Hi, I used Java in the last 5 years and I just started learning Flash earlier this year. IMHO, It depends on what you want to do in your development. Java is a more general technology. You can do server side stuff, 3D, and other things. Flash is more than a file format. It is an ex

Re: [JAVA3D] unrelated to Java3D

2001-04-06 Thread Paraskevas Orfanides
I don't know flash well either. There are certainly things one can do with it that I have no knowledge about. But I've used it some and here what I think: Flash is faster and easy to implement, but it's limited. It offers some interactivity (buttons, mouse_over, mouse_clicks, etc), but I doubt

[JAVA3D] Java3D and trueSpace by Caligari

2001-04-06 Thread Sergei Haramundanis
I am currently developing some software with Java3D and want to use trueSpace4.3 by Caligari for the content, but I need a content loader that supports COB. The only one I know out there is NCSA Portfolio http://www.ncsa.uiuc.edu/~srp/Java3D/portfolio/ However, this is not only a beta version it

Re: [JAVA3D] Virus problems

2001-04-06 Thread John Wright
Paul, I disagree. Keeping your anti-virus software up to date will NOT protect you from the worst virus problems. The viruses that have wreaked havoc across the world have done so because they spread faster than the anti-virus software could be updated. Common sense is your BEST defense against