Re: [JAVA3D] Terrain Following [only works half] withorg.j3d.ui.navigation.NavigationHandler

2001-10-01 Thread Justin Couch
Manuel Braun wrote: > I played a little around with your Demo and saw, if you fly (or walk) to an > other side (so you can see the blue side of the cube), then you CAN walk > into it. From the red side it works better, but from the corner you can > also go inside. I still haven't had a chance to

Re: [JAVA3D] How it Read examples

2001-10-01 Thread Charles Bell
To unjar a jar file you can unzip since jar uses the same format as zip or you can use the jar tool with the command: jar xvf filename.jar where you put the appropriate name in place of filename.jar --- Manish <[EMAIL PROTECTED]> wrote: > Here are some examples given in following links > > htt

[JAVA3D] j3dtree

2001-10-01 Thread Jürgen Vansteelant
Yow, I've posted this question several times before, but I never get any reaction to it. My problem is that I want to use the Java3dTree so I can debug my application better. But my tree doesn't work for 100% , he stops when he reaches the Transform group. I get this exception: javax.media.j3d.Ca

Re: [JAVA3D] j3dtree

2001-10-01 Thread Daniel Selman
Jurgen, I did reply sometime last week. Could you send me an example? I use it regularly without problems. Which Java 3D version / platform are you on? Can you tell me a bit about the structure of your scenegraph so I can debug the problem. Sincerely, Daniel Selman -Original Message- F

[JAVA3D] lighted textures

2001-10-01 Thread olivier deruelle
Hi everybody, Anybody knows about how applying lights on textures ? I already managed to light the default objects as for example a sphereor a box but when I try to light a textured object nothing happens: the texture is not lighted. Maybe I missed to call a special function to apply on. And I di

Re: [JAVA3D] lighted textures

2001-10-01 Thread Zak Nixon
I think that the Material object of the shape that you apply the texture to must be set to a very bright color, like WHITE. Try it and see if it works. ~Z - Original Message - From: "olivier deruelle" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, October 01, 2001 3:01 PM

Re: [JAVA3D] lighted textures

2001-10-01 Thread Doug Gehringer
> Anybody knows about how applying lights on textures ? Start with a lit, white shape. Then use TextureAttributes.MODULATE mode to apply the texture. The grey colors of the shape will be combined with the texture give the appearance of lighting the texture. For more details, including color fi

Re: [JAVA3D] lighted textures

2001-10-01 Thread John Wright
Also don't forget to set your texture attribute: ta.setTextureMode(TextureAttributes.MODULATE); This will "mix/blend" the texture with the material colors. - John Wright Starfire Research Zak Nixon wrote: > > I think that the Material object of the shape that you apply the texture to > must be s

[JAVA3D] OT: What is bump mapping? What is cube mapping?

2001-10-01 Thread Michael P. McCutcheon
What are these conecpts and what do they allow the programmer to do?   Does Java3D support either of these concepts?   Mike