[JAVA3D] best Sun products for 3D graphics rendering

2001-12-13 Thread Adrian Jon Brown
Hi all, I have a friend who is being gifted some Sun equipment for a new school lab and has asked me what he should request. Could I ask for some suggestions on what combinations of Sun workstations and graphics cards are the top of the line for 3D graphics rendering and computation speed in gene

Re: [JAVA3D] Memory consumption by textures

2001-12-13 Thread Artur Biesiadowski
Ewan Borland wrote: > 3.I hadn't really thought about the compression of the images but I've fully > decompressed most of them now to check the size and they just about doubled. > But that's still only about 400K per model - not enought to justify the > extra memory surely? I would suspect 'ful

Re: [JAVA3D] Java3D, FlexPorter, Animation

2001-12-13 Thread Michael Knezevic
--- David Yazel <[EMAIL PROTECTED]> schrieb: > Sure. Please feel free to use the following code as > a reference. I am > including our entire skin and bones system plus the > loaders. I have also > included a test file called "mummy.txt" (from > flexporter) and a texture > "mummy.jpg". thanx a

[JAVA3D] Alpha Manipulation

2001-12-13 Thread Mike Butt
I am building an application at the moment and need some interpolator control. I can pause/unpause an interpolator smoothly manipulating alpha and can also make it jump to different points in the interpolator. I have read the other mail but cannot find an answer to the following questions. 1)Ho

[JAVA3D] JAVA 3D Beta 1 with JDK 1.4

2001-12-13 Thread Andreas Moessner
Hi, has anyone tried out the new Java 3D beta with JDK 1.4.0 beta 3 ? Are there problems or things that maybe don't work ? Thanks for comments andreas -- Andreas Moessner, Software Developer, IFAD A/S Forskerparken 10, DK-5230 Odense M, Denmark Phone: +45 6315 7131, Fax: +45 6593 2999

Re: [JAVA3D] JAVA 3D Beta 1 with JDK 1.4

2001-12-13 Thread Pierce, Gregory (TBS)
Title: RE: [JAVA3D] JAVA 3D Beta 1 with JDK 1.4 Haven't run across any major issues at this point. Java3D has made me change some stuff with respect to texture blend modes for some reason, but otherwise everything seems to be pretty happy. > -Original Message- > From: Andreas Moessner

Re: [JAVA3D] Alpha Manipulation

2001-12-13 Thread Fred Klingener
- Original Message - From: "Mike Butt" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, December 06, 2001 10:57 AM Subject: [JAVA3D] Alpha Manipulation > I am building an application at the moment and need some interpolator > control. I can pause/unpause an interpolator smoot

Re: [JAVA3D] VRML Loader and externprotos

2001-12-13 Thread Giles
Denis Troller wrote: > We have tested several solution for the VRML loader (namely the sun > loader, the ncsa portfolio and the xj3d loader), but it seems none of > them can handle the externprotos. > > > > Is there a solution ? > We are planning on supporting extern proto's in Xj3D for the M4 re

[JAVA3D] 3D Studio

2001-12-13 Thread Lisa Strader
Can anyone recommend the best file format/loader combination to use for exporting objects from 3D StudioMax and importing to J3D? -Lisa === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the messag

[JAVA3D] What does this EXCEPTION_ACCESS_VIOLATION mean ?

2001-12-13 Thread R Vegan
Hi I am using J2SDK1.4.0-Beta3 with Java3D 1.3.0 on a Win98 m/c. I get the error log attached below everytime I try to resize my app. by dragging the lower right corner of the app. This happens *ONLY* with Java3D apps. - not with any of the other Java apps. w/ or w/o Swing. My canvas3D is nested

Re: [JAVA3D] Memory consumption by textures

2001-12-13 Thread John Wright
Ewan, You decompressed a JPEG and it only doubled in size? I'd expect more like a factor of ten. A typical JPG 640x480 texture will use over 1 Meg internally (for a single copy) but these commonly would be compressed (JPEG) to under 100K on disk. As noted before if you use TextureLoader you pr

Re: [JAVA3D] 3D Studio

2001-12-13 Thread Yazel, David J.
For exporting non-animated geometry we use the ASE format with our own loader. It is an easily parsable file format. The Starfire 3DS loader is quite good for loading objects also from 3DMAX. If you want to use animation then probably the VRML format and the new Xj3D is the way to go. Dave Yaz

Re: [JAVA3D] Bug: Quat vs AxisAngle

2001-12-13 Thread Kasparian, Raffi J.
Hi Kelvin, Thank you for the workaround. I hadn't suspected that scale might be the culprit. In my complex application, MANY behaviors change MANY different Transform3Ds above the ViewPlatform. The BadTransformException is actually thrown in a different method than the one I sent you (a method t

Re: [JAVA3D] What does this EXCEPTION_ACCESS_VIOLATION mean ?

2001-12-13 Thread Jack Gundrum
Hi, I get exactly the same error using W2K. At 12:05 PM 12/13/2001 -0700, R Vegan wrote: >Hi > >I am using J2SDK1.4.0-Beta3 with Java3D 1.3.0 on a Win98 m/c. >I get the error log attached below everytime I try to resize my >app. by dragging the lower right corner of the app. >This happens *ONLY

Re: [JAVA3D] Bug: Quat vs AxisAngle

2001-12-13 Thread Kelvin Chung
Hi Raffi, In the implementation of AxisAngle set(Quad) and setRotation(AxisAngle) we explicitly change the magnitude to avoid divide by zero happen when computing axis. I think it is this that adjust the data back to normal somehow. But for setRotation(Quad) it just use the well known formula

Re: [JAVA3D] Thanks

2001-12-13 Thread Raul
Dear Dr. Michael, I recommend you the Java3D Api Specification, you can find it in http://java.sun.com/products/java-media/3D/releases.html#spec_1_3 It is better than the Api Tutorial. Im sure you will clarify main concepts. Maybe you have gotten it already. I don't know. I tell you because I

Re: [JAVA3D] Alpha Manipulation

2001-12-13 Thread Raúl
I don't know how to make the point 1, but You must think a thing, you are using a rotPosPathInterpolator, so reversing Alpha will cause what? rotating the opposite, maybe!! I will consider the posibility of changing (reversing) the path in runtime. I hope someone give us better solutions. Regar

Re: [JAVA3D] VRML and animation

2001-12-13 Thread Andreas Bauer
Justin Couch wrote: > On Wed, 12 Dec 2001, Andreas Bauer wrote: > > >>I want to play VRML97 animations in java 3D. Should I use the old VRML97 >>loader from sun or Xj3D ? >> > > Depends on what you want to do. If is simple rotate and translate animations, > eitehr will do. if you want more comple

[JAVA3D] lets port j3d to mac osX

2001-12-13 Thread Ian Nieves
Ladies and Gentlemen, It is time to port Java3D to macosX. It can be done, with the generous contribution of some of your time. I am prepared to help organize the effort and play a role. I would like to build an estimate of potential manpower, so if you are interested in helping such an effort,

[JAVA3D] OT: Comparison Test

2001-12-13 Thread Raúl
Has anybody knows a web when I can find comparison (efficiency)  tests between Java and other languajes? and about Java 3D? Thanks.

Re: [JAVA3D] Bug: Quat vs AxisAngle

2001-12-13 Thread Fred Klingener
From: "Kelvin Chung" <[EMAIL PROTECTED]> Sent: Thursday, December 13, 2001 2:59 PM > Hi Raffi, > >In the implementation of AxisAngle set(Quad) > and setRotation(AxisAngle) we explicitly > change the magnitude to avoid divide by zero happen > when computing axis. I think it is this that adjus

Re: [JAVA3D] lets port j3d to mac osX

2001-12-13 Thread Pierce, Gregory (TBS)
Title: RE: [JAVA3D] lets port j3d to mac osX Hi Ian, To the best of my knowledge - Apple has an effort underway to perform a port to OSX. If Apple fails to provide a port, however, we will still need to work with Sun to get the required code and legal stuff out of the way to perform a port.

[JAVA3D] PickCanvas.pickClosest bug

2001-12-13 Thread Josh Richmond
Hi everyone, I think I posted this bug some time ago, but thought I'd give it a whirl with the newest release. I find that using PickCanvas.pickClosest does not always return the result nearest the user. Usually if the point is wrong, it's on the surface furthest from the viewplatform along th

Re: [JAVA3D] VRML and animation

2001-12-13 Thread Justin Couch
On Thu, 13 Dec 2001, Andreas Bauer wrote: > To play the animation I must get a Behavior through the Scene Object and > start it, right? Is the behavior already a part of the scene graph? The way we do it is to include allt he behaviours as part of the scene graph. Unfrotunately, because of the w

Re: [JAVA3D] What does this EXCEPTION_ACCESS_VIOLATION mean ?

2001-12-13 Thread Kelvin Chung
Hi, Please try java -Dj3d.renderLock=true yourApplication and let us know if it works or not. Thanks. - Kelvin Java 3D Team Sun Microsystems Inc. >Delivered-To: [EMAIL PROTECTED] >X-Sender: [EMAIL PROTECTED] >Mime-Version: 1.0 >Date: Thu, 13 Dec 2001 14:53:48 -0500 >F

[JAVA3D] How do I modify the Sphere Primitive?

2001-12-13 Thread Michael Schnieders
Hi, I need to make some ~ellipsoidal spheres. I tried to exted the class Primitive, copying most of the code from the Sphere class, and only modifying the geometry generating section. Unfortnately my new class choked at run time becuase it needed to use GeomBuffer and it only allows Package acess

Re: [JAVA3D] 3D Studio

2001-12-13 Thread Kevin J. Duling
I should have animation done in my Milkshape loader by the new year.  I should have plenty of time during the two weeks I've taken off from work.  I need about 5 uninterrupted hours to finish it.   I've never used 3D Studio, but I know that Milkshape can import the geometry from 3D Studio AS

Re: [JAVA3D] lets port j3d to mac osX

2001-12-13 Thread Todd J.
Ian, You might be interested in the following thread excerpted from the java-dev mailing list at lists.apple.com. -Todd >>I want to ask for any volunteer (person / persons) to help me with some >>Java3D (for Mac) graphics. Perhaps someone who can write it >>in GL4Java . The purpose is an articl

Re: [JAVA3D] What does this EXCEPTION_ACCESS_VIOLATION mean ?

2001-12-13 Thread R Vegan
Hi Kelvin: I tried your suggestion, i.e., java -Dj3d.renderLock=true MyApp Unfortunately, the problem persists - the app. crashes after dumping an error log. The problem occurs with my particular app. as well as with all the demo apps. in the Java3D bundle. As a recap, my config. is J2SDK1.4.0