Thanks for the help yseterday. I would like to load
some images (maybe a plane) into my program. Does
anyone know if an archive/ website exists that
contains downloadable files that can be loaded into
java 3d programs?
Thanks in advance
Rob Elsam
__
Hi, I guess you missed my post so I repost again, I just need some help on
this.
I created a box with textures. I tried the LineAttributies for
AntialiasingEnable(true), but I still don't see the difference. Is it
possible to set the primitive box object to Antialiasing enable? or I can
ONL
> I would like to create a virtual universe instead of simple universe, but
I
> don't find this in tutorial on java.sun.com.
http://developer.java.sun.com/developer/onlineTraining/java3d/
http://java.sun.com/products/java-media/3D/collateral/
But the sourcecode of SimpleUniverse might be the bes
Thank you very much. I am now trying to manuipulate the Virtual Universe so
I can control the view to go around within the boundingsphere like those
views in Counter-Strike(PC game).
Andy
- Original Message -
From: "Joerg 'Herkules' Plewe" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sen
Hi all,
I am trying to construct a virtual universe instead of simple universe
because I want to learn it. It compiles but when I run it, it automatically
reboots my system, here is part of my program:
public JEngine(String vu){
// Define a frame
Frame frame
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On Saturday 10 August 2002 20:28, you wrote:
> Hi all,
>
> I am trying to construct a virtual universe instead of simple universe
> because I want to learn it. It compiles but when I run it, it
> automatically reboots my system, here is part of m
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Hi,
A question Justin: has the CVS version of the LabelOverlay code still this
ugly bug, that the TextOverlay must be about 30 pixel huge, or no text is
displayed - even if the text would fit into the Box? If the bug is resolved,
could you please mak
Please help. Attached with my program and textures, please compile and run
and see if you have any problems. Whenever I run it for a while, and move
the viewplatform, it automatically reboots. Here is my system spec:
AMD Thunderbird 700
256MB PC133
Asus A7V(most updated bios)
Asus V6800 32MB S
I am using v1.3 OpenGL with JDK1.4.0_01
Andy
- Original Message -
From: Kelvin Chung
To: [EMAIL PROTECTED]
Sent: Saturday, August 10, 2002 6:42 PM
Subject: Re: [JAVA3D] Auto reboot after running for a while
Andy,
Are you using
(1) v1.3 release DirectX version or v1.3 r
Dear everyone:
As I posted my code before, if you have seen my code, please do not
laugh at it as I am just a beginner. As you can see in the code that I
added the MouseRotate behavior into the TG, but I found that even it's in
full screen mode, it is choppy as hell which is not usable. Any
10 matches
Mail list logo