[JAVA3D] Loadable images

2002-08-10 Thread Rob Elsam
Thanks for the help yseterday. I would like to load some images (maybe a plane) into my program. Does anyone know if an archive/ website exists that contains downloadable files that can be loaded into java 3d programs? Thanks in advance Rob Elsam __

[JAVA3D] Antialiasing on primitives?

2002-08-10 Thread Andy
Hi, I guess you missed my post so I repost again, I just need some help on this. I created a box with textures. I tried the LineAttributies for AntialiasingEnable(true), but I still don't see the difference. Is it possible to set the primitive box object to Antialiasing enable? or I can ONL

Re: [JAVA3D] Virtual Universe vs Simple Universe

2002-08-10 Thread Joerg 'Herkules' Plewe
> I would like to create a virtual universe instead of simple universe, but I > don't find this in tutorial on java.sun.com. http://developer.java.sun.com/developer/onlineTraining/java3d/ http://java.sun.com/products/java-media/3D/collateral/ But the sourcecode of SimpleUniverse might be the bes

Re: [JAVA3D] Virtual Universe vs Simple Universe

2002-08-10 Thread Andy
Thank you very much. I am now trying to manuipulate the Virtual Universe so I can control the view to go around within the boundingsphere like those views in Counter-Strike(PC game). Andy - Original Message - From: "Joerg 'Herkules' Plewe" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sen

[JAVA3D] Virtual Universe

2002-08-10 Thread Andy
Hi all, I am trying to construct a virtual universe instead of simple universe because I want to learn it. It compiles but when I run it, it automatically reboots my system, here is part of my program: public JEngine(String vu){ // Define a frame Frame frame

Re: [JAVA3D] Virtual Universe

2002-08-10 Thread Andreas Bauer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Saturday 10 August 2002 20:28, you wrote: > Hi all, > > I am trying to construct a virtual universe instead of simple universe > because I want to learn it. It compiles but when I run it, it > automatically reboots my system, here is part of m

Re: [JAVA3D] j3d overlay

2002-08-10 Thread Andreas Bauer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, A question Justin: has the CVS version of the LabelOverlay code still this ugly bug, that the TextOverlay must be about 30 pixel huge, or no text is displayed - even if the text would fit into the Box? If the bug is resolved, could you please mak

[JAVA3D] Auto reboot after running for a while

2002-08-10 Thread Andy
Please help. Attached with my program and textures, please compile and run and see if you have any problems. Whenever I run it for a while, and move the viewplatform, it automatically reboots. Here is my system spec: AMD Thunderbird 700 256MB PC133 Asus A7V(most updated bios) Asus V6800 32MB S

Re: [JAVA3D] Auto reboot after running for a while

2002-08-10 Thread Andy
I am using v1.3 OpenGL with JDK1.4.0_01 Andy - Original Message - From: Kelvin Chung To: [EMAIL PROTECTED] Sent: Saturday, August 10, 2002 6:42 PM Subject: Re: [JAVA3D] Auto reboot after running for a while Andy, Are you using (1) v1.3 release DirectX version or v1.3 r

[JAVA3D] Behavior Performance

2002-08-10 Thread Andy
Dear everyone: As I posted my code before, if you have seen my code, please do not laugh at it as I am just a beginner. As you can see in the code that I added the MouseRotate behavior into the TG, but I found that even it's in full screen mode, it is choppy as hell which is not usable. Any