Thx Justin ;)
About this:
> Finally I got a white sphere with the text under it but I got this
> Exception:
> Warning: IO Error reading external file http://www.web3d.org
> :80/TaskGroups/x3d/translation/examples/earth-topo.png
> www.web3d.org
> java.net.UnknownHostException: www.web3d.org
Eeeck
I tested it as well with only 30 spheres cos my computer is old and could
stand the 300 (I'm at work).
It seems to work fine with me.
I'm using JDK v1.4.0.3 and J3D v1.3.
Jack
I'll test it with this particular JDK version. However I do not think this
could be a JDK version issue. While testing the program you have to make
sure that the spheres which you add are in such a way that in the initial
view they are totally clipped. If the spheres are partially clipped then the
Assorted characters of the Java3D list. It's been probably 12 months
since I last sent out an email like this, so it's time I just sent a
reminder considering the recent state of my inbox.
I get a lot of mail from a lot of people asking me to help them solve
their Java3D problems. While I apprecia
Well, I don't know why you get this message, but I can tell you what
happened when I got the message:
1. First time when I saw it, was related to my default installed video
driver for w2k. It seems that the default video driver doesn't support the
opengl version which java3d uses. It vanished when
Hi !
I was trying to aply a reflection with TextureCubeMap over a simple texture.
But I was unable to get the desired result.
TextureCubeMap needs a transform to correctly change the reflection, but
seens the TextureUnitState only allow texture transform operations on
TextureUnitState[0].
So I fo
I think this applies for many of us. We are often willing to try and
help out when possible (especially when closely related to work we are
doing) but in general this is "extra" and there is no way we can provide
individual support for everyone on every question.
So, don't be offended if your e-m
I recently purchased the book titled 'Java 3D API Jump Start' (Walsh,
Gehringer).
In the book a URL is referenced that is claimed to have material mentioned
in the text.
Nav.ing to the URL "web3dbooks.com/Java..." results in a redirection to
Amazon.com.
While I do use Amazon I was hoping for
Is there a discussion board for the XJ3D/X3D stuff?
I'm trying to make this X3D stuff work and it's been VERY difficult. If we had
a public discussion board, atleast those of us trying to use this toolkit might
have some common problems, and some common solutions.
Maybe someone can setup a discu
Michael P. McCutcheon wrote:
Is there a discussion board for the XJ3D/X3D stuff?
The main one is the source list run by the Web3d consortium. For more info:
http://www.web3d.org/TaskGroups/source/
Also, where is the bugzilla for XJ3D? (I forgot).
http://bugzilla.xj3d.org
Anyway, I feel th
Donald Day wrote:
>
> I recently purchased the book titled
>
> 'Java 3D API Jump Start' (Walsh,Gehringer).
>
> In the book a URL is referenced that is claimed
> to have material mentioned in the text.
>
> Nav.ing to the URL
>
> "web3dbooks.com/Java..."
>
> results in a redirection to Amazon.c
Dear all:
still trying to fix my pickTool problem, but i am not sure about
something
which capability in the pickTool class should I have to set in order to
avoid an exception like:
javax.media.j3d.CapabilityNotSetException: Shape3D: no capability to get
geometry at javax.media.j3d.Shape3D.numG
Michael P. McCutcheon wrote:
I suspect that if I can hack the X3DConstants so that
GENERAL_SYSTEM_ID_3_0 points to /DTD it will
work properly. Note that this is with the .tar download of M6.
The question is, why should you need to do that in the first place? Your
classpath should be already po
Hi Paul,
Sigh, I feel a bit quick on the trigger on this one.
If seems I had the url (after the host/dns portion) capitalized where it
shouldn't have been.
Thanks for help.
dwd
- Original Message -
From: "P. Flavin" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 13,
Michael P. McCutcheon wrote:
How come this simple model does not work? I keep getting an ugly exception
below. Funny thing is, if I replace the url="flaresmall.jpg" with
url='"flaresmall.jpg"' is parses but nothing shows up on the sphere.
What am I doing wrong?
This may be a bug in our handlin
Nathan Bower wrote:
The extracted data is an irregular grid of point3d.
My problem is how to correctly triangulate this set of point3d. The point3ds
This is a fairly standard issue in 3D graphics. Do a web search for
Deluany Triangulation and start reading the thousands of papers and
tutorials
Philip J Colbert wrote:
In the VRML model we are using the to allow for some interaction we grab the
local points that basically fall in the range 0.3 to -0.3 but when the model
is loaded into a Java Scene the local coordinate points are not in the same
range! They are approx about half the val
I am still fiddling with the Roam code of code.j3d.org. I am using
SimpleTiledTerrainData. This class has a method setActiveBounds(Rectangle
bounds) which is not implemented yet.
The documentation says it should limit the access to an area of the
terrain.
Correct. That method doesn't need to be i
Thanks!
I understood knot,quaternion concept.
^.^
If you're happy I'm happy too,
but I did check the url and the
base url before posting and I was
directed to amazon.com too.
The site is a bit messed up, it might
have been hacked, in either case it confirms
that Aaron Walsh knows neither the web nor 3d. ;^(
http://web3dbooks.com
led to a
Has anybody tried to contact the author (Aaron Walsh) in this regard?
If yes, what is his take?
I do happen to have downloaded a copy of Walsh's example code way back when
I first bought the book (right after it was published), but I do not want to
broadcast it to the community in case there are l
The Java 3D Explorer code should be available here:
http://www.web3dbooks.com/java3d/jumpstart/Java3DExplorer.html
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INT
Alessandro Borges wrote:
Hi !
I was trying to aply a reflection with TextureCubeMap over a simple texture.
But I was unable to get the desired result.
TextureCubeMap needs a transform to correctly change the reflection, but
seens the TextureUnitState only allow texture transform operations on
Te
hi all!
as far as i know the viewfrustum represents, after invoking
viewingPlatformMoved(), the frustum for the *last* rendered frame.
i've noticed that there is a method called manualPlatformMove().
from the docs i see that this can be used to reorient the frustum.
i'm doing the following:
in a
The Java 3D Frequently Asked Questions list for Monday January 13 2003
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If th
Holger Kral wrote:
now, how can i modify the frustum that it represents the newly created
viewtransform, that i can do propper clipping with no framedelay?
You need to use the manualPlatformMove() method to do this. Set up the
matrix with the current location and orientation information and fee
Hello
I got this error in a big J3D program I can't quote here...
I don't even understand what this error can mean !
Uncaught error fetching image:
java.lang.NullPointerException
at sun.awt.image.URLImageSource.getConnection(URLImageSource.java:102)
at sun.awt.image.URLImageSource
Justin Couch wrote:
Holger Kral wrote:
now, how can i modify the frustum that it represents the newly created
viewtransform, that i can do propper clipping with no framedelay?
You need to use the manualPlatformMove() method to do this. Set up the
matrix with the current location and orientati
Don't waste your time answering my question, I've fixed it and it has nothing to do
with J3D (it's linked to Toolkit.getImage(String s) - by the way that's strange this
method shouldn't raise any exception when the file name is not correct !!)
> I don't even understand what this error can mean !
>
> Uncaught error fetching image:
> java.lang.NullPointerException
> at sun.awt.image.URLImageSource.getConnection(URLImageSource.java:102)
It is telling you that you have a variable that is null and you are
trying to use it on
Hi, All,
There is an error that frequently happen with Java3D openGL version, but we
don't know how it happend, and when it would happen.
When you first create 3D, sometimes you got this error
Then the canvas3D went blank, you got this message repeatedly:
wglCreateContext Failed: The handle is i
>> Uncaught error fetching image:
>> java.lang.NullPointerException
>> at sun.awt.image.URLImageSource.getConnection(URLImageSource.java:102)
>
>It is telling you that you have a variable that is null and you are
>trying to use it on line 102 of your URLImageSource.java file.
Well,
only a test, please ignore
--
Ruprecht Helms IT-Service und Softwareentwicklung
Tel/Fax.: +49[0]7621 16 99 16
Homepage: http://www.rheyn.de
email: [EMAIL PROTECTED]
--
==
> The problem is, there is a method inside a Sun package that do not raise
exceptions properly.
I see, the alternative is to not to count on other functions to check
for null but check it yourself before you submit the argument to another
function (:
Cheers,
Mona
Hi, All,
My program got problem when first creating 3D content. Instead of getting 3D
image on Canvas3D, we get image of other part of the GUI frame on the
Canvas3D. If we resize the frame, 3D image appears and everything becomes
fine.
I rememger last week there was an email talking about J3D mes
Hi Alessandro,
There is a bug in your cubemap example,
It should use,
genNormalMap = new TexCoordGeneration(texGenMode,
TexCoordGeneration.TEXTURE_COORDINATE_3);
instead of
genNormalMap = new TexCoordGeneration(texGenMode,
TexCoordGeneration.TEXTURE_COORDINATE_2);
for Reflection
It seems that when
com.sun.j3d.utils.geometry.NormalGenerator.generateNormal() runs out of memory,
it doesn't return and doesn't throw any exception.
Does anyone know of a workaround? I would like to trap this condition
and do something.
All help is appreciated.
Sincerel
Hi,
This is what I declare in my behavior for wakeup conditions:
int samplingtime = 1;
WakeupOnElapsedTime conditions = new
WakeupOnElapsedTime(samplingtime);
I notice this situation...when I run my code I have my behavior update the
value inside a textbox in a swing portion. BU
Hmm...
I'm just clueless. I'm modeling my x3d load class after the browser loading
code. It uses:
VRMLUniverse universe = new VRMLUniverse(event_model,overlayHandler);
WorldLoader loader = worldLoaderManager.fetchLoader();
InputSource is = new InputSource(file);
VRMLScene parsed_scene = loader.
Hello, everyone,
I have a question about Java3D, could you help me?
I found that the calculation of lighting in Java3D depend on the
view-axis, this cause some problems when I deal with some images from
cameras with different view-axis. I want to composite these images into
another image
Problem files with the "new" X3D Loaders often are
NO PROBLEM with the old, reliable Sun VRML Loaders.
The problem Jacky Rymasz had with Web3d.org's "HelloWorld"
X3d / VRML World is not a problem with the Sun VRML Loaders
( loading the original, equivilent VRML file ).
Problem with new X3d Lo
Can someone ban this guy from the list?
P. Flavin wrote:
Problem files with the "new" X3D Loaders often are
NO PROBLEM with the old, reliable Sun VRML Loaders.
===
To unsubscribe, send email to [EMAIL PROTECTED] and incl
Just introduce your own ban. Its from P.Flavin, its atacking the work of the x3d guys
for no apparent reason, ignore and delete.
Works for me.
"Michael P. McCutcheon" wrote:
>
> Can someone ban this guy from the list?
>
> P. Flavin wrote:
> > Problem files with the "new" X3D Loaders often are
>
Michael P. McCutcheon wrote:
Can someone ban this guy from the list?
Oh, is the moron still around here? Email filters are your friend.
Unforunately he's still out on day release it seems on USENET spinning
the usual totally clueless crap. But, Mozilla's filters are working on
newsgroups now, so
Michael P. McCutcheon wrote:
I'm just clueless. I'm modeling my x3d load class after the browser
loading code.
Therein lies your problem - it has nothing to do with the code. It is
the CLASSPATH settings that you have wrong, not the code. Please fix
your classpath as I've been suggesting over
Holger Kral wrote:
if i do a fast rotation via usercontrols i still
see the patches of my terrain 'popping' in at the
border of the screen. if the above is the right way
to do the manualplatformmove, then it may be a bug in
my application
The code you're posting looks right to me so I guess
Alrighty...I'll look into the claspath.
Here is what I did though...
I took all of the jars in the M6 distro, extracted them all (with ANT) and put
all of the stuff into one jar (j3dall.jar). That is the only thing I classpath
to. Could this screw it up? ( I guess the answer is yes :) )
Jus
Michael P. McCutcheon wrote:
all of the stuff into one jar (j3dall.jar). That is the only thing I
classpath to. Could this screw it up? ( I guess the answer is yes :) )
No, because the DTDs are not kept in JAR files. They're in a separate
DTD directory that is part of the TAR file. The HowTo
Michael P. McCutcheon wrote:
>
Can someone ban this guy from the list?
P. Flavin wrote:
Problem files with the "new" X3D Loaders often are
NO PROBLEM with the old, reliable Sun VRML Loaders.
Ban people because they use Sun's Software ?
Sun's Java3d Fly Through
---
Nasa Uses Sun's VRML Loaders, & I do too.
|
| Loading VRML using VRML97 Loader
|
| This example creates a command called
| GEOMVRML97 which loads in a
| VRML file using vrml97.jar .
|
| Select the desired VRML file to
| display and press the start applet
| b
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