Thank you very much.
So if I understand correctly
JAVA3DCLASSES + DIRECTX DDL's (native code) make it possible to run a
program on the java virtual machine. You need the DIRECTX to get hardware
support for your program ?
What is the difference then of programming directly into DIRECTX ?
If you i
Hello.
I've already found solution of my picking problem, but there is another
problem:
I created Box object in first (public) class, set
box.setCapability(Box.ENABLE_APPEARANCE_MODIFY) and then put it through
creator to the second class. And the problem is: i can't get the Appearance
object (in th
Hi all,
Im new enough to java 3d and could do with any help!
Anyone have any ideas bout making a wall/room in java 3d. Have tried this code but it
wont work properly. Any help is gratefully accepted,
Thanks.
Code:
public void buildWall(int from, int to)
{
Tom Govaert wrote:
Thank you very much.
So if I understand correctly
JAVA3DCLASSES + DIRECTX DDL's (native code) make it possible to run a
program on the java virtual machine. You need the DIRECTX to get hardware
support for your program ?
What is the difference then of programming directly into
David Murtagh wrote:
Hi all,
Im new enough to java 3d and could do with any help!
Anyone have any ideas bout making a wall/room in java 3d. Have tried this code but it
wont work properly. Any help is gratefully accepted,
Thanks.
Code:
public voidbuildWall(int from, int to)
{
Moin
> JAVA3DCLASSES + DIRECTX DDL's (native code) make it possible to run a
> program on the java virtual machine.
java3d + DirectX or java3d + OpenGL
(OpenGL 1.1 is installed on every windows-system, from 95 to 2003, so no need
to install directX)
(java3d is partially native code)
> You need
Hello.
There is an example of creating shapes using TriangleFanArray class in the
Java3D Sun Tutorial - YoyoApp.java:
...
TriangleFanArray tfa;
int N = 17;
int totalN = 4*(N+1);
Point3f coords[] = new Point3f[to
Hi,
There are some fine books about Java3D.
See then here:
http://java.sun.com/products/java-media/3D/collateral/index.html
another fine book is
Java3D API Jump-Start
http://web3dbooks.com/java3d/jumpstart/Java3DExplorer.html
The JAva3D API specification:
http://java.sun.com/products/java-media/
I understand that Java3D has been recently ported to Mac, but am unable
to find any Mac downloads from the Java3D download site. Where would I
be able to find this? How stable would the Mac release be?
Mark McKay
===
To unsu
http://www.apple.com/downloads/macosx/apple/
java3dandjavaadvancedimagingupdate.html
It works fine for me.
On Feb 8, 2004, at 4:42 PM, Mark McKay wrote:
I understand that Java3D has been recently ported to Mac, but am unable
to find any Mac downloads from the Java3D download site. Where would I
The Link Is:
http://www.apple.com/downloads/macosx/apple/java3dandjavaadvancedimagingupda
te.html
The Java 3D build is "ok". I think the performance is so so, better than
nothing though. The J3D app I'm running on here is data intense, being used
for Genomic Expression Analysis.
I'm running it o
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