Hi all, i have a java 3D application that runs in a Virtual Reality CAVE setting. The input device is a wand with six-degrees of freedom. All works fine in the lab, but how can i simulate this kind of input outside of the lab where i don't have access to the wand sensor data. I wrote a server socke
Hi All
This is a part of code that i m analysing...
Kindly tell me what do all these lines mean.
1 Vector3f tempVect = new Vector3f(0.0f,0.5f,4.0f);
2 Transform3D tempT3D = new Transform3D();
3 //FOR camera
4 tempVect.set(0.0f,0.0f,8.0f);
5 tempT3D.set(tempVect);
6 //FOR content branch
7 tempVe
Dear Sirs,
I’ve visited some websites about running java3d
in a web browser, but they all seem very strange to me.
What is the easiest way to run a java3d .class file in
a browser like internet explorer?
I’ve used simple code like this:
But that doesn’t seem to do the tri
Tom,
The "simple" but not desirable solution is: have your customer install
Java 3D on their machine.
Several people have struggled with ways to bundle Java 3D with the
applet but there are numerous technical and legal issues.
- John Wright
Starfire Research
> Tom Govaert wrote:
>
> [Image]
>
Hello!
I try to paint a filled oval on the glasspane, but it doesn't seems to work.
This works on a regular JFrame but doesn't seems to work on a JMainFrame
even do it extends from JFrame.
My code to test my attemtp is below.
So if any one could give me a hint or solution for this it would be g
Hi,
JAVA3D is
installed, but it still doesn’t seem to work. What is the code I have to
put in my html file to make it running?
Kind Regards,
Tom Govaert
-Oorspronkelijk bericht-
Van: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Namens
John Wright
V
Tom,
You don't have to put any special code in. What you have to do is make
sure Java 3D is installed in the JVM that the browser is using. So if
IE is using Microsoft's JVM then you need to switch to Sun's JVM (and
make sure whichever one the browser is using has Java 3D installed in it
- multi
Hi,
This will not work.
try to use a texture with transparency mask in a
platformGeometry.
See Java3D's PlatformGeometry demo
Alessandro
--- Fredrik Andersson
<[EMAIL PROTECTED]> escreveu: > Hello!
>
> I try to paint a filled oval on the glasspane, but
> it doesn't seems to work.
>
> This works
Hi Everyone,
In running our Java3D app we get the attached error log. It only
happens on our Windows2000 machine with an ATI FireGL X1 128 MB.
Has anyone seen this, or does anyone have any suggestions?
Josh
===
To unsubscri
Hi,
in my programs for J3D 1.2.x I created the geometry data for Shape3Ds this
way:
GeometryInfo MyGInf=new GeometryInfo(GeometryInfo.QUAD_ARRAY);
MyGInf.setTextureCoordinates(TexArr);
MyGInf.setCoordinates(CoordArr);
GArr=MyGInf.getGeometryArray();
...
Because setTextureCoordinates(Point2f) cause
Michael Pfeiffer wrote:
Because setTextureCoordinates(Point2f) caused deprecation warnings with
J3D 1.3.1 and because texture mipmapping doesn't works I modified the code:
GeometryInfo MyGInf=new GeometryInfo(GeometryInfo.QUAD_ARRAY);
MyGInf.setTextureCoordinateParams(1,2); // NEW
MyGInf.setTextur
Hello
How many threads do the execution of the active behaviors and does the number
of threads depend on the number of Canvas3D's ?
I mean: Do i have to care about synchronization between 2 or more behaviors ?
The other way round: Can two processStimulus-methods be run by the same
java3d-dispatc
John Wright wrote:
Tom,
You don't have to put any special code in. What you have to do is make
sure Java 3D is installed in the JVM that the browser is using. So if
IE is using Microsoft's JVM then you need to switch to Sun's JVM (and
make sure whichever one the browser is using has Java 3D ins
13 matches
Mail list logo