Re: [JAVA3D] Underside of my QuadArray geometry black, topside OK

2004-05-03 Thread Florin Herinean
Are you using lights ? Maybe you have only directional / spot lights and forget to add any ambient light. Cheers, Florin -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Allistair Crossley Sent: Sonntag, 2. Mai 2004 16:42 To: [EMAIL PROTECTED]

Re: [JAVA3D] Underside of my QuadArray geometry black, topside OK

2004-05-03 Thread Allistair Crossley
Yes! Thank you!! Added an ambient light and there it is! Thanks loads I don't think I would have come up with this :) Cheers, ADC. -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Florin Herinean Sent: 03 May 2004 08:14 To: [EMAIL PROTECTED]

Re: [JAVA3D] How to get a point coordinate array

2004-05-03 Thread Alessandro Borges
Bassan, Couch is right. The GeometryInfo class will help you move from a "generic" Geometry to a IndexedGeometryArray. See GeometryInfo javadocs. Alessandro --- Bassam <[EMAIL PROTECTED]> escreveu: > I tried to use IndexedArrayGeometry as an object > recieving the geometry but I got a > classcas

Re: [JAVA3D] How to get a point coordinate array

2004-05-03 Thread Bassam
Well thank you for your response but I have solved the problem temporarily by creating an object of type "set". A set ofcourse eliminates duplicates ,but I going to try the aforementioned GeometryInfo apraoch too. Thanks Bassam - Original Message - From: "Alessandro Borges" <[EMAIL PROTEC

[JAVA3D] Java 3D FAQ Weekly Posting (03 May 2004)

2004-05-03 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday May 3 2004 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If there i

[JAVA3D] Xj3D VRML Loader and animations control for games

2004-05-03 Thread Laurent Letellier
Hi, I'm currently studying the different loaders to see which would suit best to a game. After a first tour, I ended up with the NeverWinterNight Loader which of course really fits as it has been "thought" for a game. Indeed it has the primary functionnalities I considered required that

Re: [JAVA3D] Xj3D VRML Loader and animations control for games

2004-05-03 Thread Justin Couch
Laurent Letellier wrote: So my question is pretty simple really: is there a way to control the animations of loaded VRML file with the Xj3D Loader? The simple answer is: No. There are many reasons we don't allow you that level of control, most of it has to do with the rather complex event model tha

Re: [JAVA3D] Xj3D VRML Loader and animations control for games

2004-05-03 Thread Laurent Letellier
Thanks for that quick and simple answer. I could have kept searching a long time :) Guess I'll keep searching hoping I don't end having to create a new loader. Of course if someone has any idea... Alec Lombra *** REPLY SEPARATOR *** On 03/05/2004 at 12:53 Justin Couch wrote:

Re: [JAVA3D] How to get a point coordinate array

2004-05-03 Thread Paul Pantera
I tried to use IndexedArrayGeometry as an object recieving the geometry = but I got a classcastException. plus I did't get exactly what Couch was = saying. =20 Is there a solution other than diving into the array to eliminate the = duplicates? You can use GeometryInfo to remove duplicates. Initial

[JAVA3D] how to draw on facets

2004-05-03 Thread Sandeep Munde
hi all, plz consider it as urgent . i want to know how to draw on any 3D facets (defined by quadarray) in java3D. i just needed to knowthis. or how to select a point on any such facet . pick method selects only facet but i needed to select a point on it. thanks in advance =