[JAVA3D] Stereo Image

2001-08-13 Thread Guang Bin Liu
Hi Every One: After Reading J3D FAQ/Stereo Viewing and communications in this field, I assume that current version of Java3D already support Stereo Viewing in PC (left eye/right eye can view different images through a glasses), am I right? If so, could any one tell me where I can get detailed

[JAVA3D] Java3D bug search

2001-08-13 Thread Nikolai V. Chr.
I can get a list of the Top 25 bugs, but how do I search so I get the top 50 Java3D bugs? -- Nikolai V. Christensen, Computer Engineer, Simulation and Training department IFAD, Forskerparken 10A, DK-5230 Odense M Phone: +45 63 15 71 31 Fax: +45 65 93

[JAVA3D] Z-Buffer offset

2001-08-13 Thread Karsten Fries
Hi all, i'm using a Raster3D object for labeling things in my scene. i'd like to have the labels displayed in front of the according geometry, but not in front of everything (rendering attributes with depth buffer disabled). Is there a possibility to give my raster object an z-buffer offset,

[JAVA3D] Geometry by reference

2001-08-13 Thread Sackmunky
Can anyone give a good example of using the GeometryUpdater class? ~!Zak

Re: [JAVA3D] screen capture

2001-08-13 Thread Anthony Ashbrook
I have implemented a utility for picking points on the surface of a mesh. Once a point has been placed it can be dragged over the surface until it is in the correct location. This works fine 99% of the time but occasionally the point, whilst being dragged, jumps to an incorrect location on the

[JAVA3D] Removing ModelClip in intermediate mode?

2001-08-13 Thread Joachim Diepstraten
Hi Does anyone know if there is a different method to remove a ModelClip in intermediate mode then deactivating all the clipping planes. I tried getGraphicsContext3D().setModelClip(null). But this leads into a Null Pointer Exception Thanks EOF, J.D. -- Jmark2k+1

[JAVA3D] Picking problem. Is this a J3D Bug?

2001-08-13 Thread Anthony Ashbrook
Apologies as I am reposting this message with the correct subject line. I have implemented a utility for picking points on the surface of a mesh. Once a point has been placed it can be dragged over the surface until it is in the correct location. This works fine 99% of the time but occasionally

Re: [JAVA3D] Geometry BY_REFERENCE

2001-08-13 Thread Uma Sabada
If you did not use setCoordRefFloat() to set the coordinates, then doing a getCoordRefFloat() will return null value. The get() values for Geometry ByReference returns the pointer that has been set by the user. In your case, only getColorRefFloat() and getCoordRef3f() will return non-null

Re: [JAVA3D] GeometryArrary vs IndexedGeometry Array

2001-08-13 Thread Uma Sabada
In Java3D 1.2.1, Java3D will unindexify IndexedGeometryArray before rendering. In Java3D 1.3, we have a new API - GeometryArray.USE_COORD_INDEX_ONLY which when specified as a component of vertexFormat will not unindexify but use glDrawElements() instead and this mode is acceleared on many

[JAVA3D] callback function

2001-08-13 Thread Lan Wu-Cavener
Hi, everybody: I was wondering if anyone can clarify this for me. I am confused about callback function. What is the advantage to use callback class? It seems to me that only when you are to deal with transform (rather than Shape3D), you need to use it. Because the behavior advocates the

[JAVA3D] ToolTipText

2001-08-13 Thread Patrik Müller
Hi How can I set that thewhole ToolTop is visible? I am using heavyweight and lightweight component. Patrik E-mail mailto: [EMAIL PROTECTED]

Re: [JAVA3D] Icon

2001-08-13 Thread Christopher Collins
Patrik: If your application is of class MyClass, and your icon is myIcon.gif in the same folder as your class file, you can use the following (for a class extending JFrame): this.setIconImage(Toolkit.getDefaultToolkit().getImage(MyClass.class.get Resource(myIcon.gif))); Chris

[JAVA3D] Picking in Java3D

2001-08-13 Thread Firas MOHAMED
Hi all, I am looking for a good document about Picking in Java3D ... I am feeling some difficulties in treating this part ? I have some problems to solve as : Picking points, lines and faces from a meshed shapes ... Examples are also welcome. Thanks for any help Firas

[JAVA3D] TransformGroup index

2001-08-13 Thread Carlos Ariza
Hello, I have a TransformGroup with many Shape3D. How may I Picking the Shape3D get its index for identification in the TransformGroup? Thanks in advance === To unsubscribe, send email to [EMAIL PROTECTED] and include in

[JAVA3D] Background Sound

2001-08-13 Thread Patrik Müller
Hi all I would like to add a background sound in my 3D application, but it does not work. Has someone a good example llike it works? Thanks Patrik E-mail mailto: [EMAIL PROTECTED]

Re: [JAVA3D] GeometryArray vs IndexedGeometryArray

2001-08-13 Thread Paul Pantera
GeometryInfo will by fully enhanced in 1.3. It will support geometry BY_REFERENCE, INTERLEAVED, USE_COORD_INDEX_ONLY, Multi-texture geometry, etc. etc. etc. -Paul Delivered-To: [EMAIL PROTECTED] Delivered-To: [EMAIL PROTECTED] Date: Mon, 13 Aug 2001 12:12:49 -0700 From: R Vegan [EMAIL

Re: [JAVA3D] GeometryArray vs IndexedGeometryArray

2001-08-13 Thread Paul Pantera
1.3 will also include the source code for the NormalGenerator and GeometryInfo. -Paul Delivered-To: [EMAIL PROTECTED] Delivered-To: [EMAIL PROTECTED] Date: Mon, 13 Aug 2001 12:39:59 -0700 From: R Vegan [EMAIL PROTECTED] Subject: Re: [JAVA3D] GeometryArray vs IndexedGeometryArray To:

Re: [JAVA3D] GeometryArray vs IndexedGeometryArray

2001-08-13 Thread Pierce, Gregory (TBS)
Title: RE: [JAVA3D] GeometryArray vs IndexedGeometryArray I almost hate to ask, but how soon before we get an implementation of Java3D 1.3 - even a beta one. Some of what's in the spec looks like a rewrite of some fundamental pieces of my code. -Original Message- From: Paul Pantera

Re: [JAVA3D] Background Sound

2001-08-13 Thread Corysia Taware
I'll be posting a tutorial on how to work with 3D sound shortly. Currently, I believe I've found a few bugs in the API and am talking to a Sun engineer about them. Because SIGGRAPH is this week, he won't have time to research my issues until sometime next week. After I'm sure about the state of

Re: [JAVA3D] GeometryArray vs IndexedGeometryArray

2001-08-13 Thread R Vegan
Hi Uma, Wow ! It's great news that Java3D 1.3 will have the new facility for treating indexed geometry. I wish this new API will be available soon though - the design of my application is very highly dependent on using indexed geometry array for memory optimization. I have been rewriting parts

Re: [JAVA3D] GeometryArray vs IndexedGeometryArray

2001-08-13 Thread R Vegan
Hi Paul Thanks very much for the info. You just saved me several hours of redesigning my code. Java3D 1.3 is looking to be very good. The GeometryInfo is such an excellent facility in Java3D - one could use it as a grid generator for CFD/FEM apps. Maybe Java3D 1.4 can get me the hard-edges

[JAVA3D] problem with ModelClip

2001-08-13 Thread Saurabh Akhauri
hi My model clip class works fine with Matrox Millenium G400 adaptor but fails with Matrox Millenium G450 removing the material property from the appearance of Shape3Ds solves the problem to some extend Is it a bug of model clip , or there is some problem with Matrox 450 adaptor. thanks in

[JAVA3D] Canvas3D.setStereoEnabled()

2001-08-13 Thread Guang Bin Liu
Hi Every One: In Java3D FAQ, there are several lines of information about setting stereo viewing: GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); template.setStereo(template.PREFERRED); GraphicsConfiguration gcfg = GraphicsEnvironment.

Re: [JAVA3D] ToolTipText

2001-08-13 Thread Dipl. Ing. Paul Szawlowski
=== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message signoff JAVA3D-INTEREST. For general help, send email to [EMAIL PROTECTED] and include in the body of the message help.