[java3d] Shininess

1999-04-15 Thread Michael Wilimsky
Hey folks! sorry... I dind´t read the reference very well shininess has a valid range of 1.0 to 128 and not from 0.0 to 1.0 i was thinking it was the same value range like for the vrml specification has... michy ;-) ÿÿÿ To subscribe/unsubscribe, send mail to [EMAIL PRO

[java3d] Shininess...

1999-04-15 Thread Michael Wilimsky
Hi everyone! i wonder if i found a bug i am trying to set the Shininess-value of a Material-Component allthough the ALLOW_COMPONENT_READ and WRITE Capabilities are set getShininess() yields the value that was assigned to the Materialnode at construction time... float shininess = 1f; Materi