On Sat, 27 Aug 2011, Stefan Breunig wrote:
More important though: to achieve this I create the map frame once on
start and never destroy it. Is there any disadvantage I missed? I know
about the bug where the view in the download diag is reset to 0.0, 0.0
and that code depending on
On 08/27/2011 11:02 AM, Dirk Stöcker wrote:
On Sat, 27 Aug 2011, Stefan Breunig wrote:
More important though: to achieve this I create the map frame once on
start and never destroy it. Is there any disadvantage I missed? I know
about the bug where the view in the download diag is reset to
Basically all plugins implement mapFrameInitialized. Does this
method with two arguments still make sense, when your patch is
applied?
No, my plan was to get rid of it altogether so plugins can simply use
Main.map or similar to get the MapFrame. Since it would never be
destroyed there would be
On 08/27/2011 01:03 PM, Stefan Breunig wrote:
Basically all plugins implement mapFrameInitialized. Does this
method with two arguments still make sense, when your patch is
applied?
No, my plan was to get rid of it altogether so plugins can simply use
Main.map or similar to get the MapFrame.
Greetings,
I'm currently working on implementing a windows menu but I'd like some
feedback before continuing. There's a WIP patch and screenshot attached
to the ticket [1].
From what I can tell, there are four kinds of windows used in JOSM:
* modal dialogs, they are not covered here because they