Closer investigation seems to reveal that the first time an fxqueue is
invoked the animations placed in the queue all happen concurrantly as
if they were not queued up. For some reason this doesn't happen on
subsequent invokations and all the animations queue up as they
should. I hadn't noticed
Oh, never mind, it was my fault. :) The first queue that gets
created is assigned the number 0, which of course evaluates as false,
so th thisQueue? test was returning false even when a queue had been
created if that queue had a number of 0
On Jul 6, 2:52 pm, Gordon [EMAIL PROTECTED] wrote:
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