Re: Multicam Sync and general worlflow limitations

2017-02-01 Thread Doran Barton
On Tue, 31 Jan 2017 18:34:48 +0100 DogFilm wrote: > why bother? ahmm, this was a suggestion. in the beginning of software, > there is nothing. if people said 'why bother' there would be no software > at all. furtunately people bother a lot and want things to evolve, make >

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread DogFilm
why bother? ahmm, this was a suggestion. in the beginning of software, there is nothing. if people said 'why bother' there would be no software at all. furtunately people bother a lot and want things to evolve, make progress - this is something that created the whole world around you. it is not

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread jdd
Le 31/01/2017 à 17:39, DogFilm a écrit : yes, of course not every device has a sync signal. However, most devices allow for a "free run" time sync signal, Watever, the devs choose to use an other method and it usually works very well, so why bother? this saves me lot of time jdd

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread DogFilm
yes, of course not every device has a sync signal. However, most devices allow for a "free run" time sync signal, that is you have "real time" or "global time" or "the actual time" as a timecode on all your devices - this is also shown in the video and you can see there, how helpful it is when the

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread jdd
Le 31/01/2017 à 15:20, DogFilm a écrit : Looks like this is what I called "manual" editing or like you describe it seems to be quite near to that. I will play around a little bit more, however it is problematic if you have only audio as a sync reference. With many cams you can produce material

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread DogFilm
Looks like this is what I called "manual" editing or like you describe it seems to be quite near to that. I will play around a little bit more, however it is problematic if you have only audio as a sync reference. With many cams you can produce material with the same global timecode, what is a

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread jdd
Le 31/01/2017 à 13:02, DogFilm a écrit : That is interesting, jdd! Would you like to explain your workflow it's pretty easy. I use two video camcorder, so two video/sound tracks. Usually the one that have the better audio is the central one, but there the video is boring, so my second cam

Re: Multicam Sync and general worlflow limitations

2017-01-31 Thread DogFilm
That is interesting, jdd! Would you like to explain your workflow - I could not find anything that helps me with multicam editing so I was falling back to putting material on one timeline (as there is the concept of only one fixed timeline in kdenlive as I understand) and adjusting videos manually

Re: Multicam Sync and general worlflow limitations

2016-12-25 Thread Massimo Stella
Hi John, All the features a video editor software needs are already on our road map. Multicam editing and advanced timeline nesting are just two of them: https://old.kdenlive.org/node/9458 So just be patient and partecipate, as you just did by writing this email, to the Kdenlive community.

Re: Multicam Sync and general worlflow limitations

2016-12-24 Thread jdd
Le 24/12/2016 à 19:33, DogFilm a écrit : - centering the workflow around one timeline in fact is a key misconception in most video editors. depends of your needs... it's perfect for me but I don't do movies but shows recording with up to 3 cams and one more sound recorder jdd

Multicam Sync and general worlflow limitations

2016-12-24 Thread DogFilm
Hi, happy holodays! Just tried to quickly edit some xmas footage and just for the fun of it I wanted to use kdenlive to explore the new stable version a bit. I was disappointed to not find any reasonable concept of syncing multicam material - a very important thing that a video editor could help